Player Matchup

Neith
Neith
 
Neith
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
HuskyNinja47
Loki
Level 86
God Stats
9W - 12L
1,502 SR
Queue Stats
21W - 50L
1,310 Elo+
Party 1
Kukulkan
Kukulkan
Missinglink3283
Kukulkan
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 8L
1,215 Elo+
Party 1
Kuzenbo
Kuzenbo
cmcgee1515
Kuzenbo
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 38L
1,372 Elo+
Party 1
Skadi
Skadi
pattytopotato
Skadi
Level 24
God Stats
0W - 1L
1,548 SR
Queue Stats
22W - 43L
1,378 Elo+
Party 1
Team Averages
Level 50
1,510 SR
1,355 Elo+

VS

Team Averages
Level 12
1,498 SR
1,516 Elo+
Eset
Eset
ArgentUmm
Eset
Level 14
God Stats
1W - 4L
1,353 SR
Queue Stats
26W - 47L
1,470 Elo+
Party 2
Hel
Hel
IceLiono
Hel
Level 14
God Stats
1W - 2L
1,353 SR
Queue Stats
19W - 22L
1,470 Elo+
Party 2
Bellona
Bellona
SlyJustin101
Bellona
Level 26
God Stats
11W - 6L
1,606 SR
Queue Stats
230W - 205L
1,599 Elo+
Solo
Hades
Hades
Tozpals
Hades
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
104W - 115L
1,540 Elo+
Solo
Izanami
Izanami
Tranma
Izanami
Level 4
God Stats
8W - 1L
1,677 SR
Queue Stats
12W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 4 / 2
8,064
896
12,056
13,103
4,533
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 12 / 1
8,388
932
7,285
16,964
6,203
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
14
0 / 10 / 3
7,533
837
6,023
14,811
5,581
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kuzenbo
cmcgee1515
Kuzenbo
14
0 / 7 / 3
7,892
877
7,761
18,599
20,905
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 12 / 2
7,642
849
5,378
18,567
6,816
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

325

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
17
7 / 1 / 17
10,027
1,114
8,836
8,185
3,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 0 / 17
9,465
1,052
7,333
5,627
2,568
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
SlyJustin101
Bellona
18
6 / 0 / 27
11,011
1,223
14,636
9,431
9,585
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hades
Tozpals
Hades
16
3 / 2 / 16
8,851
983
8,092
9,319
6,234
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
Tranma
Izanami
19
24 / 0 / 16
13,061
1,451
37,624
9,611
5,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
138
3
Kills
45
45
Deaths
3
11
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
4
2
0.5
W
Eset
7
1
17
15.5
L
2
12
1
0.21
W
5
0
17
13.5
L
Kukulkan
0
10
3
0.15
W
Bellona
SlyJustin101
Bellona
6
0
27
19.5
W
Hades
Tozpals
Hades
3
2
16
5.5
W
Izanami
Tranma
Izanami
24
0
16
32
L
Kuzenbo
cmcgee1515
Kuzenbo
0
7
3
0.21
L
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,503
Damage
76,521
82,044
Taken
42,173
44,038
Mitigated
26,900
2,254
Healing
18,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
12,056
6,477
0
1,907
13,103
4,533
0
5,362
7,741
0
35,542
W
Eset
8,836
2,194
1,361
903
8,185
3,340
0
3,808
4,377
23,603
0
L
7,285
2,132
0
75
16,964
6,203
0
5,451
11,513
0
34,600
W
7,333
1,185
9,013
4,016
5,627
2,568
0
1,440
4,187
14,778
0
L
Kukulkan
6,023
711
0
52
14,811
5,581
0
5,056
9,755
14,701
0
W
Bellona
SlyJustin101
Bellona
14,636
2,862
408
1,246
9,431
9,585
0
3,476
5,955
6,454
20,481
W
Hades
Tozpals
Hades
8,092
716
405
1,326
9,319
6,234
0
2,122
7,197
10,020
0
W
Izanami
Tranma
Izanami
37,624
28,800
0
276
9,611
5,173
0
2,938
6,673
0
75,788
L
Kuzenbo
cmcgee1515
Kuzenbo
7,761
1,910
0
0
18,599
20,905
0
5,583
13,016
19,004
0
L
5,378
1,575
0
220
18,567
6,816
0
5,799
12,768
0
9,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,519
Gold Earned
52,415
151
Minions Killed
185
4
Camps Cleared
5
773,499
Distance Traveled
901,001
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,064
896
34
4
1
155,024
0
W
Eset
10,027
1,114
36
4
1
162,572
0
L
Loki
8,388
932
49
5
0
156,972
0
W
Hel
9,465
1,052
13
1
1
183,832
0
L
Kukulkan
7,533
837
16
2
1
163,678
0
W
Bellona
11,011
1,223
32
4
2
202,703
0
W
Hades
8,851
983
2
0
0
170,080
0
W
Izanami
13,061
1,451
102
11
1
181,814
0
L
Kuzenbo
7,892
877
42
5
2
162,802
0
L
Skadi
7,642
849
10
1
0
135,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role