Player Matchup

Merlin
Merlin
 
Merlin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
BuckinRage
Gilgamesh
Level 129
God Stats
19W - 16L
1,528 SR
Queue Stats
132W - 132L
1,427 Elo+
Party 2
Apollo
Apollo
SauceUntamed
Apollo
Level 151
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 81L
1,422 Elo+
Party 2
Cerberus
Cerberus
TheBurntBisket
Cerberus
Level 61
God Stats
1W - 0L
1,154 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Ganesha
Ganesha
Trealious
Ganesha
Level 123
God Stats
2W - 1L
1,539 SR
Queue Stats
24W - 30L
1,383 Elo+
Party 2
Team Averages
Level 99
1,444 SR
1,446 Elo+

VS

Team Averages
Level 57
1,436 SR
1,644 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
BarryWood
Jormungandr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,663 Elo+
Party 1
Chaac
Chaac
Eryk12345
Chaac
Level 19
God Stats
1W - 2L
1,416 SR
Queue Stats
1W - 3L
1,663 Elo+
Party 1
Chernobog
Chernobog
In-Your-Face-335
Chernobog
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,663 Elo+
Party 1
Ratatoskr
Ratatoskr
Ttocsick
Ratatoskr
Level 49
God Stats
0W - 1L
1,265 SR
Queue Stats
17W - 8L
1,731 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
1 / 4 / 6
8,107
624
5,250
7,896
3,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
BuckinRage
Gilgamesh
18
12 / 1 / 7
11,857
912
18,646
12,446
14,553
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
18
7 / 2 / 8
10,979
845
13,201
12,101
5,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
14
1 / 4 / 10
8,604
662
4,409
11,552
10,401
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
Trealious
Ganesha
18
1 / 0 / 20
11,080
852
4,897
8,544
12,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
2 / 4 / 4
9,105
700
16,275
11,218
5,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
BarryWood
Jormungandr
15
2 / 4 / 4
8,586
660
6,261
12,961
15,055
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
Eryk12345
Chaac
14
0 / 1 / 3
8,088
622
3,545
9,871
6,117
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chernobog
13
1 / 7 / 5
7,847
604
4,117
10,297
3,947
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
Ttocsick
Ratatoskr
15
5 / 6 / 2
9,459
728
8,523
13,102
5,494
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
28
22
Kills
10
11
Deaths
22
51
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
4
6
1
L
Ah Puch
 
Ah Puch
2
4
4
1
L
Jormungandr
BarryWood
Jormungandr
2
4
4
1
W
Gilgamesh
BuckinRage
Gilgamesh
12
1
7
15.5
L
Chaac
Eryk12345
Chaac
0
1
3
1.5
L
Chernobog
1
7
5
0.5
W
Apollo
7
2
8
5.5
W
Cerberus
1
4
10
1.5
W
Ganesha
Trealious
Ganesha
1
0
20
11
L
Ratatoskr
Ttocsick
Ratatoskr
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,403
Damage
38,721
52,539
Taken
57,449
46,823
Mitigated
36,298
9,971
Healing
5,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,250
589
0
1,081
7,896
3,083
378
3,272
4,624
19,404
0
L
Ah Puch
 
Ah Puch
16,275
374
92
3,171
11,218
5,685
1
3,035
8,183
44,648
0
L
Jormungandr
BarryWood
Jormungandr
6,261
1,542
0
0
12,961
15,055
168
4,278
8,513
30,395
0
W
Gilgamesh
BuckinRage
Gilgamesh
18,646
3,779
0
450
12,446
14,553
574
4,368
8,078
1,314
37,513
L
Chaac
Eryk12345
Chaac
3,545
257
0
519
9,871
6,117
201
1,419
8,428
0
12,678
L
Chernobog
4,117
1,808
0
142
10,297
3,947
0
2,326
7,888
0
14,644
W
Apollo
13,201
7,598
0
4,284
12,101
5,829
1,406
6,687
5,414
0
53,518
W
Cerberus
4,409
362
231
1,692
11,552
10,401
0
4,498
7,054
17,389
0
W
Ganesha
Trealious
Ganesha
4,897
436
0
2,233
8,544
12,957
166
3,964
4,580
25,957
0
L
Ratatoskr
Ttocsick
Ratatoskr
8,523
1,004
0
1,658
13,102
5,494
331
4,249
8,853
0
26,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,627
Gold Earned
43,085
307
Minions Killed
240
9
Camps Cleared
6
1,181,189
Distance Traveled
1,141,419
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,107
624
55
4
1
206,624
0
L
Ah Puch
9,105
700
81
6
1
232,089
2
L
Jormungandr
8,586
660
53
4
2
199,759
0
W
Gilgamesh
11,857
912
67
5
2
264,505
4
L
Chaac
8,088
622
20
2
1
247,791
0
L
Chernobog
7,847
604
29
2
1
201,866
0
W
Apollo
10,979
845
123
9
6
230,728
0
W
Cerberus
8,604
662
50
4
0
221,373
0
W
Ganesha
11,080
852
12
1
0
257,959
0
L
Ratatoskr
9,459
728
57
4
1
259,914
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role