Player Matchup

Ares
Ares
Ravîel
Ares
Level 40
God Stats
1W - 1L
1,725 SR
Queue Stats
11W - 16L
1,440 Elo+
Solo
Hun Batz
Hun Batz
Tensai1257
Hun Batz
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,407 Elo+
Party 3
Achilles
Achilles
TommySalami0420
Achilles
Level 117
God Stats
23W - 18L
1,577 SR
Queue Stats
131W - 120L
1,426 Elo+
Party 2
Rama
Rama
chrisrpm5
Rama
Level 22
God Stats
9W - 7L
1,819 SR
Queue Stats
75W - 95L
1,294 Elo+
Party 2
Thoth
Thoth
valhalla1013
Thoth
Level 18
God Stats
1W - 1L
1,745 SR
Queue Stats
26W - 37L
1,382 Elo+
Party 3
Team Averages
Level 57
1,673 SR
1,390 Elo+

VS

Team Averages
Level 74
1,662 SR
1,461 Elo+
Bacchus
Bacchus
Cσηtēηt
Bacchus
Level 107
God Stats
2W - 1L
1,767 SR
Queue Stats
188W - 225L
1,426 Elo+
Solo
Neith
Neith
Daddys-xGirlx
Neith
Level 67
God Stats
1W - 0L
1,492 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
KonoKumo
Arachne
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,248 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Kâkarot
Cu Chulainn
Level 25
God Stats
1W - 0L
1,748 SR
Queue Stats
12W - 14L
1,500 Elo+
Party 1
Eset
Eset
SentPain
Eset
Level 128
God Stats
3W - 0L
1,800 SR
Queue Stats
20W - 17L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Ravîel
Ares
10
0 / 8 / 2
6,898
406
2,597
14,197
10,684
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
Tensai1257
Hun Batz
10
1 / 8 / 5
7,419
436
7,747
11,623
3,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
15
5 / 2 / 0
8,972
528
7,463
12,740
11,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rama
10
0 / 6 / 2
6,579
387
3,577
10,702
3,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
3 / 12 / 1
7,712
454
3,729
10,687
3,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cσηtēηt
Bacchus
12
3 / 1 / 12
8,857
521
4,802
10,668
9,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
5 / 2 / 5
9,380
552
4,722
6,057
1,871
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
KonoKumo
Arachne
18
12 / 0 / 6
11,547
679
14,184
13,220
7,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
Kâkarot
Cu Chulainn
15
1 / 3 / 3
9,460
556
4,928
9,746
6,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Eset
17
15 / 3 / 12
11,695
688
16,791
11,320
3,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
74
9
Kills
36
36
Deaths
9
10
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Cσηtēηt
Bacchus
3
1
12
9
W
5
2
5
3.75
W
Arachne
KonoKumo
Arachne
12
0
6
15
W
Cu Chulainn
Kâkarot
Cu Chulainn
1
3
3
0.83
L
Ares
Ravîel
Ares
0
8
2
0.13
W
Eset
15
3
12
7
L
Hun Batz
Tensai1257
Hun Batz
1
8
5
0.44
L
Achilles
5
2
0
2.5
L
Rama
0
6
2
0.17
L
3
12
1
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,113
Damage
45,427
59,949
Taken
51,011
33,219
Mitigated
28,738
8,915
Healing
18,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Cσηtēηt
Bacchus
4,802
717
0
1,974
10,668
9,978
214
1,191
9,477
16,553
0
W
4,722
1,340
0
2,107
6,057
1,871
2,086
1,459
4,598
0
37,362
W
Arachne
KonoKumo
Arachne
14,184
8,145
0
7,518
13,220
7,079
1,712
1,339
11,743
0
98,922
W
Cu Chulainn
Kâkarot
Cu Chulainn
4,928
817
0
1,829
9,746
6,311
1,401
138
8,925
7,734
45,833
L
Ares
Ravîel
Ares
2,597
498
0
320
14,197
10,684
0
3,325
10,664
20,770
0
W
Eset
16,791
2,714
747
4,354
11,320
3,499
487
2,199
8,962
67,366
0
L
Hun Batz
Tensai1257
Hun Batz
7,747
3,384
0
738
11,623
3,705
0
4,623
6,722
0
34,943
L
Achilles
7,463
982
0
6,872
12,740
11,556
278
2,359
9,626
0
43,819
L
Rama
3,577
2,142
0
975
10,702
3,647
0
4,724
5,816
0
25,008
L
3,729
370
0
10
10,687
3,627
452
6,140
4,176
19,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,580
Gold Earned
50,939
264
Minions Killed
489
0
Camps Cleared
0
1,332,117
Distance Traveled
1,601,359
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,857
521
18
1
0
306,259
3
W
Neith
9,380
552
78
5
0
296,945
0
W
Arachne
11,547
679
148
9
0
397,674
5
W
Cu Chulainn
9,460
556
119
7
0
276,532
5
L
Ares
6,898
406
34
2
0
266,024
3
W
Eset
11,695
688
126
7
0
323,949
4
L
Hun Batz
7,419
436
62
4
0
253,680
0
L
Achilles
8,972
528
95
6
0
315,806
3
L
Rama
6,579
387
35
2
0
250,020
1
L
Thoth
7,712
454
38
2
0
246,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role