Player Matchup

Fenrir
Fenrir
Bastiardo3000
Fenrir
Level 3
God Stats
0W - 2L
1,267 SR
Queue Stats
0W - 2L
1,237 Elo+
Solo
Baron Samedi
Baron Samedi
PANIX007
Baron Samedi
Level 18
God Stats
2W - 5L
1,727 SR
Queue Stats
28W - 29L
1,726 Elo+
Solo
Artemis
Artemis
Rileyjh
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,116 Elo+
Solo
Arachne
Arachne
Stoker Trillson
Arachne
Level 29
God Stats
29W - 28L
1,585 SR
Queue Stats
226W - 239L
1,426 Elo+
Solo
Loki
Loki
model_source0
Loki
Level 26
God Stats
0W - 1L
1,438 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Team Averages
Level 16
1,504 SR
1,401 Elo+

VS

Team Averages
Level 24
1,573 SR
1,529 Elo+
Cupid
Cupid
 
Cupid
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
CuentaFake2705
Loki
Level 29
God Stats
2W - 1L
1,873 SR
Queue Stats
63W - 44L
1,641 Elo+
Party 1
Ymir
Ymir
Dyl_Kramer13
Ymir
Level 27
God Stats
13W - 6L
1,493 SR
Queue Stats
146W - 172L
1,417 Elo+
Solo
Ra
Ra
Galactic Icon
Ra
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Agni
Agni
I00qq
Agni
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 25L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 0
7,212
515
4,793
9,697
3,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
PANIX007
Baron Samedi
9
3 / 7 / 1
6,342
453
4,480
6,842
2,281
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Artemis
Rileyjh
Artemis
4
0 / 5 / 1
4,758
340
1,015
3,311
749
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 4 / 2
6,976
498
4,007
9,037
3,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
7 / 2 / 4
8,025
573
8,033
8,472
5,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
7 / 2 / 1
8,288
592
5,825
8,502
2,467
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 2 / 7
8,516
608
5,396
7,328
2,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
5 / 5 / 4
6,736
481
4,781
10,800
9,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 5 / 1
5,900
421
2,333
5,521
2,598
Agni
I00qq
Agni
13
7 / 2 / 6
8,433
602
8,048
7,829
3,526
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
15
Kills
24
24
Deaths
16
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
7
2
1
3.75
L
3
6
0
0.5
W
5
2
7
4.25
W
5
5
4
1.4
W
0
5
1
0.1
W
Agni
I00qq
Agni
7
2
6
5
L
Baron Samedi
PANIX007
Baron Samedi
3
7
1
0.5
L
Artemis
Rileyjh
Artemis
0
5
1
0.1
L
2
4
2
0.75
L
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,328
Damage
26,383
37,359
Taken
39,980
15,186
Mitigated
20,428
5,362
Healing
11,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
5,825
3,528
0
2,188
8,502
2,467
999
1,229
7,227
0
51,563
L
4,793
657
0
351
9,697
3,333
440
2,466
7,231
0
22,156
W
5,396
1,494
0
2,624
7,328
2,372
337
6
7,075
0
49,427
W
4,781
1,673
0
1,453
10,800
9,465
649
1,966
8,411
18,030
0
W
2,333
513
86
362
5,521
2,598
607
932
4,461
21,433
0
W
Agni
I00qq
Agni
8,048
1,137
128
4,365
7,829
3,526
300
347
7,442
52,099
0
L
Baron Samedi
PANIX007
Baron Samedi
4,480
1,393
378
468
6,842
2,281
815
3,192
3,570
16,958
0
L
Artemis
Rileyjh
Artemis
1,015
786
0
135
3,311
749
198
1,757
1,401
0
2,756
L
4,007
2,572
0
2,287
9,037
3,347
0
2,429
6,484
0
44,571
L
8,033
2,809
0
1,743
8,472
5,476
0
4,801
3,511
0
34,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,313
Gold Earned
37,873
217
Minions Killed
344
0
Camps Cleared
0
1,131,074
Distance Traveled
1,279,736
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,288
592
86
6
0
259,529
1
L
Fenrir
7,212
515
48
3
0
267,669
1
W
Loki
8,516
608
103
7
0
277,678
0
W
Ymir
6,736
481
31
2
0
252,038
0
W
Ra
5,900
421
38
3
0
222,082
0
W
Agni
8,433
602
86
6
0
268,409
2
L
Baron Samedi
6,342
453
26
2
0
236,859
0
L
Artemis
4,758
340
6
0
0
94,588
0
L
Arachne
6,976
498
82
6
0
251,464
0
L
Loki
8,025
573
55
4
0
280,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role