Player Matchup

Anubis
Anubis
 
Anubis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
TUK0
Baron Samedi
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 38L
1,501 Elo+
Solo
Tiamat
Tiamat
juzbnme81
Tiamat
Level 160
God Stats
1W - 2L
1,265 SR
Queue Stats
193W - 205L
1,399 Elo+
Solo
Ares
Ares
sunshineforlife
Ares
Level 106
God Stats
4W - 0L
1,884 SR
Queue Stats
74W - 78L
1,460 Elo+
Party 2
He Bo
He Bo
xX DeClute Xx
He Bo
Level 109
God Stats
7W - 2L
1,623 SR
Queue Stats
70W - 75L
1,443 Elo+
Party 2
Team Averages
Level 102
1,555 SR
1,460 Elo+

VS

Team Averages
Level 117
1,376 SR
1,437 Elo+
Sun Wukong
Sun Wukong
DetectiveDaddy
Sun Wukong
Level 68
God Stats
0W - 2L
1,082 SR
Queue Stats
24W - 26L
1,426 Elo+
Party 1
Nu Wa
Nu Wa
LIIBERTY PRIIME
Nu Wa
Level 145
God Stats
5W - 10L
1,447 SR
Queue Stats
566W - 579L
1,456 Elo+
Party 3
Baron Samedi
Baron Samedi
SloppyNDirty
Baron Samedi
Level 104
God Stats
0W - 1L
1,553 SR
Queue Stats
24W - 25L
1,430 Elo+
Party 1
Xbalanque
Xbalanque
SmokinJoe2280
Xbalanque
Level 123
God Stats
1W - 3L
1,224 SR
Queue Stats
135W - 124L
1,492 Elo+
Party 3
Janus
Janus
luckylicano
Janus
Level 146
God Stats
11W - 8L
1,576 SR
Queue Stats
741W - 767L
1,382 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
7 / 3 / 11
12,246
765
17,746
16,144
7,602
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
TUK0
Baron Samedi
18
4 / 3 / 15
11,165
698
12,721
15,512
6,177
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
juzbnme81
Tiamat
17
2 / 6 / 15
10,612
663
10,776
17,081
12,426
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
2 / 5 / 16
10,953
685
7,263
30,212
20,329
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
8 / 2 / 11
12,165
760
13,792
12,379
4,745
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DetectiveDaddy
Sun Wukong
19
4 / 4 / 13
11,279
705
10,041
18,283
19,587
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
4 / 5 / 9
11,693
731
29,124
10,423
2,983
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
SloppyNDirty
Baron Samedi
18
7 / 4 / 8
11,647
728
18,933
15,418
6,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
SmokinJoe2280
Xbalanque
15
1 / 6 / 11
9,944
622
11,741
15,920
4,137
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 4 / 6
11,204
700
9,117
9,654
2,923
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
66
23
Kills
19
19
Deaths
23
68
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
3
11
4.17
L
Sun Wukong
DetectiveDaddy
Sun Wukong
4
4
13
2.63
L
4
5
9
1.7
L
Baron Samedi
SloppyNDirty
Baron Samedi
7
4
8
2.75
L
Xbalanque
SmokinJoe2280
Xbalanque
1
6
11
1.08
W
Baron Samedi
TUK0
Baron Samedi
4
3
15
3.83
W
Tiamat
juzbnme81
Tiamat
2
6
15
1.58
L
3
4
6
1.5
W
2
5
16
2
W
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,298
Damage
78,956
91,328
Taken
69,698
51,279
Mitigated
35,640
38,294
Healing
28,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
17,746
137
0
6,405
16,144
7,602
1,638
10,053
6,091
50,683
0
L
Sun Wukong
DetectiveDaddy
Sun Wukong
10,041
839
899
3,823
18,283
19,587
0
14,935
3,348
0
26,470
L
29,124
12,788
827
379
10,423
2,983
843
9,958
465
43,489
0
L
Baron Samedi
SloppyNDirty
Baron Samedi
18,933
901
7,102
6,185
15,418
6,010
731
13,077
2,341
33,119
0
L
Xbalanque
SmokinJoe2280
Xbalanque
11,741
611
2,722
2,659
15,920
4,137
1,260
15,059
861
0
22,253
W
Baron Samedi
TUK0
Baron Samedi
12,721
969
4,251
3,981
15,512
6,177
1,118
9,750
5,762
34,829
0
W
Tiamat
juzbnme81
Tiamat
10,776
584
3,540
4,939
17,081
12,426
802
11,981
5,100
31,532
0
L
9,117
580
1,723
1,725
9,654
2,923
270
9,269
385
23,199
0
W
7,263
20
1,702
9,570
30,212
20,329
263
18,749
11,463
26,726
0
W
13,792
1,244
1,065
2,841
12,379
4,745
1,312
6,641
5,738
37,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,141
Gold Earned
55,767
204
Minions Killed
153
0
Camps Cleared
0
1,420,727
Distance Traveled
1,492,290
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,246
765
58
4
0
288,830
0
L
Sun Wukong
11,279
705
30
2
0
304,777
0
L
Nu Wa
11,693
731
36
2
0
273,812
2
L
Baron Samedi
11,647
728
29
2
0
302,191
0
L
Xbalanque
9,944
622
19
1
0
293,758
0
W
Baron Samedi
11,165
698
28
2
0
271,798
0
W
Tiamat
10,612
663
35
2
0
254,217
0
L
Janus
11,204
700
39
2
0
317,752
0
W
Ares
10,953
685
28
2
0
305,667
0
W
He Bo
12,165
760
55
3
0
300,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role