Player Matchup

Tiamat
Tiamat
TiamatDoubleBuff
Tiamat
Level 122
God Stats
6W - 8L
1,521 SR
Queue Stats
65W - 53L
1,613 Elo+
Party 1
Charybdis
Charybdis
sebasraven
Charybdis
Level 87
God Stats
5W - 3L
1,746 SR
Queue Stats
37W - 17L
1,753 Elo+
Party 1
Cthulhu
Cthulhu
xXRNGEZuZ420Xx
Cthulhu
Level 86
God Stats
4W - 1L
1,659 SR
Queue Stats
36W - 12L
1,792 Elo+
Party 1
Team Averages
Level 98
1,642 SR
1,719 Elo+

VS

Team Averages
Level 78
1,501 SR
1,407 Elo+
Athena
Athena
 
Athena
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Turbulence01
Anubis
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 12L
1,411 Elo+
Party 2
Charybdis
Charybdis
alxbtvsky
Charybdis
Level 63
God Stats
3W - 2L
1,503 SR
Queue Stats
22W - 26L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 9
8,959
896
9,524
8,663
5,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
sebasraven
Charybdis
12
6 / 0 / 11
8,629
863
8,343
5,992
1,911
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
5 / 1 / 14
8,489
849
6,513
12,192
12,758
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
0 / 6 / 0
5,896
590
3,465
12,941
6,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
10
1 / 7 / 1
7,116
712
4,349
8,541
4,042
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
alxbtvsky
Charybdis
9
0 / 6 / 0
5,993
599
4,959
8,557
2,682
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
2
19
Kills
1
2
Deaths
19
34
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
6
0
0
W
8
1
9
12.5
L
Anubis
1
7
1
0.21
L
Charybdis
alxbtvsky
Charybdis
0
6
0
0
W
Charybdis
sebasraven
Charybdis
6
0
11
11.5
W
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,380
Damage
12,773
26,847
Taken
30,039
20,441
Mitigated
13,681
7,262
Healing
2,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,465
955
0
1,073
12,941
6,957
0
6,064
6,611
13,693
1,009
W
9,524
1,048
126
3,456
8,663
5,772
594
2,324
6,339
31,311
0
L
Anubis
4,349
193
0
1,014
8,541
4,042
0
4,689
3,577
20,274
0
L
Charybdis
alxbtvsky
Charybdis
4,959
2,582
0
328
8,557
2,682
0
5,012
3,361
0
20,150
W
Charybdis
sebasraven
Charybdis
8,343
4,158
0
1,586
5,992
1,911
1,513
1,997
3,995
0
28,453
W
6,513
964
135
1,959
12,192
12,758
571
3,697
8,495
17,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,077
Gold Earned
19,005
121
Minions Killed
108
6
Camps Cleared
3
604,792
Distance Traveled
490,960
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,896
590
19
2
2
173,544
2
W
Tiamat
8,959
896
40
4
4
204,849
2
L
Anubis
7,116
712
41
4
1
149,728
1
L
Charybdis
5,993
599
48
5
0
167,688
2
W
Charybdis
8,629
863
51
5
2
195,610
2
W
Cthulhu
8,489
849
30
3
0
204,333
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role