Player Matchup

He Bo
He Bo
CompactTR
He Bo
Level 109
God Stats
3W - 2L
1,950 SR
Queue Stats
213W - 180L
1,558 Elo+
Party 1
Set
Set
DonxxPablo
Set
Level 59
God Stats
1W - 1L
1,757 SR
Queue Stats
124W - 104L
1,542 Elo+
Solo
Nike
Nike
Sayain Cade
Nike
Level 38
God Stats
1W - 3L
1,499 SR
Queue Stats
90W - 84L
1,493 Elo+
Party 1
Rama
Rama
Zay6
Rama
Level 108
God Stats
3W - 8L
1,425 SR
Queue Stats
512W - 569L
1,492 Elo+
Party 3
Cthulhu
Cthulhu
soph911
Cthulhu
Level 88
God Stats
8W - 7L
1,567 SR
Queue Stats
650W - 720L
1,471 Elo+
Party 3
Team Averages
Level 80
1,640 SR
1,511 Elo+

VS

Team Averages
Level 108
1,523 SR
1,469 Elo+
Cerberus
Cerberus
D_BAG10
Cerberus
Level 108
God Stats
3W - 3L
1,381 SR
Queue Stats
134W - 152L
1,497 Elo+
Party 2
Vulcan
Vulcan
Sweat_Team_6ix
Vulcan
Level 156
God Stats
8W - 3L
1,605 SR
Queue Stats
323W - 298L
1,463 Elo+
Solo
Erlang Shen
Erlang Shen
T0rd0o-
Erlang Shen
Level 87
God Stats
2W - 0L
1,765 SR
Queue Stats
74W - 87L
1,417 Elo+
Party 2
Anhur
Anhur
pennywise150
Anhur
Level 84
God Stats
3W - 4L
1,365 SR
Queue Stats
117W - 139L
1,486 Elo+
Party 2
Olorun
Olorun
silverdraco2134
Olorun
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 140L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
CompactTR
He Bo
14
2 / 6 / 5
8,391
699
13,163
10,410
2,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 7 / 5
7,450
621
5,093
22,317
6,549
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
1 / 4 / 6
7,710
643
7,261
12,467
9,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
Zay6
Rama
14
0 / 5 / 6
7,748
646
9,521
11,686
3,598
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
soph911
Cthulhu
16
4 / 6 / 2
9,450
788
8,752
17,324
15,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
D_BAG10
Cerberus
15
6 / 2 / 13
10,268
856
9,780
17,033
17,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
7 / 1 / 18
10,914
910
22,676
5,314
2,726
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
T0rd0o-
Erlang Shen
14
3 / 3 / 15
9,059
755
6,775
13,884
12,035
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
9 / 2 / 13
10,446
871
18,072
10,201
4,372
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 1 / 19
9,504
792
7,458
8,954
4,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
106
8
Kills
28
28
Deaths
9
24
Assists
78
Player
Kills
Deaths
Assists
KDA
L
He Bo
CompactTR
He Bo
2
6
5
0.75
W
Cerberus
D_BAG10
Cerberus
6
2
13
6.25
L
1
7
5
0.5
L
1
4
6
1
W
7
1
18
16
W
Erlang Shen
T0rd0o-
Erlang Shen
3
3
15
3.5
L
Rama
Zay6
Rama
0
5
6
0.6
W
9
2
13
7.75
W
3
1
19
12.5
L
Cthulhu
soph911
Cthulhu
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,790
Damage
64,761
74,204
Taken
55,386
38,750
Mitigated
40,890
22,555
Healing
24,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
CompactTR
He Bo
13,163
597
1,436
2,265
10,410
2,982
0
4,881
5,529
25,655
0
W
Cerberus
D_BAG10
Cerberus
9,780
373
1,142
6,123
17,033
17,123
361
7,208
9,259
20,169
0
L
5,093
2,548
168
5,555
22,317
6,549
0
11,859
10,458
0
14,211
L
7,261
840
880
1,651
12,467
9,686
0
7,147
5,320
0
9,774
W
22,676
9,037
386
1,605
5,314
2,726
674
1,696
3,574
45,572
0
W
Erlang Shen
T0rd0o-
Erlang Shen
6,775
3,378
988
3,699
13,884
12,035
540
5,580
7,965
0
9,133
L
Rama
Zay6
Rama
9,521
4,534
1,023
3,484
11,686
3,598
116
7,006
4,680
0
29,286
W
18,072
11,727
1,057
2,570
10,201
4,372
2,017
4,808
5,177
0
28,582
W
7,458
3,652
3,318
3,564
8,954
4,634
1,711
2,623
6,331
16,334
0
L
Cthulhu
soph911
Cthulhu
8,752
395
1,885
4,208
17,324
15,935
0
9,021
8,303
18,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,749
Gold Earned
50,191
107
Minions Killed
141
0
Camps Cleared
0
1,032,207
Distance Traveled
1,234,566
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,391
699
24
2
0
207,982
0
W
Cerberus
10,268
856
31
3
0
240,506
0
L
Set
7,450
621
15
1
0
191,498
0
L
Nike
7,710
643
6
1
0
217,564
0
W
Vulcan
10,914
910
57
5
0
265,159
3
W
Erlang Shen
9,059
755
1
0
0
252,166
1
L
Rama
7,748
646
42
4
0
194,544
2
W
Anhur
10,446
871
30
3
0
238,582
1
W
Olorun
9,504
792
22
2
0
238,153
1
L
Cthulhu
9,450
788
20
2
0
220,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role