Player Matchup

Osiris
Osiris
AhegaoPPGang
Osiris
Level 103
God Stats
4W - 2L
1,444 SR
Queue Stats
84W - 97L
1,388 Elo+
Solo
Hou Yi
Hou Yi
K1LLAxUS
Hou Yi
Level 107
God Stats
1W - 1L
1,277 SR
Queue Stats
25W - 19L
1,474 Elo+
Party 1
Anhur
Anhur
MATTYxICE
Anhur
Level 105
God Stats
3W - 1L
1,614 SR
Queue Stats
83W - 77L
1,521 Elo+
Party 2
Sylvanus
Sylvanus
xAROD77x
Sylvanus
Level 141
God Stats
3W - 0L
1,719 SR
Queue Stats
484W - 500L
1,429 Elo+
Party 1
He Bo
He Bo
zzzziiiiizzz
He Bo
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 82L
1,396 Elo+
Party 2
Team Averages
Level 116
1,511 SR
1,441 Elo+

VS

Team Averages
Level 102
1,540 SR
1,442 Elo+
Skadi
Skadi
Danktastrophe
Skadi
Level 140
God Stats
11W - 4L
1,594 SR
Queue Stats
351W - 360L
1,407 Elo+
Solo
Discordia
Discordia
EL3CTR1C Blue
Discordia
Level 87
God Stats
0W - 4L
1,165 SR
Queue Stats
216W - 222L
1,429 Elo+
Party 3
Hera
Hera
Rompeojetez
Hera
Level 125
God Stats
3W - 2L
1,870 SR
Queue Stats
158W - 124L
1,474 Elo+
Solo
Bellona
Bellona
Scrutiiny
Bellona
Level 54
God Stats
4W - 3L
1,556 SR
Queue Stats
280W - 280L
1,468 Elo+
Party 3
Zhong Kui
Zhong Kui
ZERO9OO
Zhong Kui
Level 102
God Stats
1W - 2L
1,512 SR
Queue Stats
252W - 269L
1,434 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
3 / 2 / 9
7,783
778
5,769
13,279
12,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
K1LLAxUS
Hou Yi
12
4 / 3 / 10
8,034
803
10,597
8,141
3,752
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anhur
MATTYxICE
Anhur
17
8 / 0 / 6
9,539
954
5,946
8,704
4,011
Sylvanus
xAROD77x
Sylvanus
13
0 / 1 / 10
7,740
774
2,628
13,832
11,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
1 / 2 / 11
7,386
739
8,517
7,747
3,321
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 3
8,126
813
9,860
5,029
1,964
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
EL3CTR1C Blue
Discordia
14
1 / 1 / 6
7,477
748
9,209
3,175
807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 5 / 3
7,529
753
10,588
8,616
3,577
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Scrutiiny
Bellona
13
0 / 5 / 6
6,635
664
5,140
14,270
10,021
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
ZERO9OO
Zhong Kui
10
0 / 3 / 4
6,296
630
6,259
6,433
2,990
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
30
16
Kills
8
8
Deaths
16
46
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Osiris
3
2
9
3.75
L
3
2
3
2.25
L
Discordia
EL3CTR1C Blue
Discordia
1
1
6
4
W
Hou Yi
K1LLAxUS
Hou Yi
4
3
10
3
W
Anhur
MATTYxICE
Anhur
8
0
6
11
L
4
5
3
1.1
L
Bellona
Scrutiiny
Bellona
0
5
6
0.6
L
Zhong Kui
ZERO9OO
Zhong Kui
0
3
4
0.67
W
Sylvanus
xAROD77x
Sylvanus
0
1
10
5
W
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,457
Damage
41,056
51,703
Taken
37,523
35,199
Mitigated
19,359
22,839
Healing
10,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
5,769
1,412
2,441
3,181
13,279
12,443
138
5,874
7,405
3,347
8,964
L
9,860
3,431
1,299
1,014
5,029
1,964
0
1,412
3,617
0
26,911
L
Discordia
EL3CTR1C Blue
Discordia
9,209
17
453
212
3,175
807
0
220
2,955
17,073
0
W
Hou Yi
K1LLAxUS
Hou Yi
10,597
2,432
668
814
8,141
3,752
563
2,778
5,363
0
21,108
W
Anhur
MATTYxICE
Anhur
5,946
1,460
1,563
2,042
8,704
4,011
412
5,269
3,435
0
17,508
L
10,588
2,002
863
1,658
8,616
3,577
31
3,824
4,792
20,431
0
L
Bellona
Scrutiiny
Bellona
5,140
695
619
3,018
14,270
10,021
25
4,105
10,165
0
8,120
L
Zhong Kui
ZERO9OO
Zhong Kui
6,259
320
471
1,279
6,433
2,990
140
2,305
4,128
9,765
0
W
Sylvanus
xAROD77x
Sylvanus
2,628
647
5,575
5,228
13,832
11,672
133
7,720
6,112
8,879
0
W
8,517
58
1,105
222
7,747
3,321
52
4,415
3,332
18,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,482
Gold Earned
36,063
94
Minions Killed
101
0
Camps Cleared
0
947,136
Distance Traveled
860,478
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,783
778
16
2
0
202,478
0
L
Skadi
8,126
813
46
5
0
187,575
0
L
Discordia
7,477
748
30
3
0
177,669
0
W
Hou Yi
8,034
803
16
2
0
173,467
0
W
Anhur
9,539
954
28
3
0
218,179
1
L
Hera
7,529
753
13
1
0
170,446
1
L
Bellona
6,635
664
6
1
0
186,670
0
L
Zhong Kui
6,296
630
6
1
0
138,118
1
W
Sylvanus
7,740
774
11
1
0
155,370
0
W
He Bo
7,386
739
23
2
0
197,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role