Player Matchup

The Morrigan
The Morrigan
Snooziey
The Morrigan
Level 96
God Stats
10W - 11L
1,464 SR
Queue Stats
322W - 264L
1,522 Elo+
Party 2
Hachiman
Hachiman
ToHardandEz
Hachiman
Level 37
God Stats
3W - 3L
1,572 SR
Queue Stats
133W - 93L
1,558 Elo+
Party 2
Hercules
Hercules
the2ndchosenone
Hercules
Level 101
God Stats
2W - 2L
1,492 SR
Queue Stats
272W - 218L
1,522 Elo+
Party 2
Team Averages
Level 78
1,509 SR
1,534 Elo+

VS

Team Averages
Level 73
1,597 SR
1,493 Elo+
Neith
Neith
ElAdminRosas
Neith
Level 65
God Stats
13W - 7L
1,632 SR
Queue Stats
69W - 64L
1,533 Elo+
Solo
Vulcan
Vulcan
InvictusProsper
Vulcan
Level 77
God Stats
111W - 101L
1,552 SR
Queue Stats
148W - 171L
1,482 Elo+
Party 1
Ares
Ares
KingRedemptions
Ares
Level 77
God Stats
45W - 31L
1,608 SR
Queue Stats
168W - 203L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Snooziey
The Morrigan
14
1 / 4 / 3
9,992
588
7,598
8,607
3,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
ToHardandEz
Hachiman
14
4 / 9 / 2
10,645
626
11,868
16,384
5,640
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
13
2 / 3 / 3
9,849
579
11,199
24,431
17,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 8
11,745
691
14,520
11,994
5,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
7 / 2 / 7
12,155
715
20,866
6,928
3,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
5 / 0 / 11
12,754
750
7,703
21,149
30,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
7
Kills
16
16
Deaths
7
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
5
8
1.6
W
7
2
7
5.25
W
5
0
11
10.5
L
The Morrigan
Snooziey
The Morrigan
1
4
3
0.63
L
Hachiman
ToHardandEz
Hachiman
4
9
2
0.56
L
Hercules
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,665
Damage
43,089
49,422
Taken
40,071
26,241
Mitigated
38,698
12,072
Healing
7,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,520
4,829
780
2,908
11,994
5,250
1,104
1,988
9,675
0
53,899
W
20,866
2,907
0
417
6,928
3,304
814
1,614
5,144
60,052
0
W
7,703
361
0
3,122
21,149
30,144
56
4,078
16,295
15,863
0
L
The Morrigan
Snooziey
The Morrigan
7,598
1,086
0
1,490
8,607
3,080
0
4,915
3,692
36,896
1,687
L
Hachiman
ToHardandEz
Hachiman
11,868
6,813
0
2,505
16,384
5,640
0
11,556
4,828
0
36,627
L
Hercules
11,199
1,739
344
7,733
24,431
17,521
0
12,643
11,788
0
29,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,486
Gold Earned
36,654
187
Minions Killed
185
8
Camps Cleared
7
877,731
Distance Traveled
994,751
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,745
691
88
5
4
298,217
6
W
Vulcan
12,155
715
87
5
2
348,792
3
W
Ares
12,754
750
10
1
1
347,742
0
L
The Morrigan
9,992
588
66
4
3
297,417
1
L
Hachiman
10,645
626
67
4
3
252,194
2
L
Hercules
9,849
579
54
3
2
328,120
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role