Player Matchup

Bastet
Bastet
 
Bastet
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
RagingPanda-_-
Achilles
Level 85
God Stats
1W - 2L
1,513 SR
Queue Stats
9W - 8L
1,444 Elo+
Party 1
Team Averages
Level 96
1,504 SR
1,481 Elo+

VS

Team Averages
Level 98
1,587 SR
1,485 Elo+
Jormungandr
Jormungandr
Akeno2716
Jormungandr
Level 86
God Stats
12W - 7L
1,479 SR
Queue Stats
63W - 61L
1,463 Elo+
Party 2
Aphrodite
Aphrodite
CJ542
Aphrodite
Level 145
God Stats
36W - 9L
1,753 SR
Queue Stats
249W - 183L
1,566 Elo+
Party 2
Amaterasu
Amaterasu
Hpill
Amaterasu
Level 62
God Stats
35W - 24L
1,530 SR
Queue Stats
84W - 97L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
4 / 8 / 2
9,612
601
11,588
16,136
7,767
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
 
Olorun
11
0 / 10 / 1
8,241
515
10,011
15,739
5,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
12
2 / 8 / 4
10,244
640
9,783
19,151
19,405
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Akeno2716
Jormungandr
13
3 / 3 / 19
11,411
713
14,440
16,988
17,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
CJ542
Aphrodite
16
13 / 0 / 12
12,540
784
16,862
14,144
8,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
Hpill
Amaterasu
16
10 / 3 / 13
12,132
758
12,339
21,972
14,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
70
6
Kills
26
26
Deaths
6
7
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
4
8
2
0.63
L
Olorun
 
Olorun
0
10
1
0.05
W
Jormungandr
Akeno2716
Jormungandr
3
3
19
4.17
W
Aphrodite
CJ542
Aphrodite
13
0
12
19
W
Amaterasu
Hpill
Amaterasu
10
3
13
5.5
L
Achilles
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,382
Damage
43,641
51,026
Taken
53,104
32,957
Mitigated
39,965
4,772
Healing
31,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
11,588
4,202
0
833
16,136
7,767
0
9,512
6,624
0
22,451
L
Olorun
 
Olorun
10,011
3,156
575
2,472
15,739
5,785
0
11,312
4,427
25,298
2,919
W
Jormungandr
Akeno2716
Jormungandr
14,440
4,041
0
1,547
16,988
17,625
758
3,609
13,379
34,600
0
W
Aphrodite
CJ542
Aphrodite
16,862
901
10,913
13,085
14,144
8,059
773
3,493
10,651
56,734
0
W
Amaterasu
Hpill
Amaterasu
12,339
6,246
0
5,969
21,972
14,281
1,375
2,864
19,108
0
34,899
L
Achilles
9,783
5,040
0
892
19,151
19,405
0
11,144
8,007
0
24,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,097
Gold Earned
36,083
103
Minions Killed
174
3
Camps Cleared
8
712,619
Distance Traveled
934,842
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,612
601
23
1
0
276,239
8
L
Olorun
8,241
515
55
3
2
197,618
7
W
Jormungandr
11,411
713
38
2
0
282,576
2
W
Aphrodite
12,540
784
85
5
5
285,689
2
W
Amaterasu
12,132
758
51
3
3
366,577
0
L
Achilles
10,244
640
25
2
1
238,762
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role