Player Matchup

Bacchus
Bacchus
CelestrialHydra
Bacchus
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 5L
1,124 Elo+
Party 2
Baron Samedi
Baron Samedi
Fireygamer10123
Baron Samedi
Level 17
God Stats
1W - 2L
1,230 SR
Queue Stats
2W - 8L
1,119 Elo+
Party 2
Neith
Neith
OptimusPrime23
Neith
Level 15
God Stats
0W - 3L
1,130 SR
Queue Stats
37W - 58L
1,167 Elo+
Solo
Odin
Odin
Zilchs
Odin
Level 6
God Stats
0W - 2L
1,238 SR
Queue Stats
5W - 6L
1,124 Elo+
Party 2
Thanatos
Thanatos
pancakewarriors
Thanatos
Level 69
God Stats
1W - 4L
1,151 SR
Queue Stats
4W - 6L
1,124 Elo+
Party 2
Team Averages
Level 26
1,250 SR
1,131 Elo+

VS

Team Averages
Level 27
1,533 SR
1,446 Elo+
Bellona
Bellona
Calciumo
Bellona
Level 10
God Stats
4W - 2L
1,523 SR
Queue Stats
11W - 16L
1,446 Elo+
Party 1
Ymir
Ymir
NamChiNguyen
Ymir
Level 29
God Stats
25W - 32L
1,510 SR
Queue Stats
29W - 40L
1,448 Elo+
Party 1
Arachne
Arachne
Xaval
Arachne
Level 44
God Stats
7W - 8L
1,460 SR
Queue Stats
39W - 41L
1,470 Elo+
Party 1
Neith
Neith
dragoqt
Neith
Level 29
God Stats
9W - 7L
1,643 SR
Queue Stats
30W - 34L
1,475 Elo+
Party 1
Tiamat
Tiamat
sadielynn
Tiamat
Level 21
God Stats
6W - 5L
1,530 SR
Queue Stats
46W - 52L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 8 / 1
4,346
435
1,659
8,676
6,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Baron Samedi
Fireygamer10123
Baron Samedi
9
3 / 6 / 0
5,624
562
3,022
8,424
3,406
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 6 / 0
4,414
441
612
4,731
936
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Odin
Zilchs
Odin
9
0 / 5 / 2
5,233
523
2,638
7,890
2,665
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
8
3 / 3 / 0
5,605
561
3,169
6,085
2,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Calciumo
Bellona
11
5 / 1 / 0
6,729
673
5,534
5,719
4,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
5 / 0 / 9
6,100
610
3,697
4,115
2,510
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
Xaval
Arachne
11
7 / 2 / 3
6,744
674
6,887
7,984
3,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
dragoqt
Neith
9
7 / 2 / 8
6,272
627
5,752
5,189
1,476
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
sadielynn
Tiamat
12
4 / 1 / 4
6,990
699
3,952
4,622
2,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
6
Kills
28
28
Deaths
6
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bellona
Calciumo
Bellona
5
1
0
5
L
0
8
1
0.06
L
Baron Samedi
Fireygamer10123
Baron Samedi
3
6
0
0.5
W
5
0
9
9.5
L
0
6
0
0
W
Arachne
Xaval
Arachne
7
2
3
4.25
L
Odin
Zilchs
Odin
0
5
2
0.2
W
Neith
dragoqt
Neith
7
2
8
5.5
L
Thanatos
3
3
0
1
W
Tiamat
sadielynn
Tiamat
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,100
Damage
25,822
35,806
Taken
27,629
15,770
Mitigated
13,582
7,605
Healing
9,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Calciumo
Bellona
5,534
1,420
0
1,342
5,719
4,309
1,095
0
5,719
0
30,029
L
1,659
349
0
539
8,676
6,422
0
1,908
6,768
9,601
0
L
Baron Samedi
Fireygamer10123
Baron Samedi
3,022
142
95
1,367
8,424
3,406
0
3,306
4,746
17,111
0
W
3,697
881
0
475
4,115
2,510
114
1,088
3,027
19,027
0
L
612
542
0
566
4,731
936
0
1,243
3,488
0
12,764
W
Arachne
Xaval
Arachne
6,887
4,173
0
3,807
7,984
3,231
0
1,163
6,821
0
34,292
L
Odin
Zilchs
Odin
2,638
1,689
0
771
7,890
2,665
131
247
7,603
0
18,470
W
Neith
dragoqt
Neith
5,752
3,572
0
1,812
5,189
1,476
1,095
699
4,490
0
23,909
L
Thanatos
3,169
902
133
4,134
6,085
2,341
0
485
5,552
0
21,408
W
Tiamat
sadielynn
Tiamat
3,952
409
0
2,210
4,622
2,056
38
1,731
2,891
33,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,222
Gold Earned
32,835
159
Minions Killed
246
0
Camps Cleared
0
831,353
Distance Traveled
1,037,190
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,729
673
49
5
0
211,086
3
L
Bacchus
4,346
435
11
1
0
167,091
0
L
Baron Samedi
5,624
562
23
2
0
180,154
0
W
Ymir
6,100
610
38
4
0
218,210
2
L
Neith
4,414
441
31
3
0
117,158
0
W
Arachne
6,744
674
63
6
0
226,399
1
L
Odin
5,233
523
53
5
0
201,808
0
W
Neith
6,272
627
34
3
0
187,640
0
L
Thanatos
5,605
561
41
4
0
165,142
0
W
Tiamat
6,990
699
62
6
0
193,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role