Player Matchup

Eset
Eset
ArgentUmm
Eset
Level 14
God Stats
1W - 4L
1,500 SR
Queue Stats
26W - 47L
1,480 Elo+
Party 1
Ymir
Ymir
DaWheyProtein
Ymir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,603 Elo+
Party 2
Ares
Ares
FatherPlays
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,603 Elo+
Party 2
Hel
Hel
IceLiono
Hel
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 22L
1,480 Elo+
Party 1
Zeus
Zeus
XxLxJENKINSxX
Zeus
Level 18
God Stats
1W - 1L
1,715 SR
Queue Stats
2W - 2L
1,603 Elo+
Party 2
Team Averages
Level 17
1,543 SR
1,554 Elo+

VS

Team Averages
Level 16
1,687 SR
1,680 Elo+
Zeus
Zeus
Alexisback21
Zeus
Level 14
God Stats
3W - 3L
1,566 SR
Queue Stats
79W - 49L
1,627 Elo+
Party 3
Apollo
Apollo
MadaraSama1995
Apollo
Level 15
God Stats
2W - 0L
1,774 SR
Queue Stats
55W - 14L
1,811 Elo+
Party 3
Nox
Nox
Quaragh1
Nox
Level 26
God Stats
42W - 43L
1,700 SR
Queue Stats
672W - 720L
1,557 Elo+
Solo
Artio
Artio
YuXu
Artio
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 10L
1,726 Elo+
Party 3
Anubis
Anubis
nariuchiha
Anubis
Level 15
God Stats
21W - 6L
1,895 SR
Queue Stats
85W - 33L
1,678 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
16
0 / 9 / 2
9,599
873
8,261
20,826
9,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 11 / 1
9,430
857
8,628
31,071
33,342
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 9 / 2
9,088
826
3,859
21,278
24,906
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
0 / 7 / 2
9,332
848
6,535
18,170
8,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 7 / 1
9,997
909
19,544
16,678
6,624
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

9

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 21
11,196
1,018
24,487
10,835
4,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
27 / 0 / 9
15,382
1,398
42,648
15,580
6,931
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
4 / 0 / 19
10,747
977
10,857
2,750
1,334
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artio
YuXu
Artio
19
3 / 0 / 31
12,283
1,117
7,606
15,528
28,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
nariuchiha
Anubis
18
0 / 0 / 20
10,427
948
15,049
6,457
3,818
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
142
3
Kills
42
43
Deaths
3
8
Assists
100
Player
Kills
Deaths
Assists
KDA
W
8
3
21
6.17
L
Eset
0
9
2
0.11
L
1
11
1
0.14
L
0
9
2
0.11
L
0
7
2
0.14
W
27
0
9
31.5
W
4
0
19
13.5
L
2
7
1
0.36
W
Artio
YuXu
Artio
3
0
31
18.5
W
Anubis
nariuchiha
Anubis
0
0
20
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,827
Damage
100,647
108,023
Taken
51,150
82,314
Mitigated
45,477
18,517
Healing
16,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,487
2,300
0
1,087
10,835
4,740
0
10,420
415
42,587
0
L
Eset
8,261
1,456
926
1,310
20,826
9,181
0
10,369
10,457
26,338
0
L
8,628
1,453
0
0
31,071
33,342
0
20,395
10,676
22,172
0
L
3,859
501
0
0
21,278
24,906
0
11,083
8,171
13,596
0
L
6,535
678
8,603
6,435
18,170
8,261
0
7,753
10,417
27,646
0
W
42,648
30,829
0
5,330
15,580
6,931
0
14,713
867
0
72,451
W
10,857
156
0
0
2,750
1,334
0
2,402
348
17,806
0
L
19,544
1,623
0
1,243
16,678
6,624
0
8,399
8,279
41,526
0
W
Artio
YuXu
Artio
7,606
1,222
1,707
4,934
15,528
28,654
0
13,151
2,377
12,272
0
W
Anubis
nariuchiha
Anubis
15,049
1,094
0
3,112
6,457
3,818
0
6,141
316
48,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,446
Gold Earned
60,035
188
Minions Killed
231
4
Camps Cleared
8
886,907
Distance Traveled
1,049,648
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,196
1,018
41
4
2
185,233
0
L
Eset
9,599
873
41
4
1
175,363
0
L
Ymir
9,430
857
21
2
1
187,634
0
L
Ares
9,088
826
13
1
0
157,406
0
L
Hel
9,332
848
55
5
1
210,277
0
W
Apollo
15,382
1,398
77
7
6
207,975
2
W
Nox
10,747
977
16
1
0
226,570
0
L
Zeus
9,997
909
58
5
1
156,227
1
W
Artio
12,283
1,117
5
0
0
217,151
0
W
Anubis
10,427
948
92
8
0
212,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role