Player Matchup

Tyr
Tyr
 
Tyr
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
acethebest17
Charybdis
Level 136
God Stats
7W - 5L
1,768 SR
Queue Stats
55W - 38L
1,360 Elo+
Party 2
Chang'e
Chang'e
bigguy33
Chang'e
Level 41
God Stats
2W - 2L
1,284 SR
Queue Stats
6W - 5L
1,541 Elo+
Party 2
Team Averages
Level 79
1,517 SR
1,467 Elo+

VS

Team Averages
Level 83
1,428 SR
1,438 Elo+
King Arthur
King Arthur
Cruzmissle24
King Arthur
Level 85
God Stats
0W - 1L
1,263 SR
Queue Stats
219W - 251L
1,511 Elo+
Party 1
Yemoja
Yemoja
showmestate22
Yemoja
Level 59
God Stats
1W - 2L
1,522 SR
Queue Stats
146W - 208L
1,374 Elo+
Party 1
Chronos
Chronos
vanillataytay
Chronos
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
534W - 669L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
3 / 0 / 7
6,993
699
3,335
5,431
2,861
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
acethebest17
Charybdis
11
4 / 0 / 8
7,502
750
8,803
7,157
2,481
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
bigguy33
Chang'e
11
5 / 0 / 7
7,576
758
6,342
6,294
3,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cruzmissle24
King Arthur
8
0 / 6 / 0
5,565
557
3,393
10,437
8,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8
0 / 2 / 0
6,078
608
2,631
6,080
4,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
8
0 / 4 / 0
5,587
559
7,092
6,978
1,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
12
Kills
0
0
Deaths
12
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
0
7
6.5
L
King Arthur
Cruzmissle24
King Arthur
0
6
0
0
W
Charybdis
acethebest17
Charybdis
4
0
8
8
W
Chang'e
bigguy33
Chang'e
5
0
7
8.5
L
0
2
0
0
L
Chronos
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,480
Damage
13,116
18,882
Taken
23,495
9,134
Mitigated
14,735
12,171
Healing
6,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
3,335
712
0
812
5,431
2,861
0
2,280
2,952
0
7,451
L
King Arthur
Cruzmissle24
King Arthur
3,393
562
322
2,164
10,437
8,541
0
3,408
7,029
0
11,629
W
Charybdis
acethebest17
Charybdis
8,803
3,934
388
2,023
7,157
2,481
893
4,554
2,400
0
30,457
W
Chang'e
bigguy33
Chang'e
6,342
779
4,841
4,107
6,294
3,792
170
3,579
2,509
19,674
0
L
2,631
261
1,965
1,431
6,080
4,464
0
2,321
3,759
11,659
0
L
Chronos
7,092
652
0
687
6,978
1,730
0
953
6,025
16,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,071
Gold Earned
17,230
104
Minions Killed
53
6
Camps Cleared
2
500,544
Distance Traveled
468,536
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,993
699
15
2
0
164,483
2
L
King Arthur
5,565
557
15
2
0
169,635
0
W
Charybdis
7,502
750
55
6
2
155,464
1
W
Chang'e
7,576
758
34
3
4
180,597
0
L
Yemoja
6,078
608
14
1
1
138,430
1
L
Chronos
5,587
559
24
2
1
160,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role