Player Matchup

Danzaburou
Danzaburou
Chalkalocka
Danzaburou
Level 28
God Stats
11W - 12L
1,618 SR
Queue Stats
68W - 70L
1,574 Elo+
Party 3
Xing Tian
Xing Tian
GoldunOwl
Xing Tian
Level 134
God Stats
3W - 4L
1,458 SR
Queue Stats
45W - 40L
1,612 Elo+
Party 2
Gilgamesh
Gilgamesh
SlyceANDyce
Gilgamesh
Level 107
God Stats
4W - 1L
1,805 SR
Queue Stats
83W - 82L
1,562 Elo+
Party 3
Ra
Ra
Viperphan
Ra
Level 14
God Stats
1W - 1L
1,645 SR
Queue Stats
2W - 4L
1,388 Elo+
Party 2
Pele
Pele
lnfantPunter
Pele
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,505 Elo+
Party 2
Team Averages
Level 78
1,605 SR
1,528 Elo+

VS

Team Averages
Level 106
1,637 SR
1,692 Elo+
Hou Yi
Hou Yi
A1DogWater
Hou Yi
Level 155
God Stats
8W - 7L
1,464 SR
Queue Stats
305W - 249L
1,670 Elo+
Party 1
Anubis
Anubis
A1MomHunter
Anubis
Level 145
God Stats
4W - 1L
1,475 SR
Queue Stats
305W - 245L
1,766 Elo+
Party 1
Athena
Athena
Bon3lessWings
Athena
Level 87
God Stats
2W - 0L
1,777 SR
Queue Stats
147W - 136L
1,511 Elo+
Solo
Tsukuyomi
Tsukuyomi
JirAlmighty
Tsukuyomi
Level 7
God Stats
2W - 0L
1,755 SR
Queue Stats
7W - 2L
1,777 Elo+
Party 1
Serqet
Serqet
mrmood
Serqet
Level 138
God Stats
15W - 11L
1,714 SR
Queue Stats
434W - 376L
1,736 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chalkalocka
Danzaburou
9
2 / 5 / 1
5,884
490
3,412
6,965
1,629
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
GoldunOwl
Xing Tian
12
1 / 1 / 2
6,818
568
5,811
10,635
5,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
SlyceANDyce
Gilgamesh
10
4 / 6 / 4
7,250
604
5,204
10,111
7,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
0 / 7 / 2
5,611
468
1,398
8,185
1,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 8 / 1
6,775
565
4,267
10,103
3,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
A1DogWater
Hou Yi
13
6 / 3 / 0
8,092
674
6,020
7,433
2,100
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
15
14 / 1 / 3
9,017
751
13,401
6,592
3,763
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

3
0 / 1 / 1
4,443
370
284
1,625
264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
JirAlmighty
Tsukuyomi
11
1 / 3 / 0
6,670
556
7,207
10,040
4,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Serqet
mrmood
Serqet
13
6 / 2 / 7
8,075
673
5,995
9,360
3,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
10
Kills
27
27
Deaths
10
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
A1DogWater
Hou Yi
6
3
0
2
W
Anubis
14
1
3
15.5
W
0
1
1
0.5
L
Danzaburou
Chalkalocka
Danzaburou
2
5
1
0.5
L
Xing Tian
GoldunOwl
Xing Tian
1
1
2
2
W
Tsukuyomi
JirAlmighty
Tsukuyomi
1
3
0
0.33
L
Gilgamesh
SlyceANDyce
Gilgamesh
4
6
4
1
L
0
7
2
0.14
L
3
8
1
0.44
W
Serqet
mrmood
Serqet
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,092
Damage
32,907
45,999
Taken
35,050
19,808
Mitigated
14,952
8,818
Healing
13,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
A1DogWater
Hou Yi
6,020
2,804
0
2,774
7,433
2,100
0
0
7,433
0
49,928
W
Anubis
13,401
763
0
4,842
6,592
3,763
106
1,877
4,637
49,769
0
W
284
145
0
460
1,625
264
0
0
1,625
1,587
0
L
Danzaburou
Chalkalocka
Danzaburou
3,412
1,853
0
1,366
6,965
1,629
0
285
6,410
0
25,646
L
Xing Tian
GoldunOwl
Xing Tian
5,811
412
0
3,224
10,635
5,552
0
2,554
7,328
36,794
0
W
Tsukuyomi
JirAlmighty
Tsukuyomi
7,207
1,441
0
3,235
10,040
4,988
0
4,002
5,658
0
39,548
L
Gilgamesh
SlyceANDyce
Gilgamesh
5,204
1,170
0
1,345
10,111
7,958
0
1,994
7,521
0
18,219
L
1,398
168
20
1,445
8,185
1,364
0
5,829
2,176
18,753
0
L
4,267
1,165
0
1,418
10,103
3,305
0
3,174
6,667
0
39,251
W
Serqet
mrmood
Serqet
5,995
1,566
0
2,075
9,360
3,837
456
870
8,488
325
41,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,338
Gold Earned
36,297
283
Minions Killed
328
0
Camps Cleared
0
1,161,507
Distance Traveled
989,580
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,092
674
94
8
0
233,644
3
W
Anubis
9,017
751
80
7
0
223,395
3
W
Athena
4,443
370
4
0
0
26,309
0
L
Danzaburou
5,884
490
50
4
0
237,502
4
L
Xing Tian
6,818
568
89
7
0
250,880
4
W
Tsukuyomi
6,670
556
73
6
0
224,747
4
L
Gilgamesh
7,250
604
29
2
0
233,846
3
L
Ra
5,611
468
49
4
0
229,594
2
L
Pele
6,775
565
66
6
0
209,685
2
W
Serqet
8,075
673
77
6
0
281,485
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role