Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Makaveliking962
Ravana
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,357 Elo+
Solo
Cupid
Cupid
SmellySir
Cupid
Level 13
God Stats
0W - 2L
1,324 SR
Queue Stats
12W - 10L
1,580 Elo+
Party 1
Freya
Freya
Sonicboy_23
Freya
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 63L
1,563 Elo+
Solo
Chaac
Chaac
conogo56
Chaac
Level 13
God Stats
5W - 3L
1,706 SR
Queue Stats
17W - 11L
1,601 Elo+
Solo
Team Averages
Level 17
1,506 SR
1,520 Elo+

VS

Team Averages
Level 20
1,441 SR
1,605 Elo+
Neith
Neith
Arquias
Neith
Level 22
God Stats
5W - 0L
1,229 SR
Queue Stats
59W - 57L
1,241 Elo+
Solo
Chaac
Chaac
ChaacNAweee
Chaac
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,669 Elo+
Solo
Eset
Eset
ComradeCHAOS
Eset
Level 27
God Stats
2W - 3L
1,275 SR
Queue Stats
63W - 48L
1,576 Elo+
Solo
Olorun
Olorun
SweatyUllr
Olorun
Level 28
God Stats
42W - 16L
1,702 SR
Queue Stats
303W - 176L
1,640 Elo+
Solo
Pele
Pele
Tyrannoraptar
Pele
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 12L
1,896 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
0 / 1 / 2
4,061
451
1,583
3,192
2,671
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

4
0 / 9 / 2
3,815
424
897
6,000
1,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
SmellySir
Cupid
7
2 / 2 / 0
4,561
507
1,276
3,440
722
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
2 / 4 / 0
4,941
549
1,383
7,783
2,869
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
conogo56
Chaac
11
2 / 3 / 0
5,674
630
5,475
10,009
7,055
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Arquias
Neith
9
3 / 0 / 1
5,689
632
2,315
1,811
485
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

9
3 / 2 / 5
5,513
613
3,399
5,560
3,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
4 / 1 / 4
6,090
677
4,541
2,464
802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
SweatyUllr
Olorun
11
3 / 2 / 0
6,354
706
5,305
6,573
2,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
5 / 1 / 3
6,105
678
4,263
4,413
1,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
6
Kills
18
19
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
2
1
W
Neith
Arquias
Neith
3
0
1
3.5
W
3
2
5
2.75
W
4
1
4
6
L
0
9
2
0.11
L
Cupid
SmellySir
Cupid
2
2
0
1
L
2
4
0
0.5
W
Olorun
SweatyUllr
Olorun
3
2
0
1.5
W
5
1
3
6.5
L
Chaac
conogo56
Chaac
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,614
Damage
19,823
30,424
Taken
20,821
14,673
Mitigated
8,832
7,511
Healing
6,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
1,583
387
0
0
3,192
2,671
0
0
3,082
8,521
0
W
Neith
Arquias
Neith
2,315
911
55
839
1,811
485
62
224
1,587
0
20,303
W
3,399
680
0
1,563
5,560
3,483
240
1,628
3,932
0
22,741
W
4,541
512
187
854
2,464
802
909
736
1,728
28,259
0
L
897
296
0
270
6,000
1,356
0
1,911
3,979
0
5,692
L
Cupid
SmellySir
Cupid
1,276
741
219
69
3,440
722
0
0
3,280
0
17,985
L
1,383
682
0
2,349
7,783
2,869
0
2,630
4,993
21,117
0
W
Olorun
SweatyUllr
Olorun
5,305
2,447
0
2,545
6,573
2,887
792
0
6,573
35,206
4,784
W
4,263
1,457
0
418
4,413
1,175
0
378
4,035
0
32,546
L
Chaac
conogo56
Chaac
5,475
1,491
0
4,604
10,009
7,055
0
4,392
5,617
0
34,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,052
Gold Earned
29,751
166
Minions Killed
278
0
Camps Cleared
0
830,482
Distance Traveled
926,069
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,061
451
13
1
0
178,614
4
W
Neith
5,689
632
48
5
0
148,443
0
W
Chaac
5,513
613
39
4
0
192,274
3
W
Eset
6,090
677
70
8
0
192,228
1
L
Ravana
3,815
424
8
1
0
157,815
4
L
Cupid
4,561
507
32
4
0
151,002
0
L
Freya
4,941
549
43
5
0
162,614
4
W
Olorun
6,354
706
70
8
0
168,885
0
W
Pele
6,105
678
51
6
0
224,239
2
L
Chaac
5,674
630
70
8
0
180,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role