Player Matchup

Charybdis
Charybdis
HiRandomPerson
Charybdis
Level 28
God Stats
3W - 9L
1,162 SR
Queue Stats
84W - 66L
1,605 Elo+
Solo
Tsukuyomi
Tsukuyomi
PanzerV6
Tsukuyomi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 37L
1,611 Elo+
Party 1
Fenrir
Fenrir
ShrekFromAmogus
Fenrir
Level 15
God Stats
2W - 3L
1,443 SR
Queue Stats
29W - 38L
1,339 Elo+
Solo
Janus
Janus
Slay3rrt12
Janus
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
158W - 114L
1,603 Elo+
Party 1
Chaac
Chaac
srgcoomer
Chaac
Level 29
God Stats
10W - 7L
1,675 SR
Queue Stats
177W - 134L
1,601 Elo+
Party 1
Team Averages
Level 23
1,456 SR
1,552 Elo+

VS

Team Averages
Level 38
1,624 SR
1,558 Elo+
Bastet
Bastet
Irranar
Bastet
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,586 Elo+
Party 2
Ymir
Ymir
Oathellius
Ymir
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,521 Elo+
Party 2
Medusa
Medusa
PingWins
Medusa
Level 5
God Stats
3W - 0L
1,786 SR
Queue Stats
11W - 2L
1,765 Elo+
Party 2
He Bo
He Bo
Sandt0ast
He Bo
Level 14
God Stats
4W - 0L
1,786 SR
Queue Stats
12W - 9L
1,488 Elo+
Party 2
Merlin
Merlin
muku666
Merlin
Level 18
God Stats
6W - 2L
1,547 SR
Queue Stats
60W - 72L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HiRandomPerson
Charybdis
15
1 / 6 / 4
9,524
866
5,109
10,696
3,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
PanzerV6
Tsukuyomi
16
0 / 10 / 6
9,468
861
8,300
17,269
6,072
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
4 / 11 / 6
12,320
1,120
8,745
20,994
11,748
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
18
7 / 8 / 5
12,791
1,163
18,458
21,315
5,869
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
srgcoomer
Chaac
18
4 / 3 / 9
12,139
1,104
11,533
15,633
17,525
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Irranar
Bastet
19
10 / 1 / 21
12,507
1,137
23,142
13,279
5,456
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
4 / 2 / 24
12,022
1,093
13,341
11,113
13,078
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
PingWins
Medusa
19
9 / 6 / 23
12,404
1,128
17,753
15,464
6,851
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
Sandt0ast
He Bo
19
10 / 5 / 16
13,174
1,198
15,505
11,188
4,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
muku666
Merlin
19
5 / 2 / 15
11,608
1,055
10,012
6,761
3,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
137
16
Kills
38
38
Deaths
16
30
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Charybdis
HiRandomPerson
Charybdis
1
6
4
0.5
W
Bastet
Irranar
Bastet
10
1
21
20.5
W
4
2
24
8
L
Tsukuyomi
PanzerV6
Tsukuyomi
0
10
6
0.3
W
Medusa
PingWins
Medusa
9
6
23
3.42
W
He Bo
Sandt0ast
He Bo
10
5
16
3.6
L
4
11
6
0.64
L
Janus
7
8
5
1.19
W
Merlin
muku666
Merlin
5
2
15
6.25
L
Chaac
srgcoomer
Chaac
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,145
Damage
79,753
85,907
Taken
57,805
44,749
Mitigated
32,554
5,977
Healing
3,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
HiRandomPerson
Charybdis
5,109
2,296
0
73
10,696
3,535
0
4,568
6,128
0
16,506
W
Bastet
Irranar
Bastet
23,142
7,537
0
250
13,279
5,456
0
4,601
8,678
0
30,722
W
13,341
1,441
0
0
11,113
13,078
0
3,186
7,927
26,113
0
L
Tsukuyomi
PanzerV6
Tsukuyomi
8,300
3,259
0
856
17,269
6,072
0
10,478
6,791
0
12,532
W
Medusa
PingWins
Medusa
17,753
7,758
0
1,189
15,464
6,851
0
4,241
11,223
0
39,419
W
He Bo
Sandt0ast
He Bo
15,505
390
0
1,300
11,188
4,118
0
4,532
6,656
31,091
0
L
8,745
3,187
0
962
20,994
11,748
0
8,209
12,785
0
39,332
L
Janus
18,458
3,166
0
0
21,315
5,869
0
7,687
13,628
41,866
0
W
Merlin
muku666
Merlin
10,012
1,039
345
709
6,761
3,051
0
1,898
4,863
42,701
0
L
Chaac
srgcoomer
Chaac
11,533
1,826
0
4,086
15,633
17,525
0
7,916
7,717
0
22,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,242
Gold Earned
61,715
177
Minions Killed
214
7
Camps Cleared
4
954,956
Distance Traveled
1,111,164
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,524
866
27
2
0
113,485
1
W
Bastet
12,507
1,137
19
2
0
290,521
0
W
Ymir
12,022
1,093
29
3
1
220,587
0
L
Tsukuyomi
9,468
861
9
1
0
170,672
0
W
Medusa
12,404
1,128
50
5
1
212,469
0
W
He Bo
13,174
1,198
44
4
2
199,290
0
L
Fenrir
12,320
1,120
60
5
1
218,422
0
L
Janus
12,791
1,163
60
5
2
197,744
0
W
Merlin
11,608
1,055
72
7
0
188,297
1
L
Chaac
12,139
1,104
21
2
4
254,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role