Player Matchup

Da Ji
Da Ji
Andres12415
Da Ji
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
265W - 270L
1,463 Elo+
Party 2
Ymir
Ymir
Damiauu
Ymir
Level 36
God Stats
10W - 4L
1,797 SR
Queue Stats
144W - 159L
1,499 Elo+
Party 2
Kukulkan
Kukulkan
Swagelrayz
Kukulkan
Level 66
God Stats
6W - 6L
1,646 SR
Queue Stats
74W - 86L
1,438 Elo+
Party 2
Chernobog
Chernobog
keyvoard
Chernobog
Level 107
God Stats
1W - 2L
1,701 SR
Queue Stats
283W - 260L
1,509 Elo+
Party 2
Hera
Hera
zeldrisON252
Hera
Level 101
God Stats
4W - 1L
1,745 SR
Queue Stats
233W - 215L
1,500 Elo+
Party 2
Team Averages
Level 75
1,678 SR
1,482 Elo+

VS

Team Averages
Level 95
1,505 SR
1,517 Elo+
Artio
Artio
Archdefender49
Artio
Level 144
God Stats
13W - 6L
1,593 SR
Queue Stats
352W - 365L
1,485 Elo+
Party 1
Charybdis
Charybdis
ChessyPizza05
Charybdis
Level 69
God Stats
2W - 7L
1,111 SR
Queue Stats
275W - 234L
1,437 Elo+
Solo
Gilgamesh
Gilgamesh
KyloStabsFirst1
Gilgamesh
Level 125
God Stats
21W - 11L
1,657 SR
Queue Stats
519W - 510L
1,491 Elo+
Party 1
Bakasura
Bakasura
gunloader27
Bakasura
Level 108
God Stats
20W - 8L
1,664 SR
Queue Stats
188W - 205L
1,475 Elo+
Party 1
Merlin
Merlin
xXxDiser223xXx
Merlin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,694 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 15 / 11
24,846
487
32,892
53,572
43,638
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
Damiauu
Ymir
20
2 / 14 / 16
20,413
400
16,660
62,899
92,040
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Swagelrayz
Kukulkan
20
16 / 9 / 18
27,856
546
55,894
37,816
19,079
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chernobog
keyvoard
Chernobog
20
10 / 10 / 13
28,413
557
43,623
50,017
30,645
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
3 / 15 / 18
24,246
475
34,077
40,264
54,662
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 8 / 29
24,513
481
35,320
68,901
119,627
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charybdis
ChessyPizza05
Charybdis
20
17 / 10 / 12
30,242
593
50,706
47,561
23,575
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
KyloStabsFirst1
Gilgamesh
20
21 / 10 / 6
30,355
595
52,966
55,881
65,208
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
gunloader27
Bakasura
20
16 / 7 / 9
29,031
569
33,953
55,360
35,269
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
1 / 6 / 12
24,288
476
21,229
29,820
14,344
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
131
41
Kills
63
63
Deaths
41
76
Assists
68
Player
Kills
Deaths
Assists
KDA
L
10
15
11
1.03
W
8
8
29
2.81
W
Charybdis
ChessyPizza05
Charybdis
17
10
12
2.3
L
Ymir
Damiauu
Ymir
2
14
16
0.71
W
Gilgamesh
KyloStabsFirst1
Gilgamesh
21
10
6
2.4
L
Kukulkan
Swagelrayz
Kukulkan
16
9
18
2.78
W
Bakasura
gunloader27
Bakasura
16
7
9
2.93
L
Chernobog
keyvoard
Chernobog
10
10
13
1.65
W
1
6
12
1.17
L
3
15
18
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

183,146
Damage
194,174
244,568
Taken
257,523
240,064
Mitigated
258,023
51,599
Healing
73,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
32,892
5,393
0
8,652
53,572
43,638
3,206
16,896
35,410
0
180,675
W
35,320
4,841
3,922
28,539
68,901
119,627
696
28,094
40,520
127,630
0
W
Charybdis
ChessyPizza05
Charybdis
50,706
32,224
0
7,718
47,561
23,575
13,946
20,445
27,016
0
271,947
L
Ymir
Damiauu
Ymir
16,660
2,973
0
6,349
62,899
92,040
192
15,962
41,181
65,047
0
W
Gilgamesh
KyloStabsFirst1
Gilgamesh
52,966
13,373
0
7,172
55,881
65,208
4,014
20,395
34,656
16,088
189,190
L
Kukulkan
Swagelrayz
Kukulkan
55,894
1,930
1,580
9,263
37,816
19,079
5,562
9,421
27,211
211,479
0
W
Bakasura
gunloader27
Bakasura
33,953
24,989
0
13,785
55,360
35,269
7,490
21,515
33,420
0
306,491
L
Chernobog
keyvoard
Chernobog
43,623
31,245
0
19,973
50,017
30,645
11,705
10,122
38,521
0
285,945
W
21,229
2,532
267
12,273
29,820
14,344
1,512
18,782
10,716
162,760
0
L
34,077
11,021
0
5,782
40,264
54,662
955
8,302
30,659
171,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

125,774
Gold Earned
138,429
1,223
Minions Killed
1,260
0
Camps Cleared
0
4,333,831
Distance Traveled
4,668,251
41
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
24,846
487
204
4
0
836,607
4
W
Artio
24,513
481
111
2
0
967,643
7
W
Charybdis
30,242
593
340
7
0
824,667
13
L
Ymir
20,413
400
66
1
0
867,355
21
W
Gilgamesh
30,355
595
221
4
0
840,405
16
L
Kukulkan
27,856
546
303
6
0
914,110
11
W
Bakasura
29,031
569
350
7
0
1,189,088
4
L
Chernobog
28,413
557
402
8
0
926,048
2
W
Merlin
24,288
476
238
5
0
846,448
1
L
Hera
24,246
475
248
5
0
789,711
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role