Player Matchup

Ah Muzen Cab
Ah Muzen Cab
KaZuRo54300
Ah Muzen Cab
Level 141
God Stats
0W - 4L
1,296 SR
Queue Stats
27W - 22L
1,198 Elo+
Solo
Cu Chulainn
Cu Chulainn
MeZoKoMbAt1928
Cu Chulainn
Level 140
God Stats
35W - 24L
1,574 SR
Queue Stats
638W - 444L
1,665 Elo+
Solo
Baron Samedi
Baron Samedi
zerberSCHMUTZ
Baron Samedi
Level 149
God Stats
0W - 7L
1,535 SR
Queue Stats
251W - 260L
1,495 Elo+
Solo
Team Averages
Level 143
1,468 SR
1,453 Elo+

VS

Team Averages
Level 129
1,500 SR
1,721 Elo+
Sylvanus
Sylvanus
Incremental Act
Sylvanus
Level 154
God Stats
6W - 1L
1,287 SR
Queue Stats
191W - 49L
1,811 Elo+
Party 1
Baba Yaga
Baba Yaga
Lady Akii
Baba Yaga
Level 107
God Stats
2W - 3L
1,693 SR
Queue Stats
277W - 136L
1,798 Elo+
Party 1
Ravana
Ravana
squizun
Ravana
Level 127
God Stats
6W - 5L
1,520 SR
Queue Stats
288W - 279L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
KaZuRo54300
Ah Muzen Cab
16
3 / 3 / 1
11,734
618
14,809
15,293
6,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
MeZoKoMbAt1928
Cu Chulainn
14
2 / 5 / 1
10,459
550
12,127
25,901
27,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
zerberSCHMUTZ
Baron Samedi
13
1 / 10 / 4
10,989
578
7,617
16,402
6,054
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
2 / 4 / 14
12,094
637
6,689
25,049
31,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
Lady Akii
Baba Yaga
17
9 / 1 / 8
13,603
716
26,833
14,428
8,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
squizun
Ravana
16
7 / 2 / 5
12,678
667
12,643
15,814
14,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
6
Kills
18
18
Deaths
7
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
2
4
14
2.25
L
Ah Muzen Cab
KaZuRo54300
Ah Muzen Cab
3
3
1
1.17
W
Baba Yaga
Lady Akii
Baba Yaga
9
1
8
13
L
Cu Chulainn
MeZoKoMbAt1928
Cu Chulainn
2
5
1
0.5
W
Ravana
squizun
Ravana
7
2
5
4.75
L
Baron Samedi
zerberSCHMUTZ
Baron Samedi
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,553
Damage
46,165
57,596
Taken
55,291
39,774
Mitigated
54,118
13,308
Healing
17,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
6,689
1,506
2,667
7,233
25,049
31,216
665
5,898
17,184
20,944
4,701
L
Ah Muzen Cab
KaZuRo54300
Ah Muzen Cab
14,809
4,179
0
4,518
15,293
6,040
0
9,806
5,353
0
69,831
W
Baba Yaga
Lady Akii
Baba Yaga
26,833
407
310
4,050
14,428
8,119
1,621
1,419
12,681
81,490
0
L
Cu Chulainn
MeZoKoMbAt1928
Cu Chulainn
12,127
1,593
0
6,047
25,901
27,680
0
11,237
13,850
7,489
28,948
W
Ravana
squizun
Ravana
12,643
2,708
0
3,718
15,814
14,783
440
2,602
12,815
0
38,213
L
Baron Samedi
zerberSCHMUTZ
Baron Samedi
7,617
237
783
1,960
16,402
6,054
0
12,228
3,890
19,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,182
Gold Earned
38,375
197
Minions Killed
246
6
Camps Cleared
12
939,475
Distance Traveled
1,061,310
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,094
637
44
2
3
313,741
14
L
Ah Muzen Cab
11,734
618
112
6
2
322,006
7
W
Baba Yaga
13,603
716
138
7
5
376,528
4
L
Cu Chulainn
10,459
550
53
3
2
329,253
2
W
Ravana
12,678
667
64
3
4
371,041
5
L
Baron Samedi
10,989
578
32
2
2
288,216
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role