Player Matchup

Nox
Nox
 
Nox
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
ExoticFlower530
Hades
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 106L
1,483 Elo+
Solo
Xing Tian
Xing Tian
Tekytopher
Xing Tian
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 44L
1,434 Elo+
Solo
Medusa
Medusa
xTylan
Medusa
Level 108
God Stats
8W - 7L
1,415 SR
Queue Stats
244W - 269L
1,427 Elo+
Solo
Team Averages
Level 130
1,483 SR
1,469 Elo+

VS

Team Averages
Level 120
1,503 SR
1,653 Elo+
Anhur
Anhur
 
Anhur
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Bartledoo91
Hun Batz
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,698 Elo+
Party 1
Scylla
Scylla
KaboozeTheDrunk
Scylla
Level 126
God Stats
2W - 1L
1,337 SR
Queue Stats
37W - 25L
1,786 Elo+
Solo
Ares
Ares
SamsClub6269
Ares
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,669 Elo+
Party 1
Nox
Nox
Wolfgang23
Nox
Level 160
God Stats
2W - 0L
1,680 SR
Queue Stats
126W - 69L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
5 / 5 / 5
8,383
838
6,184
9,126
3,453
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Eset
 
Eset
15
4 / 5 / 5
8,363
836
5,598
8,173
2,980
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 6 / 10
7,337
734
8,922
10,793
5,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
Tekytopher
Xing Tian
11
2 / 6 / 8
7,014
701
5,422
12,391
7,287
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
xTylan
Medusa
16
1 / 4 / 9
7,881
788
11,636
9,850
3,646
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
1 / 2 / 18
8,604
860
3,799
7,938
3,762
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
Bartledoo91
Hun Batz
13
3 / 4 / 13
7,975
798
8,945
9,237
3,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
16 / 4 / 9
10,623
1,062
17,426
12,201
6,046
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 3 / 16
8,218
822
5,520
9,578
10,081
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
3 / 2 / 22
8,981
898
11,580
8,512
4,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
104
13
Kills
26
26
Deaths
15
37
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
5
5
5
1.5
L
Eset
 
Eset
4
5
5
1.3
W
Anhur
 
Anhur
1
2
18
5
W
Hun Batz
Bartledoo91
Hun Batz
3
4
13
2.38
L
1
6
10
1
W
16
4
9
5.13
W
3
3
16
3.67
L
Xing Tian
Tekytopher
Xing Tian
2
6
8
1
W
3
2
22
7
L
Medusa
xTylan
Medusa
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,762
Damage
47,270
50,333
Taken
47,466
23,292
Mitigated
27,890
9,097
Healing
14,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
6,184
992
576
1,808
9,126
3,453
0
6,061
3,065
17,141
0
L
Eset
 
Eset
5,598
152
993
820
8,173
2,980
0
6,349
1,824
15,473
0
W
Anhur
 
Anhur
3,799
2,215
434
1,713
7,938
3,762
912
4,140
3,798
0
18,572
W
Hun Batz
Bartledoo91
Hun Batz
8,945
2,685
624
1,432
9,237
3,914
656
5,952
3,285
0
16,297
L
8,922
332
83
949
10,793
5,926
0
5,716
5,077
12,623
0
W
17,426
1,860
2,175
3,736
12,201
6,046
274
6,512
5,689
29,619
0
W
5,520
189
650
660
9,578
10,081
51
4,850
4,728
7,477
0
L
Xing Tian
Tekytopher
Xing Tian
5,422
421
323
1,024
12,391
7,287
0
9,139
3,252
6,898
0
W
11,580
1,175
1,805
1,312
8,512
4,087
439
4,672
3,840
22,297
0
L
Medusa
xTylan
Medusa
11,636
4,034
241
2,280
9,850
3,646
0
7,261
2,589
0
29,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,978
Gold Earned
44,401
99
Minions Killed
106
0
Camps Cleared
0
888,110
Distance Traveled
972,768
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,383
838
24
2
0
139,917
2
L
Eset
8,363
836
25
3
0
178,964
0
W
Anhur
8,604
860
34
3
0
182,487
3
W
Hun Batz
7,975
798
12
1
0
217,810
3
L
Hades
7,337
734
15
2
0
176,544
0
W
Scylla
10,623
1,062
36
4
0
199,543
2
W
Ares
8,218
822
1
0
0
171,600
0
L
Xing Tian
7,014
701
5
1
0
173,391
1
W
Nox
8,981
898
23
2
0
201,328
0
L
Medusa
7,881
788
30
3
0
219,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role