Player Matchup

Anubis
Anubis
Beast505Mode
Anubis
Level 29
God Stats
18W - 44L
1,048 SR
Queue Stats
96W - 176L
1,206 Elo+
Party 2
Cthulhu
Cthulhu
Helasar
Cthulhu
Level 64
God Stats
11W - 8L
1,377 SR
Queue Stats
235W - 231L
1,555 Elo+
Solo
Hou Yi
Hou Yi
MichaelEatz
Hou Yi
Level 49
God Stats
3W - 4L
1,452 SR
Queue Stats
176W - 281L
1,169 Elo+
Party 2
Ares
Ares
TommyTheEar
Ares
Level 43
God Stats
6W - 4L
1,537 SR
Queue Stats
117W - 192L
1,230 Elo+
Party 2
Bakasura
Bakasura
theziggla
Bakasura
Level 49
God Stats
4W - 10L
1,387 SR
Queue Stats
173W - 249L
1,337 Elo+
Party 2
Team Averages
Level 47
1,360 SR
1,299 Elo+

VS

Team Averages
Level 82
1,436 SR
1,515 Elo+
Fafnir
Fafnir
CartmanTheHero
Fafnir
Level 68
God Stats
14W - 13L
1,523 SR
Queue Stats
218W - 232L
1,427 Elo+
Solo
Artemis
Artemis
Chich3
Artemis
Level 63
God Stats
9W - 5L
1,528 SR
Queue Stats
32W - 23L
1,489 Elo+
Solo
Bellona
Bellona
IISwampiiII
Bellona
Level 72
God Stats
2W - 2L
1,295 SR
Queue Stats
16W - 14L
1,555 Elo+
Solo
Erlang Shen
Erlang Shen
PrimalAspectII
Erlang Shen
Level 116
God Stats
17W - 8L
1,676 SR
Queue Stats
502W - 450L
1,591 Elo+
Party 1
Nu Wa
Nu Wa
timberghost
Nu Wa
Level 90
God Stats
6W - 8L
1,158 SR
Queue Stats
155W - 148L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
8
0 / 3 / 0
4,472
447
741
3,366
1,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Helasar
Cthulhu
11
1 / 2 / 0
6,258
626
4,709
6,670
3,684
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
9
0 / 2 / 0
5,004
500
1,581
4,501
1,025
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 2 / 0
4,818
482
1,329
7,440
3,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
theziggla
Bakasura
8
0 / 2 / 1
4,983
498
2,447
8,268
2,352
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 4
5,660
566
3,645
5,589
4,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Chich3
Artemis
10
0 / 0 / 2
5,441
544
2,732
2,543
651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
IISwampiiII
Bellona
10
0 / 0 / 0
5,616
562
2,746
7,208
4,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
PrimalAspectII
Erlang Shen
12
7 / 0 / 1
7,212
721
4,442
4,889
2,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 1 / 4
6,100
610
4,934
3,872
918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
11
11
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
3
0
0
W
2
0
4
4
W
Artemis
Chich3
Artemis
0
0
2
1
L
Cthulhu
Helasar
Cthulhu
1
2
0
0.5
W
Bellona
IISwampiiII
Bellona
0
0
0
0
L
Hou Yi
0
2
0
0
W
Erlang Shen
PrimalAspectII
Erlang Shen
7
0
1
7.5
L
0
2
0
0
L
Bakasura
theziggla
Bakasura
0
2
1
0.25
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,807
Damage
18,499
30,245
Taken
24,101
11,680
Mitigated
12,290
7,732
Healing
9,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
741
0
0
44
3,366
1,526
0
1,418
1,948
18,911
1,143
W
3,645
961
0
1,488
5,589
4,059
5
1,205
4,384
14,145
0
W
Artemis
Chich3
Artemis
2,732
1,773
0
710
2,543
651
1,030
306
2,237
0
26,807
L
Cthulhu
Helasar
Cthulhu
4,709
987
0
2,630
6,670
3,684
68
2,071
4,599
36,332
0
W
Bellona
IISwampiiII
Bellona
2,746
589
0
3,732
7,208
4,225
234
4,171
2,997
3,419
27,495
L
Hou Yi
1,581
575
0
1,182
4,501
1,025
0
815
3,686
0
20,409
W
Erlang Shen
PrimalAspectII
Erlang Shen
4,442
2,458
0
3,035
4,889
2,437
0
579
4,310
0
43,331
L
1,329
46
0
1,124
7,440
3,093
0
1,463
5,977
15,118
0
L
Bakasura
theziggla
Bakasura
2,447
1,705
0
2,752
8,268
2,352
0
3,507
4,761
0
23,983
W
4,934
772
0
680
3,872
918
184
518
3,148
34,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,535
Gold Earned
30,029
264
Minions Killed
282
0
Camps Cleared
0
937,274
Distance Traveled
979,716
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,472
447
36
4
0
179,713
1
W
Fafnir
5,660
566
23
2
0
191,259
3
W
Artemis
5,441
544
54
5
0
170,957
3
L
Cthulhu
6,258
626
88
9
0
192,163
5
W
Bellona
5,616
562
74
7
0
204,210
1
L
Hou Yi
5,004
500
51
5
0
176,856
2
W
Erlang Shen
7,212
721
77
8
0
237,302
2
L
Ares
4,818
482
26
3
0
183,633
3
L
Bakasura
4,983
498
63
6
0
204,909
0
W
Nu Wa
6,100
610
54
5
0
175,988
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role