Player Matchup

Kuzenbo
Kuzenbo
Connor_Colgan
Kuzenbo
Level 115
God Stats
1W - 1L
1,816 SR
Queue Stats
233W - 205L
1,538 Elo+
Party 1
Danzaburou
Danzaburou
GiveMeNameBacc
Danzaburou
Level 70
God Stats
4W - 5L
1,417 SR
Queue Stats
36W - 32L
1,560 Elo+
Party 1
Amaterasu
Amaterasu
Pineapple_Gamer2
Amaterasu
Level 68
God Stats
12W - 9L
1,605 SR
Queue Stats
57W - 52L
1,576 Elo+
Party 1
Eset
Eset
RageScorpio11
Eset
Level 49
God Stats
7W - 2L
1,740 SR
Queue Stats
184W - 142L
1,663 Elo+
Party 1
Pele
Pele
You_Do_To_Much
Pele
Level 96
God Stats
13W - 9L
1,562 SR
Queue Stats
245W - 210L
1,549 Elo+
Party 1
Team Averages
Level 80
1,628 SR
1,577 Elo+

VS

Team Averages
Level 79
1,653 SR
1,535 Elo+
Neith
Neith
Cody6493pc
Neith
Level 29
God Stats
9W - 6L
1,762 SR
Queue Stats
95W - 102L
1,551 Elo+
Party 2
Bakasura
Bakasura
DakotaJones73
Bakasura
Level 133
God Stats
15W - 6L
1,877 SR
Queue Stats
281W - 284L
1,572 Elo+
Party 2
Cu Chulainn
Cu Chulainn
OleMcGhee
Cu Chulainn
Level 145
God Stats
16W - 13L
1,672 SR
Queue Stats
304W - 305L
1,479 Elo+
Solo
Ra
Ra
pigpickle
Ra
Level 84
God Stats
2W - 3L
1,452 SR
Queue Stats
82W - 80L
1,578 Elo+
Party 2
Ymir
Ymir
smitemedaddy1734
Ymir
Level 4
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 5L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
14
2 / 4 / 17
10,469
499
8,873
16,941
24,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
GiveMeNameBacc
Danzaburou
18
4 / 4 / 10
12,006
572
17,012
16,848
6,500
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
17
6 / 4 / 7
11,347
540
13,946
22,818
17,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
8 / 3 / 9
11,520
549
16,782
17,232
6,826
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
12 / 3 / 4
12,559
598
14,750
14,910
7,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
5 / 5 / 5
10,896
519
14,331
15,696
6,200
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
DakotaJones73
Bakasura
16
4 / 6 / 5
10,485
499
14,989
21,037
8,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cu Chulainn
OleMcGhee
Cu Chulainn
15
4 / 8 / 1
9,725
463
12,744
20,534
18,115
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
3 / 7 / 8
9,810
467
15,018
14,747
5,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 6 / 8
8,578
408
6,715
16,257
16,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
44
32
Kills
17
18
Deaths
32
47
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Neith
5
5
5
1.5
W
Kuzenbo
2
4
17
2.63
L
Bakasura
DakotaJones73
Bakasura
4
6
5
1.08
W
Danzaburou
GiveMeNameBacc
Danzaburou
4
4
10
2.25
L
Cu Chulainn
OleMcGhee
Cu Chulainn
4
8
1
0.56
W
Amaterasu
6
4
7
2.38
W
8
3
9
4.17
W
12
3
4
4.67
L
3
7
8
1
L
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,363
Damage
63,797
88,749
Taken
88,271
62,997
Mitigated
54,952
34,158
Healing
16,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
14,331
6,703
0
4,419
15,696
6,200
0
3,968
11,728
0
84,588
W
Kuzenbo
8,873
2,776
0
3,697
16,941
24,750
192
5,840
10,321
24,577
0
L
Bakasura
DakotaJones73
Bakasura
14,989
9,777
0
2,877
21,037
8,679
0
6,714
14,323
0
74,633
W
Danzaburou
GiveMeNameBacc
Danzaburou
17,012
9,816
0
9,303
16,848
6,500
2,219
3,203
12,834
0
97,503
L
Cu Chulainn
OleMcGhee
Cu Chulainn
12,744
2,544
0
3,116
20,534
18,115
502
2,647
17,887
0
56,617
W
Amaterasu
13,946
6,204
0
8,331
22,818
17,743
2,432
4,300
17,935
0
60,774
W
16,782
1,717
599
6,532
17,232
6,826
1,027
6,068
9,513
71,111
0
W
14,750
4,756
0
5,696
14,910
7,178
616
4,102
10,476
0
92,961
L
15,018
1,397
1,508
2,969
14,747
5,488
0
7,428
7,319
58,989
0
L
6,715
1,417
0
1,648
16,257
16,470
0
4,898
11,359
14,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,901
Gold Earned
49,494
515
Minions Killed
523
0
Camps Cleared
0
2,031,468
Distance Traveled
1,934,771
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,896
519
149
7
0
350,431
4
W
Kuzenbo
10,469
499
22
1
0
405,211
3
L
Bakasura
10,485
499
137
7
0
476,536
3
W
Danzaburou
12,006
572
157
7
0
372,463
0
L
Cu Chulainn
9,725
463
106
5
0
346,210
1
W
Amaterasu
11,347
540
95
5
0
410,469
3
W
Eset
11,520
549
117
6
0
417,221
0
W
Pele
12,559
598
124
6
0
426,104
2
L
Ra
9,810
467
110
5
0
400,437
5
L
Ymir
8,578
408
21
1
0
361,157
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role