Player Matchup

Cernunnos
Cernunnos
Firehammer21
Cernunnos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,499 Elo+
Party 2
Nox
Nox
JimmyBoofit
Nox
Level 25
God Stats
14W - 13L
1,500 SR
Queue Stats
80W - 79L
1,500 Elo+
Solo
Chang'e
Chang'e
KiritoFSN
Chang'e
Level 18
God Stats
19W - 10L
1,511 SR
Queue Stats
120W - 124L
1,405 Elo+
Solo
Tiamat
Tiamat
MaraiSenpai
Tiamat
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,413 Elo+
Party 2
Tsukuyomi
Tsukuyomi
OmaewaMox2
Tsukuyomi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,390 Elo+
Party 2
Team Averages
Level 21
1,502 SR
1,441 Elo+

VS

Team Averages
Level 23
1,541 SR
1,531 Elo+
Ares
Ares
DemonBuffy
Ares
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 43L
1,680 Elo+
Party 1
Kukulkan
Kukulkan
Fiendskull
Kukulkan
Level 26
God Stats
8W - 5L
1,276 SR
Queue Stats
29W - 37L
1,270 Elo+
Solo
Danzaburou
Danzaburou
MissingEnigma
Danzaburou
Level 44
God Stats
21W - 16L
1,793 SR
Queue Stats
221W - 107L
1,706 Elo+
Party 1
Izanami
Izanami
carlJonshon89
Izanami
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 36L
1,312 Elo+
Solo
Baron Samedi
Baron Samedi
ziqahh
Baron Samedi
Level 15
God Stats
5W - 4L
1,637 SR
Queue Stats
57W - 27L
1,690 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Firehammer21
Cernunnos
20
5 / 9 / 12
14,418
1,030
26,235
23,598
9,436
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
3 / 8 / 9
13,229
945
13,036
17,047
7,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
KiritoFSN
Chang'e
19
1 / 3 / 8
12,161
869
7,526
18,449
6,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
20
1 / 6 / 15
12,917
923
9,656
20,142
12,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
OmaewaMox2
Tsukuyomi
20
13 / 13 / 8
16,067
1,148
26,308
29,038
11,861
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

94

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 32
14,531
1,038
17,992
20,990
28,308
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Fiendskull
Kukulkan
20
6 / 6 / 19
14,381
1,027
18,202
13,439
5,113
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
MissingEnigma
Danzaburou
20
18 / 2 / 14
17,973
1,284
37,203
19,391
7,633
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
20
3 / 9 / 25
13,441
960
10,310
18,829
6,734
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
ziqahh
Baron Samedi
20
8 / 3 / 26
15,044
1,075
19,627
14,352
7,444
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
155
23
Kills
39
39
Deaths
23
52
Assists
116
Player
Kills
Deaths
Assists
KDA
W
4
3
32
6.67
W
Kukulkan
Fiendskull
Kukulkan
6
6
19
2.58
L
Cernunnos
Firehammer21
Cernunnos
5
9
12
1.22
L
3
8
9
0.94
L
Chang'e
KiritoFSN
Chang'e
1
3
8
1.67
L
Tiamat
1
6
15
1.42
W
Danzaburou
MissingEnigma
Danzaburou
18
2
14
12.5
L
Tsukuyomi
OmaewaMox2
Tsukuyomi
13
13
8
1.31
W
Izanami
3
9
25
1.72
W
Baron Samedi
ziqahh
Baron Samedi
8
3
26
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,761
Damage
103,334
108,274
Taken
87,001
47,493
Mitigated
55,232
18,108
Healing
13,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,992
669
0
85
20,990
28,308
0
10,175
10,815
23,791
0
W
Kukulkan
Fiendskull
Kukulkan
18,202
514
241
637
13,439
5,113
0
2,701
10,738
55,338
0
L
Cernunnos
Firehammer21
Cernunnos
26,235
11,812
0
4,722
23,598
9,436
0
11,083
12,515
0
68,112
L
13,036
1,400
0
686
17,047
7,190
0
8,761
8,286
27,279
0
L
Chang'e
KiritoFSN
Chang'e
7,526
1,118
5,422
4,341
18,449
6,832
0
8,982
9,467
34,288
0
L
Tiamat
9,656
1,867
0
2,851
20,142
12,174
0
10,065
10,077
32,108
0
W
Danzaburou
MissingEnigma
Danzaburou
37,203
20,168
0
6,458
19,391
7,633
0
6,961
12,430
0
82,421
L
Tsukuyomi
OmaewaMox2
Tsukuyomi
26,308
6,084
0
86
29,038
11,861
0
16,930
12,108
0
46,882
W
Izanami
10,310
8,837
0
2,975
18,829
6,734
0
4,897
13,932
0
29,414
W
Baron Samedi
ziqahh
Baron Samedi
19,627
2,587
1,552
1,280
14,352
7,444
0
5,484
8,868
37,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,792
Gold Earned
75,370
277
Minions Killed
288
6
Camps Cleared
7
1,310,438
Distance Traveled
1,211,542
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
14,531
1,038
4
0
0
261,200
0
W
Kukulkan
14,381
1,027
88
6
0
237,991
0
L
Cernunnos
14,418
1,030
77
6
0
223,801
0
L
Nox
13,229
945
57
4
1
244,775
0
L
Chang'e
12,161
869
65
5
4
284,400
0
L
Tiamat
12,917
923
61
4
0
262,302
0
W
Danzaburou
17,973
1,284
107
8
2
260,084
1
L
Tsukuyomi
16,067
1,148
17
1
1
295,160
0
W
Izanami
13,441
960
43
3
2
213,908
0
W
Baron Samedi
15,044
1,075
46
3
3
238,359
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role