Player Matchup

Da Ji
Da Ji
AXTONTHECOMMNDO
Da Ji
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
319W - 324L
1,450 Elo+
Solo
Athena
Athena
D_BAG10
Athena
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 152L
1,497 Elo+
Party 1
Aphrodite
Aphrodite
T0rd0o-
Aphrodite
Level 87
God Stats
0W - 3L
1,132 SR
Queue Stats
74W - 87L
1,412 Elo+
Party 1
Arachne
Arachne
pennywise150
Arachne
Level 84
God Stats
1W - 1L
1,714 SR
Queue Stats
117W - 139L
1,485 Elo+
Party 1
Scylla
Scylla
silverdraco2134
Scylla
Level 107
God Stats
1W - 8L
1,052 SR
Queue Stats
123W - 140L
1,483 Elo+
Party 1
Team Averages
Level 102
1,380 SR
1,466 Elo+

VS

Team Averages
Level 118
1,454 SR
1,489 Elo+
Mercury
Mercury
Ayrdon
Mercury
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
227W - 250L
1,505 Elo+
Solo
Baba Yaga
Baba Yaga
BadgerMeat
Baba Yaga
Level 117
God Stats
1W - 0L
1,318 SR
Queue Stats
11W - 8L
1,501 Elo+
Solo
Hou Yi
Hou Yi
Zay6
Hou Yi
Level 108
God Stats
3W - 5L
1,261 SR
Queue Stats
512W - 569L
1,492 Elo+
Party 2
Poseidon
Poseidon
shockermarc
Poseidon
Level 121
God Stats
1W - 4L
1,746 SR
Queue Stats
191W - 191L
1,476 Elo+
Solo
Horus
Horus
soph911
Horus
Level 88
God Stats
21W - 12L
1,445 SR
Queue Stats
650W - 720L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 7
11,313
665
10,705
20,449
18,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Athena
D_BAG10
Athena
15
1 / 6 / 14
10,363
610
12,567
29,242
36,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
T0rd0o-
Aphrodite
18
1 / 2 / 14
10,155
597
9,160
14,931
11,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
pennywise150
Arachne
19
7 / 6 / 6
11,235
661
15,847
19,952
10,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
3 / 2 / 12
11,445
673
16,403
10,420
4,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ayrdon
Mercury
18
6 / 5 / 10
12,331
725
12,056
14,978
6,911
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baba Yaga
BadgerMeat
Baba Yaga
20
5 / 2 / 13
12,699
747
27,523
9,799
4,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
Zay6
Hou Yi
19
4 / 4 / 10
12,013
707
14,854
15,662
7,702
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Poseidon
shockermarc
Poseidon
18
4 / 4 / 14
11,720
689
20,260
12,998
5,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
soph911
Horus
17
0 / 3 / 15
11,179
658
4,946
22,788
30,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
81
18
Kills
19
19
Deaths
18
53
Assists
62
Player
Kills
Deaths
Assists
KDA
L
6
3
7
3.17
W
Mercury
Ayrdon
Mercury
6
5
10
2.2
W
Baba Yaga
BadgerMeat
Baba Yaga
5
2
13
5.75
L
Athena
D_BAG10
Athena
1
6
14
1.33
L
Aphrodite
T0rd0o-
Aphrodite
1
2
14
4
W
Hou Yi
Zay6
Hou Yi
4
4
10
2.25
L
Arachne
pennywise150
Arachne
7
6
6
1.67
W
Poseidon
shockermarc
Poseidon
4
4
14
2.75
L
3
2
12
4.5
W
Horus
soph911
Horus
0
3
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,682
Damage
79,639
94,994
Taken
76,225
82,322
Mitigated
55,402
39,061
Healing
40,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,705
1,678
2,251
2,051
20,449
18,403
122
10,716
9,733
0
16,443
W
Mercury
Ayrdon
Mercury
12,056
4,504
598
1,714
14,978
6,911
1,865
8,363
6,615
0
27,103
W
Baba Yaga
BadgerMeat
Baba Yaga
27,523
1,912
643
4,193
9,799
4,917
748
6,043
3,756
57,870
0
L
Athena
D_BAG10
Athena
12,567
2,243
2,484
2,809
29,242
36,807
145
13,461
15,781
15,535
0
L
Aphrodite
T0rd0o-
Aphrodite
9,160
1,239
11,849
6,542
14,931
11,607
790
8,068
6,863
22,753
0
W
Hou Yi
Zay6
Hou Yi
14,854
4,004
1,537
4,252
15,662
7,702
1,217
6,167
9,495
0
41,970
L
Arachne
pennywise150
Arachne
15,847
11,296
2,863
4,885
19,952
10,602
20
9,543
10,409
0
25,486
W
Poseidon
shockermarc
Poseidon
20,260
3,500
399
730
12,998
5,119
655
6,295
6,703
43,933
0
L
16,403
254
2,115
1,212
10,420
4,903
1,263
5,995
4,425
55,201
0
W
Horus
soph911
Horus
4,946
2,544
11,603
14,781
22,788
30,753
70
11,262
11,526
0
9,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,511
Gold Earned
59,942
155
Minions Killed
208
0
Camps Cleared
0
1,605,912
Distance Traveled
1,534,904
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,313
665
10
1
0
323,910
2
W
Mercury
12,331
725
36
2
0
295,623
0
W
Baba Yaga
12,699
747
57
3
0
339,528
0
L
Athena
10,363
610
5
0
0
292,645
0
L
Aphrodite
10,155
597
26
2
0
347,293
0
W
Hou Yi
12,013
707
62
4
0
270,075
1
L
Arachne
11,235
661
27
2
0
323,060
0
W
Poseidon
11,720
689
48
3
0
291,565
0
L
Scylla
11,445
673
87
5
0
319,004
4
W
Horus
11,179
658
5
0
0
338,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role