Player Matchup

Ravana
Ravana
AFinanceMajor
Ravana
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,545 Elo+
Party 1
Nu Wa
Nu Wa
Delphynium
Nu Wa
Level 108
God Stats
17W - 14L
1,556 SR
Queue Stats
137W - 144L
1,458 Elo+
Party 1
Fenrir
Fenrir
KxrmaKachow
Fenrir
Level 86
God Stats
8W - 11L
1,422 SR
Queue Stats
251W - 240L
1,538 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Lynch36
Ah Muzen Cab
Level 61
God Stats
9W - 10L
1,469 SR
Queue Stats
52W - 58L
1,408 Elo+
Solo
Thoth
Thoth
Shawraraka
Thoth
Level 126
God Stats
84W - 46L
1,672 SR
Queue Stats
154W - 160L
1,556 Elo+
Party 1
Team Averages
Level 85
1,524 SR
1,501 Elo+

VS

Team Averages
Level 60
1,518 SR
1,499 Elo+
Medusa
Medusa
Bioli
Medusa
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 165L
1,578 Elo+
Party 2
Freya
Freya
Damann-Wit-Paws
Freya
Level 43
God Stats
41W - 50L
1,502 SR
Queue Stats
75W - 88L
1,425 Elo+
Solo
Thanatos
Thanatos
Kimosabu
Thanatos
Level 129
God Stats
11W - 8L
1,600 SR
Queue Stats
473W - 402L
1,572 Elo+
Party 2
Nike
Nike
LilLoaf
Nike
Level 31
God Stats
0W - 2L
1,281 SR
Queue Stats
80W - 78L
1,463 Elo+
Party 3
Xing Tian
Xing Tian
Lokinar13
Xing Tian
Level 64
God Stats
6W - 5L
1,705 SR
Queue Stats
100W - 97L
1,456 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 5 / 11
10,360
545
10,919
13,635
5,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
15
6 / 6 / 13
10,304
542
12,272
10,977
3,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
16
5 / 6 / 7
10,278
541
7,801
13,732
6,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
Lynch36
Ah Muzen Cab
15
1 / 7 / 6
9,489
499
5,350
17,062
6,071
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thoth
18
17 / 4 / 4
12,681
667
22,600
10,381
2,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bioli
Medusa
15
3 / 9 / 5
9,654
508
8,986
13,833
4,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 9 / 3
9,002
474
3,679
15,165
5,013
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
Kimosabu
Thanatos
15
12 / 10 / 5
10,581
557
11,771
20,055
6,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nike
LilLoaf
Nike
18
9 / 4 / 5
11,387
599
13,850
14,204
8,292
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xing Tian
Lokinar13
Xing Tian
13
2 / 4 / 9
8,180
431
4,329
15,793
15,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
55
36
Kills
28
28
Deaths
36
41
Assists
27
Player
Kills
Deaths
Assists
KDA
W
7
5
11
2.5
L
Medusa
Bioli
Medusa
3
9
5
0.61
L
2
9
3
0.39
W
Nu Wa
6
6
13
2.08
L
Thanatos
Kimosabu
Thanatos
12
10
5
1.45
W
Fenrir
5
6
7
1.42
L
Nike
LilLoaf
Nike
9
4
5
2.88
L
Xing Tian
Lokinar13
Xing Tian
2
4
9
1.63
W
Ah Muzen Cab
Lynch36
Ah Muzen Cab
1
7
6
0.57
W
Thoth
17
4
4
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,942
Damage
42,615
65,787
Taken
79,050
23,938
Mitigated
39,264
17,075
Healing
17,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,919
3,986
0
6,858
13,635
5,922
272
1,585
11,851
0
56,040
L
Medusa
Bioli
Medusa
8,986
3,180
0
1,361
13,833
4,181
1,497
6,103
7,670
0
64,179
L
3,679
1,224
0
2,667
15,165
5,013
0
6,555
8,250
39,403
0
W
Nu Wa
12,272
2,399
144
1,944
10,977
3,296
1,078
1,340
9,433
54,551
0
L
Thanatos
Kimosabu
Thanatos
11,771
2,698
0
11,398
20,055
6,023
859
10,237
9,543
0
52,215
W
Fenrir
7,801
2,304
0
1,835
13,732
6,172
15
1,235
12,404
0
57,369
L
Nike
LilLoaf
Nike
13,850
2,649
0
740
14,204
8,292
320
4,003
10,115
0
59,512
L
Xing Tian
Lokinar13
Xing Tian
4,329
534
535
1,068
15,793
15,755
436
7,028
8,515
18,894
0
W
Ah Muzen Cab
Lynch36
Ah Muzen Cab
5,350
1,495
0
4,026
17,062
6,071
810
658
16,277
0
60,054
W
Thoth
22,600
611
73
2,195
10,381
2,477
838
2,775
7,563
78,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,112
Gold Earned
48,804
461
Minions Killed
419
0
Camps Cleared
0
1,712,528
Distance Traveled
1,660,673
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,360
545
72
4
0
354,605
10
L
Medusa
9,654
508
102
5
0
328,628
3
L
Freya
9,002
474
75
4
0
331,345
5
W
Nu Wa
10,304
542
86
5
0
307,808
4
L
Thanatos
10,581
557
85
4
0
368,340
1
W
Fenrir
10,278
541
86
5
0
365,804
1
L
Nike
11,387
599
136
7
0
320,096
2
L
Xing Tian
8,180
431
21
1
0
312,264
0
W
Ah Muzen Cab
9,489
499
102
5
0
313,406
0
W
Thoth
12,681
667
115
6
0
370,905
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role