Player Matchup

Bacchus
Bacchus
Hutchdaddy
Bacchus
Level 124
God Stats
3W - 2L
1,765 SR
Queue Stats
21W - 28L
1,509 Elo+
Solo
Hel
Hel
RomanSalvador
Hel
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 312L
1,420 Elo+
Party 2
Osiris
Osiris
Zevrock
Osiris
Level 44
God Stats
2W - 4L
1,426 SR
Queue Stats
142W - 215L
1,432 Elo+
Party 2
Medusa
Medusa
bastone
Medusa
Level 97
God Stats
14W - 10L
1,498 SR
Queue Stats
354W - 464L
1,431 Elo+
Party 2
Mercury
Mercury
dounut679
Mercury
Level 43
God Stats
33W - 47L
1,465 SR
Queue Stats
176W - 229L
1,431 Elo+
Party 2
Team Averages
Level 74
1,531 SR
1,445 Elo+

VS

Team Averages
Level 122
1,378 SR
1,413 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
AreYouAHeretic
Erlang Shen
Level 159
God Stats
2W - 1L
1,496 SR
Queue Stats
63W - 64L
1,472 Elo+
Party 3
Jormungandr
Jormungandr
Gatssssss
Jormungandr
Level 76
God Stats
1W - 3L
1,225 SR
Queue Stats
476W - 497L
1,423 Elo+
Party 1
Ullr
Ullr
NamelessKing
Ullr
Level 141
God Stats
2W - 2L
1,385 SR
Queue Stats
3W - 5L
1,359 Elo+
Party 3
Osiris
Osiris
NutVortex
Osiris
Level 124
God Stats
1W - 1L
1,286 SR
Queue Stats
2W - 4L
1,310 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Hutchdaddy
Bacchus
10
2 / 6 / 7
7,097
473
7,774
15,575
16,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

10
0 / 6 / 3
6,233
416
5,839
9,099
3,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Zevrock
Osiris
11
0 / 6 / 4
6,644
443
5,628
11,427
6,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
bastone
Medusa
11
5 / 5 / 3
6,989
466
8,732
9,954
3,397
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
dounut679
Mercury
13
7 / 5 / 1
8,848
590
7,605
10,284
3,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
5 / 1 / 7
8,997
600
9,279
9,820
5,516
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
AreYouAHeretic
Erlang Shen
14
12 / 3 / 4
9,648
643
12,092
13,387
7,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
Gatssssss
Jormungandr
12
1 / 4 / 14
7,506
500
7,358
13,386
9,178
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

13
5 / 3 / 6
8,422
561
6,984
8,528
2,884
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
NutVortex
Osiris
14
5 / 4 / 2
8,955
597
8,288
13,879
10,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
61
14
Kills
28
28
Deaths
15
18
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
1
7
8.5
W
Erlang Shen
AreYouAHeretic
Erlang Shen
12
3
4
4.67
W
Jormungandr
Gatssssss
Jormungandr
1
4
14
2
L
Bacchus
Hutchdaddy
Bacchus
2
6
7
0.92
W
5
3
6
2.67
W
Osiris
NutVortex
Osiris
5
4
2
1.5
L
0
6
3
0.25
L
Osiris
Zevrock
Osiris
0
6
4
0.33
L
Medusa
bastone
Medusa
5
5
3
1.3
L
Mercury
dounut679
Mercury
7
5
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,578
Damage
44,001
56,339
Taken
59,000
33,157
Mitigated
35,383
11,325
Healing
20,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
9,279
690
1,446
4,885
9,820
5,516
551
3,024
6,656
62,969
0
W
Erlang Shen
AreYouAHeretic
Erlang Shen
12,092
6,498
0
4,727
13,387
7,148
645
3,433
9,826
0
55,045
W
Jormungandr
Gatssssss
Jormungandr
7,358
1,502
45
1,562
13,386
9,178
222
4,370
8,873
30,517
0
L
Bacchus
Hutchdaddy
Bacchus
7,774
728
0
1,702
15,575
16,499
0
4,179
11,396
22,412
0
W
6,984
2,848
0
1,534
8,528
2,884
2,044
1,611
6,893
0
36,178
W
Osiris
NutVortex
Osiris
8,288
4,163
0
6,672
13,879
10,657
372
711
13,139
0
57,287
L
5,839
1,250
1,172
2,604
9,099
3,243
477
5,388
3,711
27,569
0
L
Osiris
Zevrock
Osiris
5,628
3,331
0
2,427
11,427
6,444
0
1,058
10,369
0
22,726
L
Medusa
bastone
Medusa
8,732
3,575
0
370
9,954
3,397
0
4,555
5,399
0
31,903
L
Mercury
dounut679
Mercury
7,605
3,690
0
3,050
10,284
3,574
0
1,457
8,827
0
39,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,811
Gold Earned
43,528
266
Minions Killed
384
0
Camps Cleared
0
1,381,980
Distance Traveled
1,425,802
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,997
600
102
7
0
277,433
3
W
Erlang Shen
9,648
643
89
6
0
312,601
5
W
Jormungandr
7,506
500
42
3
0
286,913
6
L
Bacchus
7,097
473
22
1
0
245,297
7
W
Ullr
8,422
561
70
5
0
287,063
1
W
Osiris
8,955
597
81
5
0
261,792
1
L
Hel
6,233
416
64
4
0
243,169
0
L
Osiris
6,644
443
43
3
0
304,884
1
L
Medusa
6,989
466
61
4
0
288,395
0
L
Mercury
8,848
590
76
5
0
300,235
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role