Player Matchup

Ganesha
Ganesha
BustaCap II
Ganesha
Level 128
God Stats
4W - 1L
1,895 SR
Queue Stats
206W - 215L
1,619 Elo+
Party 2
The Morrigan
The Morrigan
JDub3017
The Morrigan
Level 129
God Stats
1W - 2L
1,715 SR
Queue Stats
26W - 39L
1,483 Elo+
Party 2
Bastet
Bastet
TH3A51AN
Bastet
Level 122
God Stats
1W - 1L
1,720 SR
Queue Stats
43W - 58L
1,488 Elo+
Party 3
Horus
Horus
WestCoastCosmic
Horus
Level 129
God Stats
0W - 2L
1,295 SR
Queue Stats
62W - 69L
1,528 Elo+
Party 3
Set
Set
lSkillShotsl
Set
Level 156
God Stats
1W - 2L
1,524 SR
Queue Stats
134W - 126L
1,567 Elo+
Party 2
Team Averages
Level 133
1,630 SR
1,537 Elo+

VS

Team Averages
Level 121
1,506 SR
1,535 Elo+
Cerberus
Cerberus
FizboBaggins
Cerberus
Level 158
God Stats
1W - 2L
1,513 SR
Queue Stats
164W - 172L
1,537 Elo+
Party 1
Susano
Susano
KoolAidOhYeah
Susano
Level 149
God Stats
7W - 9L
1,423 SR
Queue Stats
420W - 405L
1,550 Elo+
Solo
Baron Samedi
Baron Samedi
NeutralFob
Baron Samedi
Level 148
God Stats
4W - 3L
1,599 SR
Queue Stats
159W - 153L
1,544 Elo+
Party 1
Cthulhu
Cthulhu
Pokenut
Cthulhu
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anubis
Anubis
SirGabrielXII
Anubis
Level 105
God Stats
1W - 3L
1,493 SR
Queue Stats
104W - 98L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BustaCap II
Ganesha
19
1 / 4 / 18
11,357
668
14,496
21,279
27,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
JDub3017
The Morrigan
19
7 / 5 / 14
12,467
733
17,984
15,243
6,899
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
TH3A51AN
Bastet
18
7 / 8 / 13
11,396
670
17,756
19,837
8,966
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
1 / 3 / 14
9,760
574
6,682
18,819
23,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
11 / 3 / 15
12,299
723
24,280
21,438
29,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FizboBaggins
Cerberus
18
5 / 6 / 13
11,894
700
12,351
23,006
20,936
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
5 / 4 / 8
12,045
709
24,495
13,558
5,362
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
NeutralFob
Baron Samedi
20
5 / 5 / 11
12,633
743
22,600
21,995
17,530
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cthulhu
Pokenut
Cthulhu
20
1 / 4 / 16
11,460
674
14,779
25,899
25,986
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
6 / 8 / 4
11,720
689
9,471
13,686
5,171
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
74
27
Kills
22
23
Deaths
27
74
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BustaCap II
Ganesha
1
4
18
2.5
W
Cerberus
FizboBaggins
Cerberus
5
6
13
1.92
L
The Morrigan
JDub3017
The Morrigan
7
5
14
2.8
W
5
4
8
2.25
W
Baron Samedi
NeutralFob
Baron Samedi
5
5
11
2.1
W
Cthulhu
Pokenut
Cthulhu
1
4
16
2.25
W
6
8
4
1
L
Bastet
TH3A51AN
Bastet
7
8
13
1.69
L
1
3
14
2.67
L
11
3
15
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,198
Damage
83,696
96,616
Taken
98,144
96,513
Mitigated
74,985
46,448
Healing
45,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BustaCap II
Ganesha
14,496
718
2,262
5,442
21,279
27,898
0
13,517
7,762
26,457
0
W
Cerberus
FizboBaggins
Cerberus
12,351
900
40
8,639
23,006
20,936
194
5,636
16,338
24,031
0
L
The Morrigan
JDub3017
The Morrigan
17,984
5,012
1,206
2,576
15,243
6,899
415
9,983
5,226
36,569
0
W
24,495
554
1,632
2,890
13,558
5,362
2,827
6,495
6,773
0
38,211
W
Baron Samedi
NeutralFob
Baron Samedi
22,600
2,478
11,718
9,184
21,995
17,530
1,198
8,253
13,076
51,878
0
W
Cthulhu
Pokenut
Cthulhu
14,779
365
2,362
6,865
25,899
25,986
576
7,028
18,216
43,174
0
W
9,471
246
0
1,762
13,686
5,171
0
5,068
8,274
28,929
0
L
Bastet
TH3A51AN
Bastet
17,756
4,702
3,142
4,300
19,837
8,966
411
12,569
7,268
0
33,019
L
6,682
2,549
11,094
7,701
18,819
23,516
178
11,146
7,673
0
8,258
L
24,280
7,951
1,869
6,856
21,438
29,234
626
11,952
9,486
0
43,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,279
Gold Earned
59,752
139
Minions Killed
196
0
Camps Cleared
0
1,550,332
Distance Traveled
1,434,641
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
11,357
668
1
0
0
335,382
5
W
Cerberus
11,894
700
29
2
0
290,528
0
L
The Morrigan
12,467
733
44
3
0
240,300
0
W
Susano
12,045
709
37
2
0
289,991
1
W
Baron Samedi
12,633
743
63
4
0
294,341
0
W
Cthulhu
11,460
674
27
2
0
307,732
0
W
Anubis
11,720
689
40
2
0
252,049
0
L
Bastet
11,396
670
31
2
0
322,005
3
L
Horus
9,760
574
5
0
0
335,179
0
L
Set
12,299
723
58
3
0
317,466
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role