Player Matchup

Achilles
Achilles
GiveMeNameBacc
Achilles
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 32L
1,539 Elo+
Party 1
Izanami
Izanami
Pineapple_Gamer2
Izanami
Level 68
God Stats
3W - 3L
1,455 SR
Queue Stats
57W - 52L
1,559 Elo+
Party 1
Awilix
Awilix
Pineapple_weight
Awilix
Level 68
God Stats
19W - 15L
1,746 SR
Queue Stats
169W - 139L
1,546 Elo+
Party 1
Hel
Hel
RageScorpio11
Hel
Level 49
God Stats
11W - 13L
1,556 SR
Queue Stats
184W - 142L
1,652 Elo+
Party 1
Agni
Agni
You_Do_To_Much
Agni
Level 96
God Stats
51W - 31L
1,587 SR
Queue Stats
245W - 210L
1,532 Elo+
Party 1
Team Averages
Level 70
1,569 SR
1,566 Elo+

VS

Team Averages
Level 63
1,449 SR
1,487 Elo+
Cerberus
Cerberus
Agent 1048
Cerberus
Level 66
God Stats
10W - 11L
1,234 SR
Queue Stats
67W - 67L
1,402 Elo+
Solo
Ravana
Ravana
Anonymouse8
Ravana
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 74L
1,530 Elo+
Party 2
Danzaburou
Danzaburou
MADJAX1998
Danzaburou
Level 77
God Stats
4W - 6L
1,512 SR
Queue Stats
157W - 184L
1,392 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheS1lentSn1per
Morgan Le Fay
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 60L
1,509 Elo+
Party 2
Chaac
Chaac
YeetOnTheseKids
Chaac
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 39L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
18
4 / 1 / 7
11,037
502
12,869
13,507
20,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
7 / 4 / 10
11,716
533
11,287
16,642
6,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
11 / 6 / 5
12,209
555
10,870
17,716
7,116
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
7 / 3 / 12
10,908
496
13,151
16,425
12,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
13 / 7 / 10
12,761
580
30,041
17,817
6,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Agent 1048
Cerberus
17
6 / 7 / 7
11,477
522
7,478
20,400
20,140
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
17
8 / 9 / 6
11,586
527
13,111
20,040
8,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
MADJAX1998
Danzaburou
16
2 / 8 / 7
10,820
492
10,352
16,910
5,939
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
TheS1lentSn1per
Morgan Le Fay
13
1 / 13 / 2
8,666
394
3,762
17,064
6,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
4 / 5 / 6
12,006
546
18,622
27,353
31,135
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
49
42
Kills
21
21
Deaths
42
44
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Agent 1048
Cerberus
6
7
7
1.36
L
Ravana
8
9
6
1.22
W
Achilles
4
1
7
7.5
L
Danzaburou
MADJAX1998
Danzaburou
2
8
7
0.69
W
7
4
10
3
W
11
6
5
2.25
W
7
3
12
4.33
L
Morgan Le Fay
TheS1lentSn1per
Morgan Le Fay
1
13
2
0.15
L
4
5
6
1.4
W
13
7
10
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,218
Damage
53,325
82,107
Taken
101,767
52,758
Mitigated
71,496
33,672
Healing
30,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Agent 1048
Cerberus
7,478
444
0
4,981
20,400
20,140
50
7,451
12,798
40,344
0
L
Ravana
13,111
3,503
0
4,342
20,040
8,059
0
11,633
8,357
0
61,065
W
Achilles
12,869
3,561
0
2,510
13,507
20,002
1,031
1,454
12,053
0
69,620
L
Danzaburou
MADJAX1998
Danzaburou
10,352
3,677
0
4,965
16,910
5,939
720
6,121
10,767
0
65,008
W
11,287
8,072
0
4,401
16,642
6,479
3,903
1,738
14,904
0
86,217
W
10,870
3,937
0
6,318
17,716
7,116
0
2,839
14,877
0
78,842
W
13,151
1,339
5,926
8,513
16,425
12,730
839
4,019
12,406
51,112
0
L
Morgan Le Fay
TheS1lentSn1per
Morgan Le Fay
3,762
794
0
1,925
17,064
6,223
0
9,844
7,122
33,169
0
L
18,622
4,712
0
14,350
27,353
31,135
0
8,221
17,995
0
90,909
W
30,041
1,372
0
6,004
17,817
6,431
1,000
2,346
15,471
100,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,631
Gold Earned
54,555
610
Minions Killed
478
0
Camps Cleared
0
2,052,111
Distance Traveled
1,855,559
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,477
522
70
3
0
377,369
3
L
Ravana
11,586
527
72
3
0
386,367
1
W
Achilles
11,037
502
120
5
0
415,061
0
L
Danzaburou
10,820
492
107
5
0
349,269
0
W
Izanami
11,716
533
137
6
0
379,226
2
W
Awilix
12,209
555
129
6
0
452,363
2
W
Hel
10,908
496
79
4
0
418,705
0
L
Morgan Le Fay
8,666
394
61
3
0
354,490
3
L
Chaac
12,006
546
168
8
0
388,064
7
W
Agni
12,761
580
145
7
0
386,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role