Player Matchup

Osiris
Osiris
SgtBraa
Osiris
Level 112
God Stats
2W - 2L
1,190 SR
Queue Stats
4W - 9L
1,329 Elo+
Party 2
Sol
Sol
SirDaigle
Sol
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,456 Elo+
Party 2
Neith
Neith
TakkoTacos
Neith
Level 108
God Stats
1W - 3L
1,267 SR
Queue Stats
11W - 21L
1,404 Elo+
Party 2
Team Averages
Level 81
1,319 SR
1,397 Elo+

VS

Team Averages
Level 83
1,518 SR
1,355 Elo+
Ymir
Ymir
Grazery
Ymir
Level 20
God Stats
3W - 9L
1,417 SR
Queue Stats
33W - 39L
1,301 Elo+
Party 1
Aphrodite
Aphrodite
Guner
Aphrodite
Level 107
God Stats
1W - 2L
1,389 SR
Queue Stats
79W - 82L
1,383 Elo+
Party 1
Hel
Hel
Januskiller
Hel
Level 122
God Stats
2W - 1L
1,747 SR
Queue Stats
78W - 83L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
SgtBraa
Osiris
11
2 / 2 / 8
7,341
734
6,765
8,103
8,371
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
5 / 1 / 6
7,860
786
9,590
7,761
2,381
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
12
4 / 1 / 7
7,816
782
12,903
7,083
2,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Grazery
Ymir
9
1 / 4 / 1
6,321
632
3,183
12,860
7,383
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Aphrodite
Guner
Aphrodite
10
1 / 3 / 1
6,509
651
5,858
9,831
3,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
2 / 4 / 1
6,800
680
4,799
11,083
2,937
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
11
Kills
4
4
Deaths
11
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
Grazery
Ymir
1
4
1
0.38
L
Aphrodite
Guner
Aphrodite
1
3
1
0.5
L
2
4
1
0.63
W
Osiris
SgtBraa
Osiris
2
2
8
3
W
5
1
6
8
W
Neith
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,258
Damage
13,840
22,947
Taken
33,774
13,519
Mitigated
14,075
8,199
Healing
12,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Grazery
Ymir
3,183
639
0
320
12,860
7,383
0
4,065
8,795
10,610
0
L
Aphrodite
Guner
Aphrodite
5,858
501
4,051
3,474
9,831
3,755
0
2,335
7,496
24,413
0
L
4,799
413
2,426
2,374
11,083
2,937
0
3,639
7,444
12,383
195
W
Osiris
SgtBraa
Osiris
6,765
2,070
571
1,344
8,103
8,371
108
4,273
3,830
0
14,173
W
9,590
1,568
369
4,509
7,761
2,381
1,080
4,866
2,895
26,859
0
W
Neith
12,903
4,290
0
1,406
7,083
2,767
717
4,783
2,300
0
30,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,017
Gold Earned
19,630
106
Minions Killed
78
6
Camps Cleared
4
542,988
Distance Traveled
518,005
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,321
632
19
2
1
174,795
2
L
Aphrodite
6,509
651
35
4
2
181,380
0
L
Hel
6,800
680
24
2
1
161,830
0
W
Osiris
7,341
734
22
2
3
178,574
0
W
Sol
7,860
786
40
4
0
193,085
2
W
Neith
7,816
782
44
4
3
171,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role