Player Matchup

Cthulhu
Cthulhu
Adabizi
Cthulhu
Level 63
God Stats
0W - 2L
1,340 SR
Queue Stats
27W - 13L
1,638 Elo+
Party 1
Sylvanus
Sylvanus
GertBerts
Sylvanus
Level 68
God Stats
0W - 1L
1,360 SR
Queue Stats
6W - 1L
1,836 Elo+
Party 1
Loki
Loki
TerrestialHavok
Loki
Level 96
God Stats
11W - 17L
1,493 SR
Queue Stats
984W - 1,032L
1,492 Elo+
Solo
Tsukuyomi
Tsukuyomi
Twin1 Yeti
Tsukuyomi
Level 21
God Stats
8W - 2L
1,500 SR
Queue Stats
17W - 11L
1,637 Elo+
Party 1
Thanatos
Thanatos
Twin2 Yeti
Thanatos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,500 Elo+
Party 1
Team Averages
Level 53
1,438 SR
1,620 Elo+

VS

Team Averages
Level 44
1,437 SR
1,489 Elo+
Cthulhu
Cthulhu
CatNipSmoka
Cthulhu
Level 59
God Stats
1W - 0L
1,277 SR
Queue Stats
23W - 22L
1,451 Elo+
Party 2
Loki
Loki
JigoKu Yuri
Loki
Level 69
God Stats
5W - 5L
1,712 SR
Queue Stats
159W - 160L
1,505 Elo+
Solo
Tiamat
Tiamat
SLOTHYxSUJIYAMA
Tiamat
Level 29
God Stats
2W - 5L
1,266 SR
Queue Stats
45W - 55L
1,434 Elo+
Party 2
Thanatos
Thanatos
Tazrealugly
Thanatos
Level 37
God Stats
6W - 8L
1,429 SR
Queue Stats
17W - 22L
1,369 Elo+
Party 3
Susano
Susano
ZanGoon9407
Susano
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,686 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Adabizi
Cthulhu
20
3 / 5 / 22
15,186
1,012
24,034
34,081
55,166
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
GertBerts
Sylvanus
20
2 / 5 / 25
14,494
966
25,280
36,968
56,823
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
15 / 3 / 13
16,610
1,107
22,542
17,035
8,724
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tsukuyomi
Twin1 Yeti
Tsukuyomi
20
8 / 9 / 20
15,684
1,046
29,038
25,027
13,252
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
Twin2 Yeti
Thanatos
20
6 / 15 / 16
14,895
993
17,000
27,825
14,173
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

6

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CatNipSmoka
Cthulhu
20
6 / 6 / 24
17,039
1,136
33,232
32,418
50,824
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
12 / 5 / 16
17,259
1,151
32,151
22,018
9,007
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
8 / 6 / 21
16,255
1,084
36,182
21,865
16,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Tazrealugly
Thanatos
20
8 / 9 / 14
15,068
1,005
22,061
28,974
18,915
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Susano
20
3 / 8 / 13
13,795
920
10,446
20,605
14,742
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
125
34
Kills
37
37
Deaths
34
96
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Adabizi
Cthulhu
3
5
22
2.8
W
Cthulhu
CatNipSmoka
Cthulhu
6
6
24
3
L
Sylvanus
GertBerts
Sylvanus
2
5
25
2.9
W
12
5
16
4
W
8
6
21
3.08
W
Thanatos
Tazrealugly
Thanatos
8
9
14
1.67
L
15
3
13
7.17
L
Tsukuyomi
Twin1 Yeti
Tsukuyomi
8
9
20
2
L
Thanatos
Twin2 Yeti
Thanatos
6
15
16
0.93
W
Susano
3
8
13
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,894
Damage
134,072
140,936
Taken
125,880
148,138
Mitigated
109,598
34,972
Healing
24,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Adabizi
Cthulhu
24,034
2,341
1,567
1,318
34,081
55,166
0
18,763
14,537
52,958
0
W
Cthulhu
CatNipSmoka
Cthulhu
33,232
2,341
3,665
2,843
32,418
50,824
0
12,866
19,552
65,921
0
L
Sylvanus
GertBerts
Sylvanus
25,280
6,427
12,106
13,384
36,968
56,823
0
20,604
15,963
37,429
0
W
32,151
8,641
1,417
836
22,018
9,007
0
6,947
15,071
0
62,766
W
36,182
2,430
710
6,227
21,865
16,110
0
8,757
13,108
59,667
0
W
Thanatos
Tazrealugly
Thanatos
22,061
9,749
874
8,025
28,974
18,915
0
12,631
16,343
0
27,278
L
22,542
7,560
0
1,186
17,035
8,724
0
5,600
11,130
0
33,543
L
Tsukuyomi
Twin1 Yeti
Tsukuyomi
29,038
9,178
0
287
25,027
13,252
0
13,376
11,482
0
60,808
L
Thanatos
Twin2 Yeti
Thanatos
17,000
6,622
0
5,124
27,825
14,173
0
11,071
16,661
0
34,336
W
Susano
10,446
3,422
0
365
20,605
14,742
0
8,113
12,492
0
28,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,869
Gold Earned
79,416
253
Minions Killed
264
5
Camps Cleared
8
1,376,073
Distance Traveled
1,420,997
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
15,186
1,012
87
6
0
303,786
0
W
Cthulhu
17,039
1,136
89
6
2
296,470
2
L
Sylvanus
14,494
966
25
2
1
225,946
3
W
Loki
17,259
1,151
78
5
3
313,544
1
W
Tiamat
16,255
1,084
42
3
2
279,619
0
W
Thanatos
15,068
1,005
17
1
1
276,600
0
L
Loki
16,610
1,107
23
2
3
314,962
0
L
Tsukuyomi
15,684
1,046
74
5
0
283,111
2
L
Thanatos
14,895
993
44
3
1
248,268
2
W
Susano
13,795
920
38
3
0
254,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role