Player Matchup

Apollo
Apollo
BretimusVIII
Apollo
Level 110
God Stats
5W - 6L
1,198 SR
Queue Stats
99W - 123L
1,301 Elo+
Party 1
King Arthur
King Arthur
Colttrain420
King Arthur
Level 128
God Stats
10W - 10L
1,383 SR
Queue Stats
128W - 154L
1,314 Elo+
Party 1
Hel
Hel
GeneralTibbs
Hel
Level 121
God Stats
3W - 2L
1,633 SR
Queue Stats
66W - 93L
1,326 Elo+
Party 1
Cthulhu
Cthulhu
HouseMD2011
Cthulhu
Level 104
God Stats
10W - 13L
1,491 SR
Queue Stats
64W - 97L
1,325 Elo+
Party 1
Arachne
Arachne
RavenousHippo
Arachne
Level 84
God Stats
7W - 16L
1,459 SR
Queue Stats
20W - 52L
1,243 Elo+
Party 1
Team Averages
Level 109
1,433 SR
1,302 Elo+

VS

Team Averages
Level 111
1,569 SR
1,467 Elo+
Odin
Odin
 
Odin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
BNG 056
Chiron
Level 106
God Stats
99W - 66L
1,614 SR
Queue Stats
476W - 438L
1,465 Elo+
Party 3
Cerberus
Cerberus
Josepech220399
Cerberus
Level 78
God Stats
10W - 14L
1,463 SR
Queue Stats
114W - 106L
1,435 Elo+
Party 2
Baron Samedi
Baron Samedi
YDBlackFate
Baron Samedi
Level 88
God Stats
31W - 8L
1,665 SR
Queue Stats
211W - 201L
1,475 Elo+
Party 2
Camazotz
Camazotz
fiyntt
Camazotz
Level 123
God Stats
5W - 1L
1,606 SR
Queue Stats
758W - 715L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
2 / 5 / 2
7,533
471
7,243
10,631
2,422
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
Colttrain420
King Arthur
13
0 / 7 / 2
7,948
497
8,830
15,425
12,846
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
1 / 3 / 0
8,265
517
2,044
10,238
3,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
HouseMD2011
Cthulhu
10
1 / 6 / 0
6,526
408
9,218
15,665
7,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
14
2 / 4 / 3
8,414
526
11,819
13,752
5,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
6 / 0 / 3
9,173
573
11,345
12,747
12,651
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
BNG 056
Chiron
13
5 / 2 / 5
8,051
503
11,107
10,526
3,519
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
12
2 / 1 / 10
7,837
490
6,846
17,188
14,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
YDBlackFate
Baron Samedi
16
3 / 2 / 6
9,318
582
8,691
9,796
5,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Camazotz
fiyntt
Camazotz
15
9 / 1 / 6
9,129
571
8,310
10,819
4,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
55
6
Kills
25
25
Deaths
6
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
6
0
3
7.5
W
Chiron
BNG 056
Chiron
5
2
5
3.75
L
Apollo
2
5
2
0.6
L
King Arthur
Colttrain420
King Arthur
0
7
2
0.14
L
1
3
0
0.33
L
Cthulhu
HouseMD2011
Cthulhu
1
6
0
0.17
W
Cerberus
2
1
10
7
L
Arachne
2
4
3
0.88
W
Baron Samedi
YDBlackFate
Baron Samedi
3
2
6
3
W
Camazotz
fiyntt
Camazotz
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,154
Damage
46,299
65,711
Taken
61,076
31,756
Mitigated
39,513
19,432
Healing
27,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
11,345
2,238
0
6,436
12,747
12,651
0
1,425
11,322
0
49,460
W
Chiron
BNG 056
Chiron
11,107
8,157
634
5,056
10,526
3,519
393
4,308
5,785
0
52,218
L
Apollo
7,243
3,959
0
1,934
10,631
2,422
294
3,198
7,433
0
31,493
L
King Arthur
Colttrain420
King Arthur
8,830
885
0
2,779
15,425
12,846
0
1,253
14,172
11,457
36,741
L
2,044
0
876
4,983
10,238
3,206
0
4,391
5,847
45,513
0
L
Cthulhu
HouseMD2011
Cthulhu
9,218
352
190
3,404
15,665
7,547
156
3,981
11,684
29,267
0
W
Cerberus
6,846
752
286
5,941
17,188
14,141
225
3,967
12,216
27,181
0
L
Arachne
11,819
7,680
0
5,266
13,752
5,735
0
2,714
11,038
0
65,662
W
Baron Samedi
YDBlackFate
Baron Samedi
8,691
684
1,109
2,539
9,796
5,162
433
1,131
8,515
68,719
0
W
Camazotz
fiyntt
Camazotz
8,310
2,505
169
5,459
10,819
4,040
0
1,009
9,802
0
47,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,686
Gold Earned
43,508
383
Minions Killed
419
0
Camps Cleared
0
1,467,311
Distance Traveled
1,489,750
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,173
573
95
6
0
272,071
1
W
Chiron
8,051
503
79
5
0
279,370
7
L
Apollo
7,533
471
53
3
0
293,996
2
L
King Arthur
7,948
497
93
6
0
280,811
3
L
Hel
8,265
517
102
6
0
280,597
3
L
Cthulhu
6,526
408
38
2
0
303,322
0
W
Cerberus
7,837
490
49
3
0
290,958
0
L
Arachne
8,414
526
97
6
0
308,585
0
W
Baron Samedi
9,318
582
121
8
0
300,506
2
W
Camazotz
9,129
571
75
5
0
346,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role