Player Matchup

Scylla
Scylla
Gold IV
Causeitstru
Scylla
Gold IV
Level 140
God Stats
28W - 28L
1,541 SR
Queue Stats
303W - 307L
1,466 MMR
Solo
Chiron
Chiron
Gold IV
SaitanX
Chiron
Gold IV
Level 160
God Stats
109W - 104L
1,535 SR
Queue Stats
1,530W - 1,552L
1,431 MMR
Solo
Awilix
Awilix
Gold II
iBuyPowder
Awilix
Gold II
Level 157
God Stats
8W - 6L
1,608 SR
Queue Stats
258W - 255L
1,454 MMR
Solo
Yemoja
Yemoja
Bronze III
labsiño
Yemoja
Bronze III
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,449 MMR
Solo
Cerberus
Cerberus
Gold IV
Рhoеnix
Cerberus
Gold IV
Level 63
God Stats
5W - 6L
1,503 SR
Queue Stats
175W - 177L
1,447 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 135
1,537 SR
1,450 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 142
1,603 SR
1,450 MMR
Ullr
Ullr
Gold III
BooCaulkKey
Ullr
Gold III
Level 129
God Stats
1W - 3L
1,684 SR
Queue Stats
205W - 206L
1,482 MMR
Solo
Ra
Ra
Gold IV
BryanDopamina
Ra
Gold IV
Level 129
God Stats
1W - 1L
1,672 SR
Queue Stats
124W - 122L
1,362 MMR
Party 2
Achilles
Achilles
Gold IV
Bvrtender
Achilles
Gold IV
Level 156
God Stats
1W - 1L
1,552 SR
Queue Stats
172W - 177L
1,465 MMR
Party 1
Bacchus
Bacchus
Gold IV
Galinigh
Bacchus
Gold IV
Level 153
God Stats
14W - 13L
1,482 SR
Queue Stats
161W - 159L
1,445 MMR
Party 1
Bastet
Bastet
Gold II
imHATE
Bastet
Gold II
Level 141
God Stats
21W - 16L
1,625 SR
Queue Stats
157W - 148L
1,496 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
4 / 2 / 2
6,420
642
4,578
4,641
1,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
SaitanX
Chiron
9
2 / 2 / 1
5,428
543
3,804
5,490
1,299
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
iBuyPowder
Awilix
11
2 / 1 / 4
6,647
665
4,305
5,202
1,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
labsiño
Yemoja
9
0 / 1 / 3
5,199
520
1,230
3,167
1,390
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cerberus
Рhoеnix
Cerberus
11
1 / 0 / 1
6,197
620
4,253
7,547
6,160
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
AthenaArtemisPersephoneArtioSet

VS

Bans
TiamatApolloErlang ShenGilgameshOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 2 / 0
4,194
419
1,155
3,762
839
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 3 / 3
6,314
631
1,856
5,867
1,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Bvrtender
Achilles
11
0 / 1 / 0
6,080
608
5,091
8,295
2,374
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Galinigh
Bacchus
9
2 / 1 / 2
5,632
563
2,289
5,382
4,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
imHATE
Bastet
10
3 / 2 / 1
6,130
613
4,049
6,253
1,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
9
Kills
6
6
Deaths
9
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
0
3
3
0.5
L
Achilles
Bvrtender
Achilles
0
1
0
0
W
Scylla
4
2
2
2.5
L
Bacchus
Galinigh
Bacchus
2
1
2
3
W
Chiron
SaitanX
Chiron
2
2
1
1.25
W
Awilix
iBuyPowder
Awilix
2
1
4
4
L
Bastet
imHATE
Bastet
3
2
1
1.75
W
Yemoja
labsiño
Yemoja
0
1
3
1.5
W
Cerberus
Рhoеnix
Cerberus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,170
Damage
14,440
26,047
Taken
29,559
11,509
Mitigated
11,483
8,708
Healing
9,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,155
298
0
1,060
3,762
839
0
882
2,836
0
8,797
L
1,856
112
173
1,279
5,867
1,955
0
2,884
2,781
35,290
0
L
Achilles
Bvrtender
Achilles
5,091
1,812
0
3,252
8,295
2,374
0
3,609
4,583
0
45,326
W
Scylla
4,578
251
0
701
4,641
1,092
0
1,208
3,333
30,108
0
L
Bacchus
Galinigh
Bacchus
2,289
181
0
1,530
5,382
4,527
0
935
4,443
16,041
0
W
Chiron
SaitanX
Chiron
3,804
2,262
294
2,330
5,490
1,299
972
925
4,509
0
30,817
W
Awilix
iBuyPowder
Awilix
4,305
1,399
0
488
5,202
1,568
0
1,019
4,111
0
45,635
L
Bastet
imHATE
Bastet
4,049
1,040
0
2,274
6,253
1,788
0
1,354
4,855
0
24,312
W
Yemoja
labsiño
Yemoja
1,230
339
756
261
3,167
1,390
280
840
2,240
10,081
0
W
Cerberus
Рhoеnix
Cerberus
4,253
507
0
3,878
7,547
6,160
0
0
7,547
32,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,891
Gold Earned
28,350
296
Minions Killed
275
0
Camps Cleared
0
998,091
Distance Traveled
955,586
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,194
419
17
2
0
114,722
3
L
Ra
6,314
631
81
8
0
189,077
3
L
Achilles
6,080
608
83
8
0
208,292
6
W
Scylla
6,420
642
67
7
0
189,381
2
L
Bacchus
5,632
563
35
4
0
203,701
4
W
Chiron
5,428
543
60
6
0
175,027
5
W
Awilix
6,647
665
80
8
0
217,220
2
L
Bastet
6,130
613
59
6
0
239,794
2
W
Yemoja
5,199
520
11
1
0
201,041
3
W
Cerberus
6,197
620
78
8
0
215,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role