Player Matchup

Fenrir
Fenrir
ButtChugginFurry
Fenrir
Level 149
God Stats
174W - 64L
1,723 SR
Queue Stats
418W - 283L
1,737 Elo+
Party 1
Janus
Janus
DragonOfArkanfel
Janus
Level 128
God Stats
36W - 32L
1,665 SR
Queue Stats
249W - 163L
1,783 Elo+
Party 1
Bacchus
Bacchus
TheratcalledBaz
Bacchus
Level 14
God Stats
39W - 9L
1,840 SR
Queue Stats
42W - 11L
1,785 Elo+
Party 1
Team Averages
Level 97
1,743 SR
1,768 Elo+

VS

Team Averages
Level 76
1,615 SR
1,573 Elo+
Chiron
Chiron
Ghost224223
Chiron
Level 22
God Stats
32W - 32L
1,484 SR
Queue Stats
56W - 45L
1,532 Elo+
Party 2
Thoth
Thoth
Reaper382
Thoth
Level 79
God Stats
32W - 22L
1,615 SR
Queue Stats
204W - 136L
1,624 Elo+
Party 2
Susano
Susano
ZantTheGreat
Susano
Level 126
God Stats
0W - 1L
1,747 SR
Queue Stats
34W - 29L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
12 / 0 / 3
9,604
960
8,832
9,830
8,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
2 / 0 / 13
7,753
775
6,307
5,685
1,928
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 1 / 12
7,524
752
4,225
11,012
9,995
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
9
0 / 5 / 1
5,977
598
5,867
7,795
2,602
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thoth
Reaper382
Thoth
9
0 / 7 / 1
5,847
585
8,519
7,850
2,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
9
1 / 4 / 0
5,995
600
3,948
7,744
3,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
16
Kills
1
1
Deaths
16
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
12
0
3
13.5
W
2
0
13
8.5
L
Chiron
0
5
1
0.1
L
Thoth
Reaper382
Thoth
0
7
1
0.07
W
2
1
12
8
L
Susano
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,364
Damage
18,334
26,527
Taken
23,389
20,183
Mitigated
8,345
8,090
Healing
2,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,832
1,942
0
2,726
9,830
8,260
915
2,287
7,357
0
18,328
W
6,307
315
0
1,908
5,685
1,928
1,547
3,685
1,620
32,615
0
L
Chiron
5,867
2,701
283
1,316
7,795
2,602
0
3,306
4,489
0
20,337
L
Thoth
Reaper382
Thoth
8,519
129
0
226
7,850
2,650
0
3,694
4,156
22,125
0
W
4,225
682
554
2,902
11,012
9,995
480
2,579
8,262
18,879
0
L
Susano
3,948
544
0
367
7,744
3,093
0
4,068
3,676
0
13,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,881
Gold Earned
17,819
104
Minions Killed
81
5
Camps Cleared
4
597,008
Distance Traveled
532,053
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,604
960
8
1
1
189,400
0
W
Janus
7,753
775
66
7
3
204,580
2
L
Chiron
5,977
598
31
3
2
178,072
3
L
Thoth
5,847
585
26
3
1
161,769
1
W
Bacchus
7,524
752
30
3
1
203,028
5
L
Susano
5,995
600
24
2
1
192,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role