Player Matchup

Thor
Thor
Bolonhabolo
Thor
Level 29
God Stats
2W - 2L
1,536 SR
Queue Stats
17W - 18L
1,509 Elo+
Solo
Merlin
Merlin
Leonierdo1004
Merlin
Level 30
God Stats
3W - 0L
1,694 SR
Queue Stats
17W - 15L
1,490 Elo+
Solo
Nemesis
Nemesis
LianKennedy
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Chernobog
Chernobog
SrGhettoTNL
Chernobog
Level 17
God Stats
2W - 1L
1,440 SR
Queue Stats
69W - 41L
1,379 Elo+
Party 2
Artio
Artio
Thnax
Artio
Level 17
God Stats
2W - 1L
1,398 SR
Queue Stats
83W - 59L
1,388 Elo+
Party 2
Team Averages
Level 19
1,514 SR
1,453 Elo+

VS

Team Averages
Level 10
1,461 SR
1,236 Elo+
Tyr
Tyr
Avenxtyy
Tyr
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
135W - 138L
1,571 Elo+
Solo
Danzaburou
Danzaburou
Bronhero
Danzaburou
Level 6
God Stats
1W - 1L
1,703 SR
Queue Stats
1W - 5L
1,126 Elo+
Party 1
Aphrodite
Aphrodite
Klodbeer
Aphrodite
Level 8
God Stats
1W - 1L
1,521 SR
Queue Stats
1W - 5L
1,126 Elo+
Party 1
Olorun
Olorun
Naaylton
Olorun
Level 5
God Stats
1W - 4L
1,311 SR
Queue Stats
1W - 4L
1,177 Elo+
Party 1
Bellona
Bellona
TheWeedBro5485
Bellona
Level 17
God Stats
1W - 4L
1,271 SR
Queue Stats
1W - 4L
1,177 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 8
12,387
476
9,821
22,752
14,583
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
7 / 4 / 5
13,939
536
23,801
17,294
8,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
LianKennedy
Nemesis
16
1 / 10 / 5
11,362
437
3,894
17,229
9,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chernobog
SrGhettoTNL
Chernobog
20
15 / 1 / 13
14,744
567
23,673
18,836
9,716
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artio
Thnax
Artio
16
6 / 0 / 15
12,589
484
12,454
19,998
19,263
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 6 / 3
12,411
477
17,516
22,766
20,726
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
Bronhero
Danzaburou
18
4 / 10 / 1
11,997
461
18,433
22,457
6,869
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Klodbeer
Aphrodite
13
1 / 8 / 1
8,490
327
4,818
11,386
7,815
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
Naaylton
Olorun
15
2 / 6 / 1
9,433
363
7,478
15,589
5,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 4 / 3
10,649
410
9,831
22,481
18,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
27
34
Kills
18
19
Deaths
34
46
Assists
9
Player
Kills
Deaths
Assists
KDA
L
8
6
3
1.58
W
5
4
8
2.25
L
Danzaburou
Bronhero
Danzaburou
4
10
1
0.45
L
Aphrodite
Klodbeer
Aphrodite
1
8
1
0.19
W
7
4
5
2.38
W
Nemesis
LianKennedy
Nemesis
1
10
5
0.35
L
Olorun
Naaylton
Olorun
2
6
1
0.42
W
Chernobog
SrGhettoTNL
Chernobog
15
1
13
21.5
L
3
4
3
1.13
W
Artio
Thnax
Artio
6
0
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,643
Damage
58,076
96,109
Taken
94,679
61,142
Mitigated
60,065
37,577
Healing
22,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,516
1,944
0
4,659
22,766
20,726
0
5,188
17,354
0
90,280
W
9,821
1,587
0
6,269
22,752
14,583
45
3,096
19,656
0
58,478
L
Danzaburou
Bronhero
Danzaburou
18,433
9,925
0
6,560
22,457
6,869
0
10,710
11,747
0
75,279
L
Aphrodite
Klodbeer
Aphrodite
4,818
947
1,223
2,820
11,386
7,815
0
5,344
6,042
20,321
0
W
23,801
656
4
5,367
17,294
8,077
281
2,725
14,569
97,724
0
W
Nemesis
LianKennedy
Nemesis
3,894
1,359
0
1,780
17,229
9,503
291
1,448
15,781
0
53,619
L
Olorun
Naaylton
Olorun
7,478
3,109
122
2,487
15,589
5,950
0
9,533
6,051
45,696
5,726
W
Chernobog
SrGhettoTNL
Chernobog
23,673
18,573
0
10,683
18,836
9,716
3,709
1,994
16,842
0
138,507
L
9,831
2,710
0
4,756
22,481
18,705
175
5,480
17,001
0
70,050
W
Artio
Thnax
Artio
12,454
676
2,433
11,041
19,998
19,263
748
6,001
13,997
40,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,021
Gold Earned
52,980
497
Minions Killed
463
0
Camps Cleared
0
2,359,250
Distance Traveled
2,232,209
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,411
477
124
5
0
507,256
8
W
Thor
12,387
476
79
3
0
467,476
4
L
Danzaburou
11,997
461
106
4
0
433,730
3
L
Aphrodite
8,490
327
33
1
0
406,742
3
W
Merlin
13,939
536
146
6
0
449,641
10
W
Nemesis
11,362
437
72
3
0
476,622
2
L
Olorun
9,433
363
76
3
0
420,627
1
W
Chernobog
14,744
567
165
6
0
462,344
2
L
Bellona
10,649
410
124
5
0
463,854
0
W
Artio
12,589
484
35
1
0
503,167
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role