Player Matchup

Cerberus
Cerberus
Gold II
 
Cerberus
Gold II
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Janus
Janus
Gold II
Meliodaskiller
Janus
Gold II
Level 134
God Stats
26W - 30L
1,504 SR
Queue Stats
496W - 507L
1,720 MMR
Solo
Loki
Loki
Platinum IV
RodrigBegazo19
Loki
Platinum IV
Level 155
God Stats
7W - 8L
1,552 SR
Queue Stats
502W - 506L
1,684 MMR
Party 2
Danzaburou
Danzaburou
Gold II
Thockk
Danzaburou
Gold II
Level 109
God Stats
36W - 20L
1,764 SR
Queue Stats
167W - 172L
1,659 MMR
Party 1
Nox
Nox
Gold I
TrillVille
Nox
Gold I
Level 128
God Stats
4W - 4L
1,456 SR
Queue Stats
123W - 116L
1,670 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 122
1,555 SR
1,646 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 107
1,608 SR
1,669 MMR
Bakasura
Bakasura
Gold II
DeathJokerX98
Bakasura
Gold II
Level 56
God Stats
44W - 25L
1,714 SR
Queue Stats
135W - 127L
1,691 MMR
Solo
Ares
Ares
Gold II
Ipullyou
Ares
Gold II
Level 147
God Stats
2W - 3L
1,511 SR
Queue Stats
77W - 71L
1,647 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
ItsQuickz
Zhong Kui
Gold V
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 41L
1,623 MMR
Solo
Ra
Ra
Gold IV
betamalemcgee
Ra
Gold IV
Level 64
God Stats
2W - 1L
1,705 SR
Queue Stats
14W - 12L
1,680 MMR
Solo
Neith
Neith
Gold II
flacito1259
Neith
Gold II
Level 114
God Stats
9W - 9L
1,607 SR
Queue Stats
24W - 18L
1,701 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
1 / 1 / 0
8,857
554
5,681
12,290
9,525
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
1 / 4 / 0
7,276
455
4,870
9,341
3,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
3 / 6 / 2
7,531
471
5,017
10,779
3,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Thockk
Danzaburou
14
1 / 1 / 1
8,073
505
5,244
6,854
2,289
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 2 / 4
6,334
396
5,042
7,971
4,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
GilgameshMorgan Le FayOdinAthenaArtio

VS

Bans
ArtemisHou YiOsirisErlang ShenTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DeathJokerX98
Bakasura
19
6 / 0 / 1
11,180
699
4,874
8,882
5,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
12
0 / 2 / 5
7,743
484
6,774
11,914
11,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Zhong Kui
ItsQuickz
Zhong Kui
15
2 / 1 / 1
9,179
574
8,319
13,319
10,906
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
5 / 2 / 4
10,007
625
8,121
10,319
4,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

15
1 / 1 / 1
9,215
576
4,393
6,963
2,486
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
6
Kills
14
14
Deaths
6
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
1
0
1
W
Bakasura
DeathJokerX98
Bakasura
6
0
1
6.5
W
Ares
0
2
5
1.25
W
Zhong Kui
ItsQuickz
Zhong Kui
2
1
1
2.5
L
1
4
0
0.25
L
3
6
2
0.67
L
Danzaburou
Thockk
Danzaburou
1
1
1
1.5
L
0
2
4
1
W
5
2
4
3.5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,854
Damage
32,481
47,235
Taken
51,397
23,244
Mitigated
34,652
14,542
Healing
22,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,681
887
0
6,408
12,290
9,525
0
5,083
6,696
68,951
0
W
Bakasura
DeathJokerX98
Bakasura
4,874
3,462
0
5,709
8,882
5,230
3,114
1,197
7,685
0
79,928
W
Ares
6,774
236
0
1,585
11,914
11,160
0
2,999
8,915
20,561
0
W
Zhong Kui
ItsQuickz
Zhong Kui
8,319
1,958
0
7,142
13,319
10,906
0
6,237
7,082
63,227
0
L
4,870
381
0
1,932
9,341
3,133
0
4,747
4,499
52,423
0
L
5,017
1,481
0
3,032
10,779
3,493
0
6,236
4,473
0
42,229
L
Danzaburou
Thockk
Danzaburou
5,244
2,602
0
2,670
6,854
2,289
24
1,815
5,039
0
60,002
L
5,042
770
0
500
7,971
4,804
0
5,333
2,477
19,898
0
W
8,121
540
1,017
5,513
10,319
4,870
930
4,698
5,621
77,615
0
W
4,393
526
0
1,777
6,963
2,486
1,022
462
6,501
0
67,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,071
Gold Earned
47,324
527
Minions Killed
602
0
Camps Cleared
0
1,572,033
Distance Traveled
1,619,250
26
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,857
554
193
12
0
318,323
5
W
Bakasura
11,180
699
176
11
0
395,942
4
W
Ares
7,743
484
19
1
0
299,535
13
W
Zhong Kui
9,179
574
118
7
0
285,795
5
L
Janus
7,276
455
102
6
0
315,882
5
L
Loki
7,531
471
80
5
0
325,826
4
L
Danzaburou
8,073
505
108
7
0
307,716
7
L
Nox
6,334
396
44
3
0
304,286
5
W
Ra
10,007
625
148
9
0
331,352
3
W
Neith
9,215
576
141
9
0
306,626
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role