Player Matchup

Gilgamesh
Gilgamesh
Hana Sung
Gilgamesh
Level 121
God Stats
7W - 2L
1,758 SR
Queue Stats
257W - 180L
1,656 Elo+
Party 1
Sol
Sol
I Settzer I
Sol
Level 89
God Stats
31W - 20L
1,670 SR
Queue Stats
297W - 261L
1,468 Elo+
Party 3
Anhur
Anhur
Skadinir
Anhur
Level 132
God Stats
35W - 30L
1,650 SR
Queue Stats
417W - 343L
1,610 Elo+
Party 1
Cerberus
Cerberus
ToKnowTheSun
Cerberus
Level 29
God Stats
1W - 1L
1,326 SR
Queue Stats
66W - 19L
1,846 Elo+
Party 1
Ravana
Ravana
XNachoxsX
Ravana
Level 113
God Stats
2W - 2L
1,356 SR
Queue Stats
507W - 444L
1,489 Elo+
Party 3
Team Averages
Level 97
1,552 SR
1,614 Elo+

VS

Team Averages
Level 116
1,502 SR
1,476 Elo+
Hel
Hel
 
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
Blessdboi
Chiron
Level 33
God Stats
10W - 21L
1,357 SR
Queue Stats
333W - 380L
1,439 Elo+
Solo
Loki
Loki
Cloud Vex
Loki
Level 134
God Stats
0W - 1L
1,510 SR
Queue Stats
30W - 32L
1,536 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Let Me Dime
Cu Chulainn
Level 148
God Stats
3W - 2L
1,590 SR
Queue Stats
234W - 240L
1,453 Elo+
Party 2
Ares
Ares
Starminia17
Ares
Level 105
God Stats
27W - 27L
1,555 SR
Queue Stats
267W - 256L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hana Sung
Gilgamesh
18
4 / 4 / 7
12,168
553
7,132
17,821
14,655
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
15 / 2 / 8
14,230
647
25,427
18,598
8,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
Skadinir
Anhur
18
7 / 3 / 7
12,624
574
10,128
16,193
5,417
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
ToKnowTheSun
Cerberus
19
7 / 4 / 17
13,596
618
16,505
25,184
29,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ravana
XNachoxsX
Ravana
19
6 / 4 / 9
12,976
590
10,730
12,351
7,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
0 / 12 / 4
8,550
389
6,172
22,762
8,367
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Blessdboi
Chiron
14
1 / 9 / 4
8,876
403
6,325
15,798
4,041
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Loki
17
5 / 5 / 5
10,832
492
10,915
14,399
4,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cu Chulainn
Let Me Dime
Cu Chulainn
17
4 / 5 / 5
11,123
506
13,162
20,222
17,425
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
4 / 8 / 2
9,650
439
6,268
20,542
21,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
34
39
Kills
14
17
Deaths
39
48
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
12
4
0.17
L
Chiron
Blessdboi
Chiron
1
9
4
0.33
L
Loki
5
5
5
1.5
W
Gilgamesh
Hana Sung
Gilgamesh
4
4
7
1.88
W
15
2
8
9.5
L
Cu Chulainn
Let Me Dime
Cu Chulainn
4
5
5
1.3
W
Anhur
Skadinir
Anhur
7
3
7
3.5
L
4
8
2
0.63
W
Cerberus
ToKnowTheSun
Cerberus
7
4
17
3.88
W
Ravana
XNachoxsX
Ravana
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,922
Damage
42,842
90,147
Taken
93,723
65,430
Mitigated
55,528
34,043
Healing
19,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
6,172
186
1,435
6,937
22,762
8,367
220
12,498
10,264
48,288
0
L
Chiron
Blessdboi
Chiron
6,325
2,121
281
2,561
15,798
4,041
290
6,271
9,504
0
39,519
L
Loki
10,915
2,942
0
3,782
14,399
4,535
0
6,410
7,989
0
73,102
W
Gilgamesh
Hana Sung
Gilgamesh
7,132
1,397
0
2,795
17,821
14,655
401
3,771
14,050
0
60,316
W
25,427
10,119
0
9,393
18,598
8,194
7,291
6,800
11,798
71,237
8,392
L
Cu Chulainn
Let Me Dime
Cu Chulainn
13,162
1,423
0
2,608
20,222
17,425
144
6,425
13,797
15,766
55,529
W
Anhur
Skadinir
Anhur
10,128
5,136
0
6,774
16,193
5,417
1,643
1,766
14,427
0
117,384
L
6,268
332
364
1,498
20,542
21,160
0
9,783
10,759
16,965
0
W
Cerberus
ToKnowTheSun
Cerberus
16,505
1,186
0
11,858
25,184
29,604
806
4,753
20,431
67,219
0
W
Ravana
XNachoxsX
Ravana
10,730
3,915
360
2,863
12,351
7,560
1,831
4,526
7,825
0
79,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,594
Gold Earned
49,031
558
Minions Killed
428
0
Camps Cleared
0
2,158,696
Distance Traveled
1,959,592
12
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,550
389
84
4
0
359,668
9
L
Chiron
8,876
403
68
3
0
398,668
3
L
Loki
10,832
492
110
5
0
443,366
5
W
Gilgamesh
12,168
553
95
4
0
426,272
0
W
Sol
14,230
647
108
5
0
441,452
2
L
Cu Chulainn
11,123
506
141
6
0
368,328
3
W
Anhur
12,624
574
122
6
0
421,743
5
L
Ares
9,650
439
25
1
0
389,562
6
W
Cerberus
13,596
618
109
5
0
397,714
2
W
Ravana
12,976
590
124
6
0
471,515
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role