Player Matchup

Artemis
Artemis
 
Artemis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
 
Guan Yu
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
OMEGA D63
Nox
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 126L
1,447 Elo+
Party 2
Tsukuyomi
Tsukuyomi
VersaceMigue
Tsukuyomi
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 59L
1,439 Elo+
Party 2
Team Averages
Level 125
1,500 SR
1,477 Elo+

VS

Team Averages
Level 109
1,579 SR
1,521 Elo+
Hel
Hel
Omaron0425
Hel
Level 66
God Stats
12W - 13L
1,435 SR
Queue Stats
162W - 135L
1,547 Elo+
Party 3
Danzaburou
Danzaburou
Treschi253
Danzaburou
Level 147
God Stats
1W - 1L
1,406 SR
Queue Stats
9W - 4L
1,630 Elo+
Party 1
Sylvanus
Sylvanus
Wild_Tang_Gaming
Sylvanus
Level 160
God Stats
7W - 4L
1,697 SR
Queue Stats
64W - 60L
1,571 Elo+
Party 1
Scylla
Scylla
YnwEnchi
Scylla
Level 103
God Stats
7W - 2L
1,741 SR
Queue Stats
216W - 221L
1,440 Elo+
Solo
Da Ji
Da Ji
zero much1682
Da Ji
Level 69
God Stats
6W - 4L
1,616 SR
Queue Stats
226W - 218L
1,417 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
1 / 8 / 1
6,411
493
4,372
11,262
3,094
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
 
Athena
8
1 / 6 / 1
5,750
442
3,814
15,679
10,169
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guan Yu
 
Guan Yu
7
0 / 2 / 1
5,290
407
1,853
4,371
3,297
9
1 / 7 / 0
5,903
454
3,060
8,936
3,733
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
VersaceMigue
Tsukuyomi
9
0 / 5 / 0
5,911
455
2,530
10,867
2,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 13
7,627
587
5,928
7,169
3,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Treschi253
Danzaburou
15
9 / 1 / 6
9,394
723
11,228
10,218
3,642
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
6 / 0 / 4
8,751
673
6,907
7,838
7,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
YnwEnchi
Scylla
13
4 / 1 / 8
7,887
607
9,273
5,725
2,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
4 / 2 / 6
7,678
591
4,622
7,389
3,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
65
3
Kills
28
28
Deaths
4
3
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
8
1
0.19
L
Athena
 
Athena
1
6
1
0.25
L
Guan Yu
 
Guan Yu
0
2
1
0.25
L
1
7
0
0.14
W
5
0
13
11.5
W
Danzaburou
Treschi253
Danzaburou
9
1
6
12
L
Tsukuyomi
VersaceMigue
Tsukuyomi
0
5
0
0
W
6
0
4
8
W
Scylla
YnwEnchi
Scylla
4
1
8
8
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,629
Damage
37,958
51,115
Taken
38,339
23,036
Mitigated
20,501
7,224
Healing
17,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,372
1,763
0
1,666
11,262
3,094
0
2,486
8,776
0
40,524
L
Athena
 
Athena
3,814
777
0
725
15,679
10,169
0
7,238
8,441
16,022
0
L
Guan Yu
 
Guan Yu
1,853
559
0
849
4,371
3,297
0
1,992
2,379
0
16,744
L
3,060
228
0
1,171
8,936
3,733
37
4,582
4,354
26,493
0
W
5,928
513
3,752
3,704
7,169
3,835
1,190
2,403
4,766
26,602
0
W
Danzaburou
Treschi253
Danzaburou
11,228
4,731
0
4,094
10,218
3,642
705
1,320
8,898
0
65,694
L
Tsukuyomi
VersaceMigue
Tsukuyomi
2,530
451
0
2,813
10,867
2,743
0
5,102
5,765
0
29,112
W
6,907
1,538
527
3,505
7,838
7,960
540
419
7,419
38,681
7,481
W
Scylla
YnwEnchi
Scylla
9,273
850
0
1,330
5,725
2,041
708
1,521
4,204
44,297
0
W
4,622
1,039
0
995
7,389
3,023
620
1,332
6,057
0
38,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,265
Gold Earned
41,337
274
Minions Killed
402
0
Camps Cleared
0
1,050,581
Distance Traveled
1,195,033
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,411
493
82
6
0
208,023
0
L
Athena
5,750
442
33
3
0
242,717
0
L
Guan Yu
5,290
407
48
4
0
164,911
0
L
Nox
5,903
454
48
4
0
211,807
1
W
Hel
7,627
587
40
3
0
259,691
0
W
Danzaburou
9,394
723
103
8
0
246,650
3
L
Tsukuyomi
5,911
455
63
5
0
223,123
0
W
Sylvanus
8,751
673
113
9
0
196,793
3
W
Scylla
7,887
607
82
6
0
232,046
2
W
Da Ji
7,678
591
64
5
0
259,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role