Player Matchup

Hera
Hera
 
Hera
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Bartledoo91
Neith
Level 15
God Stats
2W - 1L
1,744 SR
Queue Stats
9W - 3L
1,547 Elo+
Party 3
Khepri
Khepri
SamsClub6269
Khepri
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,448 Elo+
Party 3
Rama
Rama
Whiskers_XT3X
Rama
Level 113
God Stats
13W - 10L
1,547 SR
Queue Stats
107W - 106L
1,478 Elo+
Party 1
Merlin
Merlin
Wolfgang23
Merlin
Level 160
God Stats
10W - 7L
1,690 SR
Queue Stats
224W - 159L
1,682 Elo+
Party 3
Team Averages
Level 99
1,596 SR
1,531 Elo+

VS

Team Averages
Level 86
1,456 SR
1,372 Elo+
Heimdallr
Heimdallr
Banditballin7
Heimdallr
Level 62
God Stats
5W - 5L
1,546 SR
Queue Stats
87W - 103L
1,386 Elo+
Party 2
Ymir
Ymir
Ooogotcha
Ymir
Level 147
God Stats
15W - 20L
1,466 SR
Queue Stats
237W - 240L
1,460 Elo+
Party 2
Izanami
Izanami
Pufloon
Izanami
Level 46
God Stats
26W - 23L
1,539 SR
Queue Stats
102W - 121L
1,390 Elo+
Party 2
Anubis
Anubis
RedHatRocha
Anubis
Level 18
God Stats
0W - 2L
1,250 SR
Queue Stats
27W - 33L
1,200 Elo+
Party 2
Achilles
Achilles
WC ATOMICBALZZZ
Achilles
Level 158
God Stats
74W - 105L
1,477 SR
Queue Stats
336W - 399L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
2 / 0 / 9
8,371
698
5,237
5,276
1,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
7 / 0 / 9
10,504
875
15,248
4,832
2,384
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
14
1 / 2 / 12
8,183
682
2,134
6,401
7,388
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
9 / 1 / 5
10,426
869
7,158
7,575
2,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
Wolfgang23
Merlin
17
4 / 0 / 12
10,002
834
13,003
7,751
4,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Banditballin7
Heimdallr
10
0 / 5 / 0
6,377
531
2,287
8,131
2,945
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
14
0 / 7 / 1
7,258
605
3,792
14,845
14,336
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Pufloon
Izanami
13
1 / 5 / 1
7,592
633
4,596
11,578
4,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
14
1 / 4 / 0
7,726
644
3,628
7,163
3,281
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
14
0 / 2 / 0
7,041
587
5,088
12,251
12,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
4
23
Kills
2
3
Deaths
23
47
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
2
0
9
6.5
L
Heimdallr
Banditballin7
Heimdallr
0
5
0
0
W
7
0
9
11.5
L
Ymir
0
7
1
0.07
L
Izanami
Pufloon
Izanami
1
5
1
0.3
L
Anubis
1
4
0
0.25
W
Khepri
1
2
12
3.5
L
Achilles
0
2
0
0
W
9
1
5
11.5
W
Merlin
Wolfgang23
Merlin
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,780
Damage
19,391
31,835
Taken
53,968
18,824
Mitigated
37,056
6,543
Healing
4,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
5,237
1,137
0
880
5,276
1,819
438
2,518
2,632
19,161
0
L
Heimdallr
Banditballin7
Heimdallr
2,287
886
0
202
8,131
2,945
208
3,678
4,413
0
10,617
W
15,248
6,963
0
2,548
4,832
2,384
2,022
489
4,165
0
48,519
L
Ymir
3,792
320
0
0
14,845
14,336
0
4,271
10,418
23,955
0
L
Izanami
Pufloon
Izanami
4,596
3,528
0
1,436
11,578
4,149
357
5,116
6,462
0
17,847
L
Anubis
3,628
127
0
1,360
7,163
3,281
0
3,947
3,048
25,424
0
W
Khepri
2,134
183
0
386
6,401
7,388
0
749
5,604
8,247
0
L
Achilles
5,088
582
0
1,479
12,251
12,345
0
2,916
9,253
0
23,618
W
7,158
5,668
0
1,316
7,575
2,922
1,697
2,930
4,555
0
36,615
W
Merlin
Wolfgang23
Merlin
13,003
1,212
0
1,413
7,751
4,311
514
1,087
6,363
47,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,486
Gold Earned
35,994
297
Minions Killed
180
10
Camps Cleared
3
1,043,735
Distance Traveled
830,595
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,371
698
46
4
0
206,280
4
L
Heimdallr
6,377
531
25
2
1
99,960
0
W
Neith
10,504
875
89
7
4
204,200
2
L
Ymir
7,258
605
43
4
1
157,580
0
L
Izanami
7,592
633
38
3
1
170,374
0
L
Anubis
7,726
644
38
3
0
174,844
2
W
Khepri
8,183
682
18
2
1
221,131
1
L
Achilles
7,041
587
36
3
0
227,837
0
W
Rama
10,426
869
60
5
3
178,648
0
W
Merlin
10,002
834
84
7
2
233,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role