Player Matchup

Zeus
Zeus
Silver II
Alonsko
Zeus
Silver II
Level 85
God Stats
21W - 13L
1,665 SR
Queue Stats
93W - 106L
978 MMR
Solo
Chernobog
Chernobog
Silver II
Buck twentyfive
Chernobog
Silver II
Level 158
God Stats
2W - 5L
1,542 SR
Queue Stats
912W - 909L
1,046 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
ExcellentIQ_
Kuzenbo
Silver II
Level 114
God Stats
1W - 2L
1,406 SR
Queue Stats
111W - 117L
1,131 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
Night-Raider-3
Tsukuyomi
Gold V
Level 120
God Stats
1W - 1L
1,284 SR
Queue Stats
259W - 254L
1,134 MMR
Solo
Merlin
Merlin
Silver I
crazeyjay24
Merlin
Silver I
Level 66
God Stats
3W - 5L
1,579 SR
Queue Stats
131W - 137L
1,190 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 109
1,495 SR
1,096 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,500 SR
1,096 MMR
Hercules
Hercules
Silver II
Eye_vee17
Hercules
Silver II
Level 92
God Stats
3W - 5L
1,443 SR
Queue Stats
103W - 118L
896 MMR
Solo
Jormungandr
Jormungandr
Silver III
KINGxLOCx187
Jormungandr
Silver III
Level 89
God Stats
0W - 1L
1,212 SR
Queue Stats
185W - 188L
978 MMR
Solo
Nu Wa
Nu Wa
Silver I
SQUiRBY
Nu Wa
Silver I
Level 157
God Stats
5W - 4L
1,763 SR
Queue Stats
123W - 126L
1,318 MMR
Party 1
Medusa
Medusa
Silver II
Strhess420
Medusa
Silver II
Level 156
God Stats
61W - 56L
1,529 SR
Queue Stats
266W - 273L
1,092 MMR
Party 1
Thanatos
Thanatos
Silver I
UgoinDIE1
Thanatos
Silver I
Level 92
God Stats
19W - 12L
1,554 SR
Queue Stats
193W - 205L
1,195 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Alonsko
Zeus
20
13 / 10 / 9
21,391
563
45,365
28,332
11,546
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
Buck twentyfive
Chernobog
20
3 / 9 / 19
18,984
500
28,924
30,897
11,747
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kuzenbo
ExcellentIQ_
Kuzenbo
20
2 / 6 / 11
15,692
413
16,143
32,513
55,342
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tsukuyomi
Night-Raider-3
Tsukuyomi
20
11 / 7 / 6
23,100
608
28,530
34,191
17,013
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
20
9 / 9 / 9
19,879
523
21,188
29,687
11,356
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
Morgan Le FayGilgameshOdinAthenaArachne

VS

Bans
PersephoneDanzaburouYmirCerberusCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Eye_vee17
Hercules
20
2 / 4 / 17
17,452
459
16,611
46,210
39,249
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jormungandr
KINGxLOCx187
Jormungandr
20
6 / 6 / 16
17,094
450
22,576
48,269
65,978
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nu Wa
SQUiRBY
Nu Wa
20
12 / 7 / 12
19,127
503
33,654
24,530
10,374
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Strhess420
Medusa
20
7 / 10 / 9
17,928
472
22,067
36,341
12,843
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
UgoinDIE1
Thanatos
20
13 / 11 / 9
18,945
499
19,512
31,380
17,385
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
103
38
Kills
40
41
Deaths
38
54
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Zeus
Alonsko
Zeus
13
10
9
1.75
W
Chernobog
Buck twentyfive
Chernobog
3
9
19
1.39
W
Kuzenbo
ExcellentIQ_
Kuzenbo
2
6
11
1.25
L
Hercules
Eye_vee17
Hercules
2
4
17
2.63
L
Jormungandr
KINGxLOCx187
Jormungandr
6
6
16
2.33
W
Tsukuyomi
Night-Raider-3
Tsukuyomi
11
7
6
2
L
Nu Wa
SQUiRBY
Nu Wa
12
7
12
2.57
L
Medusa
Strhess420
Medusa
7
10
9
1.15
L
Thanatos
UgoinDIE1
Thanatos
13
11
9
1.59
W
Merlin
9
9
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,150
Damage
114,420
155,620
Taken
186,730
107,004
Mitigated
145,829
33,374
Healing
54,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Alonsko
Zeus
45,365
2,634
0
7,190
28,332
11,546
3,577
10,003
18,329
146,277
0
W
Chernobog
Buck twentyfive
Chernobog
28,924
18,746
0
6,028
30,897
11,747
4,792
13,332
17,565
0
188,836
W
Kuzenbo
ExcellentIQ_
Kuzenbo
16,143
5,605
0
4,187
32,513
55,342
931
12,608
19,905
59,053
0
L
Hercules
Eye_vee17
Hercules
16,611
4,628
0
16,420
46,210
39,249
108
21,337
24,873
0
100,403
L
Jormungandr
KINGxLOCx187
Jormungandr
22,576
3,980
0
5,346
48,269
65,978
306
17,969
30,300
108,442
0
W
Tsukuyomi
Night-Raider-3
Tsukuyomi
28,530
6,828
127
9,295
34,191
17,013
3,942
9,653
24,538
0
202,346
L
Nu Wa
SQUiRBY
Nu Wa
33,654
13,994
176
6,224
24,530
10,374
2,746
12,523
12,007
133,382
0
L
Medusa
Strhess420
Medusa
22,067
7,546
0
6,941
36,341
12,843
6,091
19,623
16,718
0
140,767
L
Thanatos
UgoinDIE1
Thanatos
19,512
4,378
0
19,412
31,380
17,385
752
13,853
17,527
0
124,103
W
Merlin
21,188
476
535
6,012
29,687
11,356
2,044
12,838
16,849
154,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

99,046
Gold Earned
90,546
967
Minions Killed
806
0
Camps Cleared
0
3,380,714
Distance Traveled
3,361,543
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
21,391
563
175
5
0
648,246
1
W
Chernobog
18,984
500
228
6
0
679,145
5
W
Kuzenbo
15,692
413
65
2
0
697,417
3
L
Hercules
17,452
459
161
4
0
747,696
3
L
Jormungandr
17,094
450
116
3
0
674,144
1
W
Tsukuyomi
23,100
608
290
8
0
718,233
4
L
Nu Wa
19,127
503
189
5
0
625,625
1
L
Medusa
17,928
472
188
5
0
606,022
10
L
Thanatos
18,945
499
152
4
0
708,056
1
W
Merlin
19,879
523
209
6
0
637,673
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role