Player Matchup

Janus
Janus
AhhTherese
Janus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,830 Elo+
Party 1
Vulcan
Vulcan
Arty Aikido
Vulcan
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 112L
1,576 Elo+
Party 1
Fenrir
Fenrir
ErmiteCrapaud
Fenrir
Level 28
God Stats
2W - 4L
1,543 SR
Queue Stats
46W - 39L
1,467 Elo+
Party 1
Artemis
Artemis
N3O x KILLER
Artemis
Level 82
God Stats
13W - 9L
1,615 SR
Queue Stats
438W - 385L
1,588 Elo+
Party 1
Sun Wukong
Sun Wukong
Patchar19
Sun Wukong
Level 25
God Stats
1W - 2L
1,311 SR
Queue Stats
72W - 53L
1,584 Elo+
Party 1
Team Averages
Level 36
1,494 SR
1,609 Elo+

VS

Team Averages
Level 28
1,450 SR
1,480 Elo+
Chronos
Chronos
 
Chronos
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
HeIoMyNamelsDan
Izanami
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 53L
1,452 Elo+
Party 2
Achilles
Achilles
IAMG4M30V3R
Achilles
Level 26
God Stats
1W - 2L
1,440 SR
Queue Stats
69W - 74L
1,417 Elo+
Solo
Cerberus
Cerberus
ST5 king
Cerberus
Level 8
God Stats
3W - 5L
1,286 SR
Queue Stats
10W - 13L
1,540 Elo+
Party 2
Chang'e
Chang'e
ST5 stinky
Chang'e
Level 28
God Stats
8W - 12L
1,522 SR
Queue Stats
49W - 51L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
5 / 0 / 4
7,117
647
4,574
4,542
1,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
10
2 / 1 / 4
5,952
541
5,196
4,263
1,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 1 / 5
5,149
468
2,092
5,195
1,907
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
N3O x KILLER
Artemis
12
3 / 0 / 0
6,853
623
4,257
5,168
1,517
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Patchar19
Sun Wukong
11
4 / 0 / 3
6,907
628
6,862
5,762
3,150
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
9
1 / 5 / 0
5,064
460
4,173
8,530
2,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 3 / 0
5,779
525
3,083
6,507
1,823
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
IAMG4M30V3R
Achilles
5
0 / 3 / 0
4,127
375
1,245
4,508
1,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
ST5 king
Cerberus
8
0 / 3 / 1
5,191
472
1,450
7,478
4,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
ST5 stinky
Chang'e
10
0 / 1 / 0
5,060
460
1,711
4,628
1,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
15
Kills
2
2
Deaths
15
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
5
0
0.2
W
Janus
5
0
4
7
W
Vulcan
2
1
4
4
W
1
1
5
3.5
L
1
3
0
0.33
L
Achilles
IAMG4M30V3R
Achilles
0
3
0
0
W
Artemis
N3O x KILLER
Artemis
3
0
0
3
W
Sun Wukong
Patchar19
Sun Wukong
4
0
3
5.5
L
Cerberus
ST5 king
Cerberus
0
3
1
0.17
L
Chang'e
ST5 stinky
Chang'e
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,981
Damage
11,662
24,930
Taken
31,651
8,917
Mitigated
11,880
7,014
Healing
8,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
4,173
986
0
2,254
8,530
2,795
522
5,052
3,224
25,938
0
W
Janus
4,574
176
0
2,886
4,542
1,285
1,022
421
4,081
46,747
0
W
Vulcan
5,196
2,184
0
456
4,263
1,058
520
2,747
1,286
29,157
0
W
2,092
274
0
577
5,195
1,907
166
914
4,167
0
8,613
L
3,083
1,858
0
1,593
6,507
1,823
761
799
5,692
0
43,892
L
Achilles
IAMG4M30V3R
Achilles
1,245
507
0
377
4,508
1,823
343
1,492
2,940
0
6,867
W
Artemis
N3O x KILLER
Artemis
4,257
2,266
0
1,605
5,168
1,517
0
476
4,692
0
44,324
W
Sun Wukong
Patchar19
Sun Wukong
6,862
2,192
0
1,490
5,762
3,150
37
2,334
3,370
0
37,728
L
Cerberus
ST5 king
Cerberus
1,450
148
11
1,226
7,478
4,309
168
1,680
5,730
7,804
0
L
Chang'e
ST5 stinky
Chang'e
1,711
339
301
2,641
4,628
1,130
124
333
4,295
21,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,978
Gold Earned
25,221
328
Minions Killed
225
0
Camps Cleared
0
1,069,038
Distance Traveled
908,834
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,064
460
54
5
0
192,916
0
W
Janus
7,117
647
103
9
0
225,821
0
W
Vulcan
5,952
541
51
5
0
203,108
0
W
Fenrir
5,149
468
12
1
0
210,360
0
L
Izanami
5,779
525
98
9
0
184,203
3
L
Achilles
4,127
375
14
1
0
130,144
3
W
Artemis
6,853
623
93
8
0
201,315
1
W
Sun Wukong
6,907
628
69
6
0
228,434
4
L
Cerberus
5,191
472
17
2
0
201,351
2
L
Chang'e
5,060
460
42
4
0
200,220
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role