Player Matchup

Janus
Janus
ChanMoo
Janus
Level 35
God Stats
1W - 0L
1,528 SR
Queue Stats
9W - 12L
1,328 Elo+
Party 1
Thor
Thor
ChungyBeefus
Thor
Level 41
God Stats
3W - 2L
1,543 SR
Queue Stats
12W - 13L
1,328 Elo+
Party 1
Cerberus
Cerberus
huggableme
Cerberus
Level 29
God Stats
1W - 0L
1,747 SR
Queue Stats
7W - 5L
1,413 Elo+
Party 1
Team Averages
Level 35
1,606 SR
1,357 Elo+

VS

Team Averages
Level 36
1,467 SR
1,260 Elo+
Danzaburou
Danzaburou
Mr_Foxhole_
Danzaburou
Level 17
God Stats
1W - 4L
1,425 SR
Queue Stats
16W - 26L
1,250 Elo+
Party 2
Kukulkan
Kukulkan
Torn_Labrum
Kukulkan
Level 44
God Stats
46W - 50L
1,466 SR
Queue Stats
128W - 142L
1,263 Elo+
Party 2
Chaac
Chaac
Yung_Shiva21
Chaac
Level 47
God Stats
11W - 6L
1,512 SR
Queue Stats
90W - 112L
1,266 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ChanMoo
Janus
15
6 / 0 / 12
11,385
712
12,942
6,939
2,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
7 / 4 / 6
10,919
682
10,194
11,735
4,962
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
huggableme
Cerberus
14
6 / 0 / 9
10,669
667
10,983
18,483
16,427
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Mr_Foxhole_
Danzaburou
11
2 / 8 / 1
9,331
583
5,847
12,519
3,083
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Torn_Labrum
Kukulkan
12
0 / 8 / 1
9,091
568
7,469
11,134
2,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 3 / 1
9,570
598
14,806
15,789
16,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
19
Kills
4
4
Deaths
19
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
ChanMoo
Janus
6
0
12
12
W
7
4
6
2.5
L
Danzaburou
Mr_Foxhole_
Danzaburou
2
8
1
0.31
L
Kukulkan
Torn_Labrum
Kukulkan
0
8
1
0.06
L
2
3
1
0.83
W
Cerberus
huggableme
Cerberus
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,119
Damage
28,122
37,157
Taken
39,442
24,108
Mitigated
22,828
7,521
Healing
3,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
ChanMoo
Janus
12,942
630
561
839
6,939
2,719
434
2,339
4,378
50,806
0
W
10,194
1,054
0
66
11,735
4,962
0
2,960
8,426
0
23,931
L
Danzaburou
Mr_Foxhole_
Danzaburou
5,847
1,608
0
511
12,519
3,083
0
8,498
4,021
0
17,902
L
Kukulkan
Torn_Labrum
Kukulkan
7,469
29
0
0
11,134
2,922
398
6,009
5,125
37,727
0
L
14,806
1,233
0
3,389
15,789
16,823
0
10,031
5,758
9,693
29,156
W
Cerberus
huggableme
Cerberus
10,983
810
529
5,526
18,483
16,427
104
5,714
11,595
20,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,973
Gold Earned
27,992
148
Minions Killed
171
3
Camps Cleared
6
871,654
Distance Traveled
823,173
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,385
712
97
6
0
298,183
1
W
Thor
10,919
682
21
1
3
275,345
3
L
Danzaburou
9,331
583
31
2
1
252,226
0
L
Kukulkan
9,091
568
86
5
1
256,489
0
L
Chaac
9,570
598
54
3
4
314,458
1
W
Cerberus
10,669
667
30
2
0
298,126
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role