Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
DarkJoseC-
He Bo
Level 89
God Stats
2W - 2L
1,199 SR
Queue Stats
316W - 403L
1,358 Elo+
Solo
Cerberus
Cerberus
SuperGrimBro
Cerberus
Level 101
God Stats
0W - 2L
1,134 SR
Queue Stats
14W - 29L
1,217 Elo+
Party 1
Serqet
Serqet
TOXIC ZGILLY
Serqet
Level 87
God Stats
3W - 3L
1,569 SR
Queue Stats
253W - 220L
1,480 Elo+
Solo
Team Averages
Level 90
1,380 SR
1,411 Elo+

VS

Team Averages
Level 89
1,518 SR
1,351 Elo+
Ra
Ra
AxolotlBane
Ra
Level 67
God Stats
2W - 4L
1,508 SR
Queue Stats
273W - 317L
1,342 Elo+
Party 2
Neith
Neith
Blue-Dragon869
Neith
Level 62
God Stats
5W - 6L
1,272 SR
Queue Stats
258W - 321L
1,293 Elo+
Party 2
Athena
Athena
FluXx-M
Athena
Level 109
God Stats
20W - 12L
1,634 SR
Queue Stats
27W - 25L
1,513 Elo+
Solo
Chaac
Chaac
Tsukumat-
Chaac
Level 145
God Stats
32W - 31L
1,563 SR
Queue Stats
210W - 281L
1,298 Elo+
Solo
Fafnir
Fafnir
daily_prophet09
Fafnir
Level 63
God Stats
6W - 5L
1,615 SR
Queue Stats
167W - 228L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
6 / 8 / 3
11,207
487
17,985
19,453
12,300
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
 
Neith
14
3 / 9 / 6
9,386
408
11,872
14,738
3,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

He Bo
16
10 / 8 / 4
11,150
485
16,374
20,481
7,346
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
SuperGrimBro
Cerberus
12
0 / 9 / 5
8,380
364
4,704
16,641
10,787
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
19
5 / 4 / 9
11,652
507
11,904
18,283
7,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 8 / 9
12,542
545
16,514
18,301
7,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
9 / 3 / 12
11,816
514
12,998
12,779
4,750
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
FluXx-M
Athena
20
13 / 0 / 10
14,019
610
17,899
22,593
14,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
Tsukumat-
Chaac
17
4 / 10 / 11
11,592
504
10,789
26,181
19,397
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
2 / 3 / 23
12,181
530
9,023
22,565
33,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
103
24
Kills
38
38
Deaths
24
27
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
6
8
3
0.94
L
Neith
 
Neith
3
9
6
0.67
W
10
8
9
1.81
W
9
3
12
5
L
He Bo
10
8
4
1.5
W
Athena
FluXx-M
Athena
13
0
10
18
L
Cerberus
SuperGrimBro
Cerberus
0
9
5
0.28
L
Serqet
5
4
9
2.38
W
Chaac
Tsukumat-
Chaac
4
10
11
0.95
W
2
3
23
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,839
Damage
67,223
89,596
Taken
102,419
41,814
Mitigated
79,400
20,019
Healing
29,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
17,985
7,135
0
3,178
19,453
12,300
1,734
9,901
9,040
0
64,875
L
Neith
 
Neith
11,872
2,256
0
3,198
14,738
3,922
0
7,309
7,114
0
39,789
W
16,514
2,975
2,692
5,552
18,301
7,507
2,945
4,187
13,779
68,866
0
W
12,998
6,667
0
6,049
12,779
4,750
5,168
3,569
8,700
0
65,404
L
He Bo
16,374
1,185
0
4,305
20,481
7,346
530
11,904
8,086
57,253
0
W
Athena
FluXx-M
Athena
17,899
3,407
0
1,898
22,593
14,586
112
2,421
19,368
95,945
0
L
Cerberus
SuperGrimBro
Cerberus
4,704
57
0
3,281
16,641
10,787
0
7,647
8,662
32,793
0
L
Serqet
11,904
2,169
0
6,057
18,283
7,459
0
4,729
13,258
0
88,561
W
Chaac
Tsukumat-
Chaac
10,789
1,038
853
7,717
26,181
19,397
826
6,719
18,658
0
52,984
W
9,023
3,318
0
4,792
22,565
33,160
1,201
4,182
18,191
33,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,775
Gold Earned
62,150
469
Minions Killed
460
0
Camps Cleared
0
1,892,625
Distance Traveled
2,140,725
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,207
487
114
5
0
387,144
1
L
Neith
9,386
408
58
3
0
390,223
0
W
Ra
12,542
545
111
5
0
402,788
8
W
Neith
11,816
514
102
4
0
432,846
2
L
He Bo
11,150
485
97
4
0
356,023
1
W
Athena
14,019
610
140
6
0
504,617
2
L
Cerberus
8,380
364
70
3
0
283,463
0
L
Serqet
11,652
507
130
6
0
475,772
9
W
Chaac
11,592
504
67
3
0
384,363
2
W
Fafnir
12,181
530
40
2
0
416,111
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role