Player Matchup

Hel
Hel
KyubiZero9
Hel
Level 44
God Stats
2W - 3L
1,500 SR
Queue Stats
119W - 137L
1,269 Elo+
Party 1
Erlang Shen
Erlang Shen
MDetective
Erlang Shen
Level 118
God Stats
0W - 1L
1,276 SR
Queue Stats
101W - 133L
1,253 Elo+
Party 1
Rama
Rama
XxGutiexX
Rama
Level 85
God Stats
4W - 4L
1,476 SR
Queue Stats
188W - 205L
1,448 Elo+
Party 4
Chaac
Chaac
mrgravity96
Chaac
Level 69
God Stats
2W - 6L
1,308 SR
Queue Stats
412W - 428L
1,429 Elo+
Party 4
Olorun
Olorun
xfearxthebullet
Olorun
Level 11
God Stats
5W - 7L
1,754 SR
Queue Stats
27W - 22L
1,551 Elo+
Party 4
Team Averages
Level 65
1,463 SR
1,390 Elo+

VS

Team Averages
Level 75
1,624 SR
1,487 Elo+
Hades
Hades
AUS JEFE
Hades
Level 29
God Stats
200W - 162L
1,607 SR
Queue Stats
457W - 461L
1,563 Elo+
Party 3
Bacchus
Bacchus
CarvidLópez
Bacchus
Level 56
God Stats
11W - 9L
1,486 SR
Queue Stats
134W - 149L
1,479 Elo+
Party 2
Skadi
Skadi
Jonathan6351
Skadi
Level 25
God Stats
5W - 0L
1,790 SR
Queue Stats
33W - 37L
1,432 Elo+
Party 2
Eset
Eset
PsychoticKlutch
Eset
Level 127
God Stats
19W - 24L
1,536 SR
Queue Stats
251W - 224L
1,502 Elo+
Party 3
Sun Wukong
Sun Wukong
Trianglesrock
Sun Wukong
Level 137
God Stats
7W - 5L
1,700 SR
Queue Stats
212W - 213L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 10 / 2
9,586
417
5,981
20,233
6,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
MDetective
Erlang Shen
15
1 / 6 / 2
9,846
428
9,963
18,254
8,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rama
18
5 / 4 / 1
10,979
477
10,944
14,846
5,468
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
1 / 8 / 5
9,573
416
13,401
23,502
21,066
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
4 / 11 / 2
11,625
505
17,919
18,656
7,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
AUS JEFE
Hades
19
12 / 3 / 6
13,628
593
17,040
19,091
12,857
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
CarvidLópez
Bacchus
16
2 / 1 / 14
11,973
521
7,597
21,662
27,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
8 / 1 / 7
13,243
576
14,246
15,677
7,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
10 / 1 / 14
13,913
605
23,270
17,603
10,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
Trianglesrock
Sun Wukong
18
7 / 5 / 9
13,120
570
15,379
23,279
32,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
89
11
Kills
39
39
Deaths
11
12
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Hades
AUS JEFE
Hades
12
3
6
5
W
Bacchus
CarvidLópez
Bacchus
2
1
14
9
W
8
1
7
11.5
L
0
10
2
0.1
L
Erlang Shen
MDetective
Erlang Shen
1
6
2
0.33
W
10
1
14
17
W
Sun Wukong
Trianglesrock
Sun Wukong
7
5
9
2.3
L
Rama
5
4
1
1.38
L
1
8
5
0.44
L
4
11
2
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,208
Damage
77,532
95,491
Taken
97,312
48,121
Mitigated
90,407
21,121
Healing
41,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
AUS JEFE
Hades
17,040
1,721
390
9,288
19,091
12,857
1,876
8,123
10,968
71,927
0
W
Bacchus
CarvidLópez
Bacchus
7,597
678
289
7,057
21,662
27,579
982
4,623
17,039
32,390
0
W
14,246
7,166
264
7,477
15,677
7,694
9,086
2,533
13,144
0
126,560
L
5,981
365
2,697
4,794
20,233
6,018
754
9,779
10,309
43,067
0
L
Erlang Shen
MDetective
Erlang Shen
9,963
3,940
0
3,542
18,254
8,282
0
10,856
7,215
0
61,883
W
23,270
1,815
2,316
7,434
17,603
10,009
2,342
1,949
15,654
106,630
0
W
Sun Wukong
Trianglesrock
Sun Wukong
15,379
2,405
0
6,761
23,279
32,268
1,100
4,336
18,943
0
61,141
L
Rama
10,944
6,764
0
0
14,846
5,468
68
5,954
8,596
0
77,714
L
13,401
1,347
0
6,141
23,502
21,066
0
8,344
14,135
0
40,568
L
17,919
10,705
157
3,790
18,656
7,287
770
12,974
5,636
59,333
7,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,609
Gold Earned
65,877
474
Minions Killed
554
0
Camps Cleared
0
2,018,668
Distance Traveled
2,161,019
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,628
593
126
5
0
411,167
4
W
Bacchus
11,973
521
48
2
0
476,183
4
W
Skadi
13,243
576
130
6
0
428,437
2
L
Hel
9,586
417
68
3
0
378,985
0
L
Erlang Shen
9,846
428
104
5
0
461,179
2
W
Eset
13,913
605
141
6
0
430,451
1
W
Sun Wukong
13,120
570
109
5
0
414,781
2
L
Rama
10,979
477
119
5
0
395,735
4
L
Chaac
9,573
416
72
3
0
434,520
3
L
Olorun
11,625
505
111
5
0
348,249
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role