Player Matchup

Apollo
Apollo
Hissuna
Apollo
Level 160
God Stats
0W - 2L
1,810 SR
Queue Stats
30W - 14L
1,717 Elo+
Party 1
Olorun
Olorun
IamFernandos
Olorun
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 19L
1,688 Elo+
Party 1
Osiris
Osiris
Kínĝ
Osiris
Level 156
God Stats
0W - 1L
1,596 SR
Queue Stats
26W - 15L
1,614 Elo+
Party 1
Nox
Nox
UwUlili
Nox
Level 107
God Stats
2W - 2L
1,935 SR
Queue Stats
218W - 172L
1,562 Elo+
Party 1
Kumbhakarna
Kumbhakarna
lDenii
Kumbhakarna
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,501 Elo+
Party 1
Team Averages
Level 140
1,668 SR
1,617 Elo+

VS

Team Averages
Level 140
1,527 SR
1,564 Elo+
Zhong Kui
Zhong Kui
Backshots
Zhong Kui
Level 160
God Stats
4W - 2L
1,538 SR
Queue Stats
653W - 671L
1,547 Elo+
Solo
Neith
Neith
Chrisp722
Neith
Level 123
God Stats
1W - 0L
1,698 SR
Queue Stats
32W - 21L
1,640 Elo+
Solo
Bakasura
Bakasura
TenTwoJuan
Bakasura
Level 146
God Stats
3W - 1L
1,557 SR
Queue Stats
93W - 100L
1,534 Elo+
Solo
Ymir
Ymir
ZeroBlackMaster
Ymir
Level 154
God Stats
3W - 1L
1,342 SR
Queue Stats
97W - 86L
1,586 Elo+
Solo
Sol
Sol
hybriddashie
Sol
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 33L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Hissuna
Apollo
17
2 / 4 / 11
9,531
733
18,441
14,933
6,466
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
14
2 / 7 / 13
8,787
676
17,238
17,435
7,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
Kínĝ
Osiris
16
6 / 5 / 8
10,594
815
14,636
25,716
27,499
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nox
16
2 / 3 / 11
9,022
694
7,739
9,797
4,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
lDenii
Kumbhakarna
16
6 / 6 / 8
9,688
745
9,897
22,799
23,504
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Backshots
Zhong Kui
16
4 / 5 / 9
10,135
780
19,805
14,272
8,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Chrisp722
Neith
17
6 / 2 / 14
10,226
787
24,914
10,271
4,482
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
TenTwoJuan
Bakasura
17
5 / 5 / 14
10,229
787
11,065
19,326
10,063
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

18
5 / 5 / 17
11,714
901
11,096
28,688
23,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 2 / 12
10,110
778
12,588
8,767
4,486
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
90
18
Kills
24
25
Deaths
19
51
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Backshots
Zhong Kui
4
5
9
1.7
W
Neith
Chrisp722
Neith
6
2
14
6.5
L
Apollo
Hissuna
Apollo
2
4
11
1.88
L
Olorun
2
7
13
1.21
L
Osiris
Kínĝ
Osiris
6
5
8
2
W
Bakasura
TenTwoJuan
Bakasura
5
5
14
2.4
L
Nox
2
3
11
2.5
W
5
5
17
2.7
W
4
2
12
5
L
Kumbhakarna
lDenii
Kumbhakarna
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,951
Damage
79,468
90,680
Taken
81,324
68,834
Mitigated
51,145
32,257
Healing
36,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Backshots
Zhong Kui
19,805
1,462
973
4,264
14,272
8,814
806
6,110
7,941
27,844
0
W
Neith
Chrisp722
Neith
24,914
10,858
1,217
3,718
10,271
4,482
1,694
4,102
5,908
0
40,369
L
Apollo
Hissuna
Apollo
18,441
10,802
1,230
2,647
14,933
6,466
120
6,325
7,834
0
33,471
L
Olorun
17,238
7,156
3,400
5,155
17,435
7,270
847
9,613
7,030
31,076
0
L
Osiris
Kínĝ
Osiris
14,636
2,959
1,577
9,405
25,716
27,499
10
11,357
12,851
0
20,009
W
Bakasura
TenTwoJuan
Bakasura
11,065
6,993
1,066
6,548
19,326
10,063
161
7,389
11,260
0
9,241
L
Nox
7,739
1,018
991
1,611
9,797
4,095
36
5,723
3,642
19,176
0
W
11,096
1,843
1,472
11,321
28,688
23,300
25
12,352
15,949
26,500
0
W
12,588
4,177
2,342
3,666
8,767
4,486
2,696
4,921
3,584
31,220
0
L
Kumbhakarna
lDenii
Kumbhakarna
9,897
964
1,119
5,122
22,799
23,504
324
9,250
12,224
20,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,622
Gold Earned
52,414
119
Minions Killed
138
0
Camps Cleared
0
1,085,578
Distance Traveled
1,207,459
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,135
780
28
2
0
239,382
0
W
Neith
10,226
787
24
2
0
241,615
0
L
Apollo
9,531
733
39
3
0
203,113
0
L
Olorun
8,787
676
28
2
0
197,704
0
L
Osiris
10,594
815
19
1
0
228,626
0
W
Bakasura
10,229
787
19
1
0
255,482
1
L
Nox
9,022
694
21
2
0
240,012
0
W
Ymir
11,714
901
23
2
0
227,569
0
W
Sol
10,110
778
44
3
0
243,411
0
L
Kumbhakarna
9,688
745
12
1
0
216,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role