Player Matchup

Heimdallr
Heimdallr
ExiledExia9474
Heimdallr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,326 Elo+
Party 1
Izanami
Izanami
Extinction360
Izanami
Level 108
God Stats
7W - 8L
1,611 SR
Queue Stats
449W - 442L
1,397 Elo+
Party 2
Charybdis
Charybdis
KuroRyukotsuki
Charybdis
Level 148
God Stats
3W - 1L
1,335 SR
Queue Stats
213W - 208L
1,431 Elo+
Party 2
Cabrakan
Cabrakan
XxBLOODYLIFExX
Cabrakan
Level 143
God Stats
6W - 6L
1,524 SR
Queue Stats
452W - 490L
1,462 Elo+
Solo
Jormungandr
Jormungandr
ZedHasRead
Jormungandr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Team Averages
Level 122
1,494 SR
1,423 Elo+

VS

Team Averages
Level 80
1,494 SR
1,420 Elo+
Sun Wukong
Sun Wukong
CommanderKross
Sun Wukong
Level 64
God Stats
8W - 4L
1,759 SR
Queue Stats
129W - 129L
1,446 Elo+
Party 3
King Arthur
King Arthur
FiddyBagzz
King Arthur
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 129L
1,446 Elo+
Party 3
Anhur
Anhur
TheFume
Anhur
Level 83
God Stats
7W - 5L
1,295 SR
Queue Stats
193W - 203L
1,398 Elo+
Solo
Ganesha
Ganesha
WickedPickle-
Ganesha
Level 87
God Stats
6W - 2L
1,411 SR
Queue Stats
352W - 408L
1,373 Elo+
Solo
Nemesis
Nemesis
iNemesis 72
Nemesis
Level 68
God Stats
13W - 14L
1,508 SR
Queue Stats
312W - 362L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ExiledExia9474
Heimdallr
19
3 / 5 / 18
11,987
705
15,699
26,113
9,937
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
20
16 / 7 / 8
14,422
848
40,506
16,723
7,171
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charybdis
KuroRyukotsuki
Charybdis
19
6 / 5 / 17
12,222
719
26,307
14,387
5,379
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
19
2 / 6 / 20
12,008
706
12,573
16,345
29,722
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
ZedHasRead
Jormungandr
18
1 / 5 / 13
11,989
705
23,347
28,843
19,927
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CommanderKross
Sun Wukong
20
9 / 7 / 10
14,118
830
20,875
38,807
25,734
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
FiddyBagzz
King Arthur
17
1 / 8 / 14
10,981
646
11,749
30,136
33,690
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
TheFume
Anhur
20
9 / 3 / 15
14,146
832
28,932
21,175
11,206
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
20
0 / 3 / 25
12,034
708
15,864
34,834
51,648
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
iNemesis 72
Nemesis
20
9 / 7 / 8
13,243
779
11,706
22,068
22,564
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
100
28
Kills
28
28
Deaths
28
76
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CommanderKross
Sun Wukong
9
7
10
2
L
Heimdallr
ExiledExia9474
Heimdallr
3
5
18
2.4
L
Izanami
16
7
8
2.86
W
King Arthur
FiddyBagzz
King Arthur
1
8
14
1
L
Charybdis
KuroRyukotsuki
Charybdis
6
5
17
2.9
W
Anhur
TheFume
Anhur
9
3
15
5.5
W
Ganesha
0
3
25
4.17
L
Cabrakan
2
6
20
2
L
Jormungandr
ZedHasRead
Jormungandr
1
5
13
1.5
W
Nemesis
iNemesis 72
Nemesis
9
7
8
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,432
Damage
89,126
102,411
Taken
147,020
72,136
Mitigated
144,842
30,649
Healing
63,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CommanderKross
Sun Wukong
20,875
3,516
1,880
12,739
38,807
25,734
459
9,070
29,737
0
47,114
L
Heimdallr
ExiledExia9474
Heimdallr
15,699
5,410
845
8,384
26,113
9,937
592
2,797
23,316
0
29,624
L
Izanami
40,506
25,901
472
2,077
16,723
7,171
1,778
2,497
14,226
0
71,173
W
King Arthur
FiddyBagzz
King Arthur
11,749
1,828
2,827
7,875
30,136
33,690
492
6,229
23,907
1,957
20,471
L
Charybdis
KuroRyukotsuki
Charybdis
26,307
12,494
1,212
3,076
14,387
5,379
1,888
4,188
10,199
0
45,734
W
Anhur
TheFume
Anhur
28,932
17,468
3,931
8,609
21,175
11,206
3,903
5,332
15,843
0
60,683
W
Ganesha
15,864
1,522
3,278
13,957
34,834
51,648
816
9,296
25,538
32,979
0
L
Cabrakan
12,573
1,180
2,543
2,787
16,345
29,722
241
2,763
13,582
16,190
0
L
Jormungandr
ZedHasRead
Jormungandr
23,347
6,419
1,265
7,988
28,843
19,927
559
4,321
24,522
46,770
0
W
Nemesis
iNemesis 72
Nemesis
11,706
3,885
3,842
4,660
22,068
22,564
1,385
5,993
16,075
0
21,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,628
Gold Earned
64,522
185
Minions Killed
174
0
Camps Cleared
0
1,302,040
Distance Traveled
1,564,085
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,118
830
55
3
0
326,178
1
L
Heimdallr
11,987
705
30
2
0
281,238
0
L
Izanami
14,422
848
60
4
0
244,447
0
W
King Arthur
10,981
646
21
1
0
344,468
1
L
Charybdis
12,222
719
40
2
0
264,486
0
W
Anhur
14,146
832
69
4
0
292,216
1
W
Ganesha
12,034
708
0
0
0
313,485
1
L
Cabrakan
12,008
706
6
0
0
282,532
0
L
Jormungandr
11,989
705
49
3
0
229,337
0
W
Nemesis
13,243
779
29
2
0
287,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role