Player Matchup

Chiron
Chiron
Akkadese
Chiron
Level 89
God Stats
4W - 2L
1,519 SR
Queue Stats
394W - 382L
1,482 Elo+
Party 1
Bakasura
Bakasura
HydratedJew
Bakasura
Level 84
God Stats
88W - 65L
1,566 SR
Queue Stats
259W - 246L
1,469 Elo+
Solo
Tyr
Tyr
MadoxRiper
Tyr
Level 141
God Stats
21W - 23L
1,550 SR
Queue Stats
248W - 246L
1,553 Elo+
Party 1
Kukulkan
Kukulkan
aD Mory
Kukulkan
Level 67
God Stats
44W - 33L
1,516 SR
Queue Stats
264W - 240L
1,487 Elo+
Party 1
Artio
Artio
mr_SkereXD-_-
Artio
Level 84
God Stats
8W - 4L
1,722 SR
Queue Stats
574W - 538L
1,568 Elo+
Solo
Team Averages
Level 93
1,575 SR
1,512 Elo+

VS

Team Averages
Level 83
1,714 SR
1,510 Elo+
Ymir
Ymir
Jethic RTL
Ymir
Level 44
God Stats
11W - 6L
1,682 SR
Queue Stats
221W - 143L
1,529 Elo+
Party 2
Nox
Nox
Medusin10
Nox
Level 108
God Stats
19W - 18L
1,474 SR
Queue Stats
605W - 626L
1,490 Elo+
Solo
Danzaburou
Danzaburou
SimplySkizzy
Danzaburou
Level 160
God Stats
14W - 7L
1,706 SR
Queue Stats
120W - 97L
1,536 Elo+
Solo
Ne Zha
Ne Zha
Wavey RTL
Ne Zha
Level 67
God Stats
4W - 1L
1,860 SR
Queue Stats
52W - 24L
1,658 Elo+
Party 2
Kukulkan
Kukulkan
yeahphat
Kukulkan
Level 38
God Stats
1W - 1L
1,851 SR
Queue Stats
26W - 37L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Akkadese
Chiron
17
9 / 2 / 9
12,304
559
11,046
13,272
4,772
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bakasura
HydratedJew
Bakasura
20
5 / 2 / 5
13,025
592
7,608
14,846
6,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
7 / 1 / 4
12,851
584
12,657
19,944
17,567
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
aD Mory
Kukulkan
19
5 / 2 / 6
12,550
570
11,683
9,659
4,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 3 / 11
11,680
531
7,295
19,861
25,981
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 0
8,743
397
9,166
10,984
8,668
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 7 / 2
9,146
416
7,289
16,090
6,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
SimplySkizzy
Danzaburou
15
2 / 12 / 0
10,198
464
8,542
19,052
6,575
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Wavey RTL
Ne Zha
14
1 / 3 / 3
9,075
413
9,700
16,006
5,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
yeahphat
Kukulkan
10
0 / 5 / 1
6,908
314
4,515
7,349
2,214
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
16
29
Kills
10
10
Deaths
30
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chiron
Akkadese
Chiron
9
2
9
6.75
W
Bakasura
HydratedJew
Bakasura
5
2
5
3.75
L
5
3
0
1.67
W
7
1
4
9
L
2
7
2
0.43
L
Danzaburou
SimplySkizzy
Danzaburou
2
12
0
0.17
L
Ne Zha
Wavey RTL
Ne Zha
1
3
3
0.83
W
Kukulkan
aD Mory
Kukulkan
5
2
6
4
W
3
3
11
2.83
L
Kukulkan
yeahphat
Kukulkan
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,289
Damage
39,212
77,582
Taken
69,481
58,922
Mitigated
29,998
28,311
Healing
9,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Akkadese
Chiron
11,046
6,358
1,322
4,665
13,272
4,772
5,204
1,840
11,432
0
78,494
W
Bakasura
HydratedJew
Bakasura
7,608
6,250
0
5,935
14,846
6,369
3,482
4,317
10,529
0
92,504
L
9,166
1,969
0
1,415
10,984
8,668
0
3,128
7,479
34,017
0
W
12,657
1,522
0
8,618
19,944
17,567
1,493
7,786
12,158
12,223
64,606
L
7,289
553
104
2,005
16,090
6,692
0
6,203
9,595
52,309
0
L
Danzaburou
SimplySkizzy
Danzaburou
8,542
2,655
0
3,843
19,052
6,575
800
4,350
14,422
0
63,057
L
Ne Zha
Wavey RTL
Ne Zha
9,700
5,064
0
1,807
16,006
5,849
0
3,059
12,837
0
59,852
W
Kukulkan
aD Mory
Kukulkan
11,683
752
0
4,159
9,659
4,233
914
3,157
6,502
86,642
0
W
7,295
1,268
65
3,547
19,861
25,981
1,710
3,949
15,912
48,255
0
L
Kukulkan
yeahphat
Kukulkan
4,515
640
0
250
7,349
2,214
0
5,168
2,181
20,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,410
Gold Earned
44,070
643
Minions Killed
378
0
Camps Cleared
0
2,177,752
Distance Traveled
1,726,360
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,304
559
116
5
0
418,270
2
W
Bakasura
13,025
592
178
8
0
489,731
3
L
Ymir
8,743
397
61
3
0
312,624
3
W
Tyr
12,851
584
120
5
0
474,412
0
L
Nox
9,146
416
83
4
0
338,217
1
L
Danzaburou
10,198
464
103
5
0
334,100
0
L
Ne Zha
9,075
413
94
4
0
395,534
4
W
Kukulkan
12,550
570
149
7
0
411,327
1
W
Artio
11,680
531
80
4
0
384,012
1
L
Kukulkan
6,908
314
37
2
0
345,885
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role