Player Matchup

Da Ji
Da Ji
Akir3an
Da Ji
Level 82
God Stats
5W - 0L
1,708 SR
Queue Stats
74W - 31L
1,632 Elo+
Party 2
Odin
Odin
B4k3dBeans
Odin
Level 27
God Stats
4W - 0L
1,889 SR
Queue Stats
42W - 22L
1,635 Elo+
Party 2
Hachiman
Hachiman
LegoStarWarsYoda
Hachiman
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 14L
1,865 Elo+
Party 2
Anubis
Anubis
Monsaker
Anubis
Level 26
God Stats
12W - 5L
1,567 SR
Queue Stats
50W - 20L
1,659 Elo+
Party 2
Xing Tian
Xing Tian
摸茎校尉
Xing Tian
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,631 Elo+
Solo
Team Averages
Level 29
1,633 SR
1,684 Elo+

VS

Team Averages
Level 18
1,472 SR
1,650 Elo+
Thanatos
Thanatos
AlDSinvader
Thanatos
Level 28
God Stats
6W - 8L
1,438 SR
Queue Stats
265W - 177L
1,574 Elo+
Party 1
Sun Wukong
Sun Wukong
Ionxs
Sun Wukong
Level 12
God Stats
1W - 4L
1,712 SR
Queue Stats
9W - 11L
1,808 Elo+
Party 3
Janus
Janus
Taxfu
Janus
Level 26
God Stats
3W - 4L
1,350 SR
Queue Stats
35W - 40L
1,808 Elo+
Party 3
Ymir
Ymir
TheRealAMF
Ymir
Level 7
God Stats
1W - 1L
1,207 SR
Queue Stats
3W - 4L
1,518 Elo+
Party 1
Artemis
Artemis
XRunning
Artemis
Level 18
God Stats
24W - 15L
1,655 SR
Queue Stats
71W - 58L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Akir3an
Da Ji
11
7 / 1 / 5
6,861
686
7,697
5,862
2,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 0 / 2
5,491
549
2,814
4,340
1,303
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
2 / 3 / 5
5,502
550
3,100
4,749
1,230
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
Monsaker
Anubis
12
10 / 0 / 5
7,504
750
9,557
3,999
1,690
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
摸茎校尉
Xing Tian
8
1 / 1 / 7
5,220
522
1,601
6,696
3,384
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AlDSinvader
Thanatos
9
2 / 4 / 0
5,720
572
1,213
7,473
2,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Ionxs
Sun Wukong
9
0 / 3 / 1
5,138
514
2,216
5,315
1,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Taxfu
Janus
7
0 / 6 / 0
4,570
457
449
6,117
1,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
1 / 6 / 2
4,760
476
2,791
10,148
3,804
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
XRunning
Artemis
9
2 / 3 / 2
5,134
513
7,225
5,652
1,250
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
22
Kills
5
5
Deaths
22
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Akir3an
Da Ji
7
1
5
9.5
L
Thanatos
AlDSinvader
Thanatos
2
4
0
0.5
W
2
0
2
3
L
Sun Wukong
Ionxs
Sun Wukong
0
3
1
0.17
W
2
3
5
1.5
W
Anubis
Monsaker
Anubis
10
0
5
12.5
L
Janus
Taxfu
Janus
0
6
0
0
L
1
6
2
0.33
L
Artemis
XRunning
Artemis
2
3
2
1
W
Xing Tian
摸茎校尉
Xing Tian
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,769
Damage
13,894
25,646
Taken
34,705
10,189
Mitigated
10,651
5,654
Healing
6,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Akir3an
Da Ji
7,697
2,765
0
1,200
5,862
2,582
148
444
5,418
0
33,871
L
Thanatos
AlDSinvader
Thanatos
1,213
311
0
4,119
7,473
2,607
0
763
6,710
0
26,858
W
2,814
929
0
750
4,340
1,303
0
0
4,340
0
14,809
L
Sun Wukong
Ionxs
Sun Wukong
2,216
661
0
608
5,315
1,963
268
0
5,315
0
19,050
W
3,100
2,285
0
370
4,749
1,230
850
477
4,272
0
20,753
W
Anubis
Monsaker
Anubis
9,557
384
0
2,729
3,999
1,690
0
785
3,214
42,578
0
L
Janus
Taxfu
Janus
449
0
0
680
6,117
1,027
0
2,076
4,041
14,992
0
L
2,791
644
0
110
10,148
3,804
0
5,643
4,505
11,384
0
L
Artemis
XRunning
Artemis
7,225
3,248
0
1,351
5,652
1,250
0
2,676
2,976
0
25,875
W
Xing Tian
摸茎校尉
Xing Tian
1,601
62
0
605
6,696
3,384
264
1,534
5,162
9,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,578
Gold Earned
25,322
225
Minions Killed
195
0
Camps Cleared
0
956,955
Distance Traveled
917,065
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,861
686
57
6
0
203,003
1
L
Thanatos
5,720
572
59
6
0
215,743
1
W
Odin
5,491
549
24
2
0
182,305
0
L
Sun Wukong
5,138
514
33
3
0
187,076
3
W
Hachiman
5,502
550
52
5
0
172,188
3
W
Anubis
7,504
750
80
8
0
209,926
1
L
Janus
4,570
457
35
4
0
180,594
0
L
Ymir
4,760
476
21
2
0
163,658
1
L
Artemis
5,134
513
47
5
0
169,994
5
W
Xing Tian
5,220
522
12
1
0
189,533
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role