Player Matchup

Izanami
Izanami
A55-_-C4TCH3M
Izanami
Level 149
God Stats
6W - 5L
1,703 SR
Queue Stats
497W - 354L
1,644 Elo+
Party 1
Bacchus
Bacchus
LAWLESS106
Bacchus
Level 87
God Stats
8W - 7L
1,210 SR
Queue Stats
123W - 78L
1,669 Elo+
Party 1
Hera
Hera
rockasha
Hera
Level 65
God Stats
3W - 2L
1,850 SR
Queue Stats
87W - 54L
1,602 Elo+
Party 1
Team Averages
Level 100
1,588 SR
1,638 Elo+

VS

Team Averages
Level 61
1,364 SR
1,518 Elo+
Medusa
Medusa
DemonKiller1OO
Medusa
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,486 Elo+
Party 2
Kukulkan
Kukulkan
HortyJet81
Kukulkan
Level 18
God Stats
1W - 0L
1,311 SR
Queue Stats
14W - 9L
1,645 Elo+
Solo
Artio
Artio
planet eclipse0
Artio
Level 97
God Stats
1W - 1L
1,281 SR
Queue Stats
2W - 3L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
5 / 6 / 3
13,366
668
17,979
16,910
8,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
LAWLESS106
Bacchus
14
1 / 3 / 5
12,270
614
11,693
24,396
41,125
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hera
15
2 / 6 / 6
12,286
614
16,640
12,001
4,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 6
13,156
658
10,721
16,180
6,863
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
HortyJet81
Kukulkan
17
7 / 2 / 7
13,360
668
24,735
13,750
6,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 2 / 10
12,509
625
11,105
25,597
33,304
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
38
8
Kills
15
15
Deaths
8
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Izanami
5
6
3
1.08
W
6
4
6
2.25
W
Kukulkan
HortyJet81
Kukulkan
7
2
7
5.25
L
Bacchus
LAWLESS106
Bacchus
1
3
5
1.17
W
2
2
10
3.5
L
Hera
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,312
Damage
46,561
53,307
Taken
55,527
54,729
Mitigated
46,742
6,138
Healing
13,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
17,979
9,399
0
2,188
16,910
8,635
2,089
12,039
4,871
0
61,815
W
10,721
6,266
1,063
2,474
16,180
6,863
1,433
10,766
5,414
0
41,118
W
Kukulkan
HortyJet81
Kukulkan
24,735
1,662
0
4,268
13,750
6,575
517
6,998
6,752
88,849
0
L
Bacchus
LAWLESS106
Bacchus
11,693
1,111
0
3,119
24,396
41,125
178
15,221
9,175
25,655
0
W
11,105
718
963
4,658
25,597
33,304
605
11,203
14,394
33,081
0
L
Hera
16,640
5,387
337
494
12,001
4,969
892
9,157
2,844
55,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,922
Gold Earned
39,025
212
Minions Killed
217
9
Camps Cleared
7
1,056,792
Distance Traveled
1,143,122
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,366
668
99
5
5
308,165
1
W
Medusa
13,156
658
54
3
2
372,846
0
W
Kukulkan
13,360
668
138
7
5
375,307
5
L
Bacchus
12,270
614
25
1
1
382,707
2
W
Artio
12,509
625
25
1
0
394,969
4
L
Hera
12,286
614
88
4
3
365,920
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role