Player Matchup

Mercury
Mercury
Riskey_Legoshi-
Mercury
Level 17
God Stats
7W - 3L
1,510 SR
Queue Stats
190W - 206L
1,199 Elo+
Party 1
Charybdis
Charybdis
Yami-No-Jagaimo
Charybdis
Level 107
God Stats
10W - 9L
1,511 SR
Queue Stats
227W - 261L
1,412 Elo+
Party 1
Nox
Nox
sebastieng213
Nox
Level 28
God Stats
9W - 9L
1,340 SR
Queue Stats
271W - 300L
1,364 Elo+
Solo
Team Averages
Level 51
1,453 SR
1,325 Elo+

VS

Team Averages
Level 6
1,357 SR
1,133 Elo+
Zeus
Zeus
EnderIsALegend
Zeus
Level 5
God Stats
0W - 2L
1,072 SR
Queue Stats
0W - 6L
1,094 Elo+
Party 2
Ymir
Ymir
Guille Resende
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,160 Elo+
Party 2
Mercury
Mercury
eVOIDe7322
Mercury
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,145 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 3 / 9
9,629
875
7,813
7,969
2,924
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charybdis
Yami-No-Jagaimo
Charybdis
12
8 / 2 / 14
9,609
874
13,909
6,670
2,291
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

14
12 / 1 / 13
10,235
930
11,488
6,071
2,579
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 14 / 2
8,040
731
4,811
12,693
3,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 5 / 5
7,077
643
2,091
16,435
12,287
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mercury
eVOIDe7322
Mercury
11
4 / 9 / 2
7,960
724
4,336
12,374
3,882
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
15
28
Kills
6
6
Deaths
28
36
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
14
2
0.21
L
0
5
5
0.5
W
8
3
9
4.17
W
Charybdis
Yami-No-Jagaimo
Charybdis
8
2
14
7.5
L
Mercury
eVOIDe7322
Mercury
4
9
2
0.56
W
12
1
13
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,210
Damage
11,238
20,710
Taken
41,502
7,794
Mitigated
19,762
4,132
Healing
706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,811
1,615
0
553
12,693
3,593
0
4,225
8,048
17,519
0
L
2,091
547
0
15
16,435
12,287
0
3,456
12,719
7,464
0
W
7,813
4,503
274
1,084
7,969
2,924
142
2,921
5,048
0
31,389
W
Charybdis
Yami-No-Jagaimo
Charybdis
13,909
7,047
0
2,177
6,670
2,291
1,366
2,200
4,470
0
28,492
L
Mercury
eVOIDe7322
Mercury
4,336
291
0
138
12,374
3,882
0
2,929
9,247
0
12,649
W
11,488
1,790
333
264
6,071
2,579
702
2,405
3,666
25,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,473
Gold Earned
23,077
123
Minions Killed
48
7
Camps Cleared
0
590,792
Distance Traveled
556,096
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,040
731
26
2
0
141,296
0
L
Ymir
7,077
643
9
1
0
197,436
0
W
Mercury
9,629
875
50
5
6
209,483
0
W
Charybdis
9,609
874
28
3
0
169,543
0
L
Mercury
7,960
724
13
1
0
217,364
2
W
Nox
10,235
930
45
4
1
211,766
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role