Player Matchup

Baron Samedi
Baron Samedi
SKadibeStoned
Baron Samedi
Level 100
God Stats
4W - 1L
1,848 SR
Queue Stats
151W - 102L
1,532 Elo+
Party 2
Cthulhu
Cthulhu
TheFez420
Cthulhu
Level 145
God Stats
14W - 10L
1,628 SR
Queue Stats
568W - 445L
1,488 Elo+
Party 2
Amaterasu
Amaterasu
Yo Chandler
Amaterasu
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Team Averages
Level 95
1,659 SR
1,507 Elo+

VS

Team Averages
Level 100
1,527 SR
1,380 Elo+
Mulan
Mulan
Kenny_Talented
Mulan
Level 85
God Stats
1W - 1L
1,667 SR
Queue Stats
153W - 182L
1,401 Elo+
Party 1
Ao Kuang
Ao Kuang
Kingdabble248
Ao Kuang
Level 55
God Stats
20W - 37L
1,383 SR
Queue Stats
249W - 308L
1,287 Elo+
Party 1
Nu Wa
Nu Wa
faeltemis2
Nu Wa
Level 160
God Stats
92W - 108L
1,531 SR
Queue Stats
573W - 663L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SKadibeStoned
Baron Samedi
13
8 / 3 / 8
8,778
878
11,720
8,158
3,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
TheFez420
Cthulhu
13
6 / 0 / 10
9,327
933
6,861
12,131
13,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
Yo Chandler
Amaterasu
11
2 / 1 / 9
7,382
738
8,107
11,796
6,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
6,087
609
6,864
12,574
9,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ao Kuang
Kingdabble248
Ao Kuang
10
3 / 7 / 1
6,969
697
7,310
11,523
3,954
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
10
1 / 5 / 3
6,960
696
9,153
6,863
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
16
Kills
4
4
Deaths
16
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Ao Kuang
Kingdabble248
Ao Kuang
3
7
1
0.5
W
Baron Samedi
SKadibeStoned
Baron Samedi
8
3
8
4
W
Cthulhu
TheFez420
Cthulhu
6
0
10
11
W
Amaterasu
Yo Chandler
Amaterasu
2
1
9
6.5
L
Nu Wa
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,688
Damage
23,327
32,085
Taken
30,960
23,520
Mitigated
16,060
16,786
Healing
4,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,864
1,260
0
1,186
12,574
9,829
0
7,235
4,719
0
13,732
L
Ao Kuang
Kingdabble248
Ao Kuang
7,310
1,890
0
2,460
11,523
3,954
0
6,969
3,968
11,901
0
W
Baron Samedi
SKadibeStoned
Baron Samedi
11,720
551
4,123
3,433
8,158
3,772
129
5,722
2,315
34,718
0
W
Cthulhu
TheFez420
Cthulhu
6,861
823
1,056
2,150
12,131
13,274
203
5,600
6,207
23,141
0
W
Amaterasu
Yo Chandler
Amaterasu
8,107
3,192
678
5,346
11,796
6,474
947
5,363
6,198
0
23,732
L
Nu Wa
9,153
3,034
0
474
6,863
2,277
0
4,294
2,259
31,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,487
Gold Earned
20,016
136
Minions Killed
71
5
Camps Cleared
3
587,394
Distance Traveled
476,677
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,087
609
13
1
2
156,606
1
L
Ao Kuang
6,969
697
3
0
0
174,905
0
W
Baron Samedi
8,778
878
58
6
1
179,298
1
W
Cthulhu
9,327
933
38
4
2
221,328
0
W
Amaterasu
7,382
738
40
4
2
186,768
0
L
Nu Wa
6,960
696
55
6
1
145,166
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role