Player Matchup

Neith
Neith
Bongloader
Neith
Level 148
God Stats
14W - 25L
1,483 SR
Queue Stats
167W - 189L
1,481 Elo+
Solo
Chaac
Chaac
MasBocon
Chaac
Level 104
God Stats
0W - 1L
1,531 SR
Queue Stats
242W - 218L
1,524 Elo+
Solo
Mulan
Mulan
TormentedV
Mulan
Level 136
God Stats
12W - 7L
1,631 SR
Queue Stats
225W - 207L
1,531 Elo+
Solo
Ares
Ares
xMACHOPx
Ares
Level 117
God Stats
4W - 2L
1,564 SR
Queue Stats
100W - 92L
1,496 Elo+
Party 2
Rama
Rama
xxMAROWAKxx
Rama
Level 149
God Stats
5W - 2L
1,670 SR
Queue Stats
77W - 63L
1,562 Elo+
Party 2
Team Averages
Level 131
1,576 SR
1,519 Elo+

VS

Team Averages
Level 130
1,528 SR
1,501 Elo+
Chang'e
Chang'e
 
Chang'e
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
BetoDaaYoungin
Fafnir
Level 127
God Stats
3W - 2L
1,577 SR
Queue Stats
53W - 52L
1,479 Elo+
Party 1
Thanatos
Thanatos
KirbyDaaYoungin
Thanatos
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,449 Elo+
Party 1
Danzaburou
Danzaburou
Nasrianlan
Danzaburou
Level 84
God Stats
13W - 9L
1,440 SR
Queue Stats
52W - 41L
1,551 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheUnderRatedMC
Cu Chulainn
Level 128
God Stats
33W - 30L
1,622 SR
Queue Stats
94W - 83L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
4 / 2 / 13
10,892
726
15,164
12,305
4,237
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
MasBocon
Chaac
18
9 / 5 / 13
12,611
841
19,724
20,428
31,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mulan
17
6 / 2 / 11
11,051
737
11,695
17,203
18,510
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ares
16
3 / 6 / 13
10,018
668
10,066
17,215
19,288
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 8 / 12
9,817
654
8,825
14,315
6,078
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
7 / 4 / 7
12,900
860
15,141
18,010
7,761
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
1 / 4 / 11
10,933
729
8,794
19,399
26,346
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thanatos
17
5 / 6 / 4
11,312
754
11,132
12,336
5,733
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Nasrianlan
Danzaburou
18
2 / 3 / 13
11,957
797
14,409
14,070
6,695
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
TheUnderRatedMC
Cu Chulainn
19
8 / 7 / 11
13,462
897
22,989
23,496
33,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
69
24
Kills
23
23
Deaths
24
62
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
7
4
7
2.63
W
1
4
11
1.63
L
Neith
4
2
13
5.25
W
Thanatos
5
6
4
1.17
L
Chaac
MasBocon
Chaac
9
5
13
3.1
W
Danzaburou
Nasrianlan
Danzaburou
2
3
13
2.83
W
Cu Chulainn
TheUnderRatedMC
Cu Chulainn
8
7
11
1.93
L
Mulan
6
2
11
5.75
L
Ares
3
6
13
1.58
L
2
8
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,474
Damage
72,465
81,466
Taken
87,311
79,799
Mitigated
80,162
16,028
Healing
23,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
15,141
651
3,463
6,551
18,010
7,761
468
2,193
15,597
39,358
0
W
8,794
3,128
219
1,856
19,399
26,346
255
3,851
14,930
27,486
0
L
Neith
15,164
7,825
0
4,788
12,305
4,237
44
2,659
9,510
0
36,390
W
Thanatos
11,132
2,462
0
7,250
12,336
5,733
633
1,242
10,918
0
27,441
L
Chaac
MasBocon
Chaac
19,724
2,323
0
6,110
20,428
31,686
0
7,327
12,577
588
40,870
W
Danzaburou
Nasrianlan
Danzaburou
14,409
5,053
0
2,664
14,070
6,695
4,558
2,257
11,631
0
45,464
W
Cu Chulainn
TheUnderRatedMC
Cu Chulainn
22,989
1,701
0
1,659
23,496
33,627
2
2,265
20,594
13,386
42,520
L
Mulan
11,695
858
0
2,896
17,203
18,510
0
7,683
9,107
0
39,538
L
Ares
10,066
311
0
722
17,215
19,288
0
7,490
9,394
16,939
0
L
8,825
4,899
0
1,512
14,315
6,078
0
4,096
9,908
0
32,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,389
Gold Earned
60,564
259
Minions Killed
296
5
Camps Cleared
12
1,276,303
Distance Traveled
1,349,668
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,900
860
65
4
4
285,106
5
W
Fafnir
10,933
729
32
2
1
233,297
0
L
Neith
10,892
726
38
3
0
283,339
4
W
Thanatos
11,312
754
36
2
3
286,415
1
L
Chaac
12,611
841
67
4
0
272,906
0
W
Danzaburou
11,957
797
89
6
0
281,090
1
W
Cu Chulainn
13,462
897
74
5
4
263,760
0
L
Mulan
11,051
737
68
5
1
279,175
1
L
Ares
10,018
668
16
1
0
244,820
3
L
Rama
9,817
654
70
5
4
196,063
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role